Player Matchup

Hercules
Hercules
BrotherBattler
Hercules
Level 108
God Stats
18W - 15L
1,644 SR
Queue Stats
137W - 96L
1,595 Elo+
Party 1
Kuzenbo
Kuzenbo
GloryOfMuffins
Kuzenbo
Level 152
God Stats
1W - 1L
1,429 SR
Queue Stats
111W - 116L
1,590 Elo+
Party 1
Eset
Eset
Mister Khep
Eset
Level 168
God Stats
4W - 2L
1,663 SR
Queue Stats
143W - 137L
1,510 Elo+
Solo
Ullr
Ullr
TekknoBattler
Ullr
Level 265
God Stats
1W - 0L
1,838 SR
Queue Stats
132W - 112L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
incoming_sheet9
Zhong Kui
Level 47
God Stats
15W - 17L
1,508 SR
Queue Stats
123W - 134L
1,482 Elo+
Solo
Team Averages
Level 148
1,616 SR
1,551 Elo+

VS

Team Averages
Level 146
1,642 SR
1,542 Elo+
Ullr
Ullr
Kae glhf
Ullr
Level 155
God Stats
1W - 1L
1,640 SR
Queue Stats
16W - 17L
1,557 Elo+
Solo
Chronos
Chronos
Lightbulbe
Chronos
Level 120
God Stats
29W - 12L
1,750 SR
Queue Stats
330W - 292L
1,502 Elo+
Solo
Ne Zha
Ne Zha
WafflepantsHD
Ne Zha
Level 184
God Stats
4W - 6L
1,680 SR
Queue Stats
430W - 445L
1,628 Elo+
Solo
Ares
Ares
nosoysmrf
Ares
Level 117
God Stats
58W - 56L
1,574 SR
Queue Stats
546W - 512L
1,457 Elo+
Solo
Aphrodite
Aphrodite
violasedge
Aphrodite
Level 152
God Stats
85W - 66L
1,567 SR
Queue Stats
533W - 446L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
8 / 3 / 2
6,310
701
6,952
7,938
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 7
4,847
539
3,297
7,353
5,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 3 / 4
6,240
693
5,003
4,625
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 2
4,896
544
4,970
7,707
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
incoming_sheet9
Zhong Kui
11
1 / 0 / 2
5,973
664
3,624
4,824
3,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
2 / 4 / 3
5,521
613
5,254
8,102
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Lightbulbe
Chronos
11
1 / 1 / 0
5,913
657
2,233
6,783
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
6 / 2 / 2
5,662
629
6,606
7,508
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ares
8
2 / 2 / 0
4,577
509
1,973
5,638
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
violasedge
Aphrodite
10
1 / 4 / 2
5,339
593
3,357
6,266
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
12
12
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
3
2
3
W
0
2
7
1.75
L
Ullr
2
4
3
0.88
L
Chronos
Lightbulbe
Chronos
1
1
0
1
W
3
3
4
1.67
W
1
4
2
0.5
L
6
2
2
3.5
W
Zhong Kui
incoming_sheet9
Zhong Kui
1
0
2
2
L
Ares
2
2
0
1
L
Aphrodite
violasedge
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
19,423
32,447
Taken
34,297
15,893
Mitigated
12,867
10,723
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,952
3,051
0
2,240
7,938
2,902
0
1,804
6,021
0
27,812
W
3,297
1,208
0
1,922
7,353
5,892
0
1,800
5,371
9,742
0
L
Ullr
5,254
1,718
0
1,050
8,102
2,641
0
1,480
6,622
0
33,640
L
Chronos
Lightbulbe
Chronos
2,233
455
0
2,963
6,783
2,031
0
3,389
3,394
37,532
0
W
5,003
606
0
998
4,625
1,447
0
1,978
2,489
37,118
0
W
4,970
1,768
0
1,740
7,707
2,315
17
0
7,707
0
34,611
L
6,606
1,594
217
1,534
7,508
4,170
0
1,621
5,837
0
22,894
W
Zhong Kui
incoming_sheet9
Zhong Kui
3,624
647
0
3,823
4,824
3,337
0
1,252
3,376
41,828
1,776
L
Ares
1,973
213
0
2,714
5,638
2,013
0
1,500
4,004
21,365
0
L
Aphrodite
violasedge
Aphrodite
3,357
141
424
2,577
6,266
2,012
0
3,444
2,538
22,517
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
27,012
294
Minions Killed
284
0
Camps Cleared
0
898,986
Distance Traveled
828,809
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,310
701
49
5
0
201,322
0
W
Kuzenbo
4,847
539
8
1
0
190,730
0
L
Ullr
5,521
613
65
7
0
169,034
1
L
Chronos
5,913
657
91
10
0
166,186
0
W
Eset
6,240
693
91
10
0
184,026
0
W
Ullr
4,896
544
61
7
0
169,930
0
L
Ne Zha
5,662
629
33
4
0
181,008
0
W
Zhong Kui
5,973
664
85
9
0
152,978
2
L
Ares
4,577
509
40
4
0
143,580
0
L
Aphrodite
5,339
593
55
6
0
169,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role