Player Matchup

Arachne
Arachne
GotYa 306
Arachne
Level 89
God Stats
63W - 41L
1,533 SR
Queue Stats
183W - 207L
1,339 Elo+
Party 1
The Morrigan
The Morrigan
KingReyes8558
The Morrigan
Level 163
God Stats
5W - 4L
1,406 SR
Queue Stats
221W - 238L
1,573 Elo+
Solo
Cthulhu
Cthulhu
OG 2Glocks 306
Cthulhu
Level 46
God Stats
7W - 3L
1,555 SR
Queue Stats
133W - 167L
1,349 Elo+
Party 1
Team Averages
Level 99
1,498 SR
1,420 Elo+

VS

Team Averages
Level 135
1,454 SR
1,419 Elo+
Tyr
Tyr
Bronze5medel
Tyr
Level 104
God Stats
23W - 22L
1,494 SR
Queue Stats
244W - 271L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
CoyoteMO7
Nu Wa
Level 146
God Stats
132W - 111L
1,638 SR
Queue Stats
933W - 985L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
Theonlydk2
Heimdallr
Level 154
God Stats
2W - 14L
1,229 SR
Queue Stats
569W - 704L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GotYa 306
Arachne
18
1 / 4 / 2
13,008
685
9,414
18,134
8,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
KingReyes8558
The Morrigan
20
4 / 3 / 1
15,169
798
16,989
8,169
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
0 / 0 / 2
13,214
695
10,848
15,864
7,808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 2
14,316
753
7,384
24,918
35,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
CoyoteMO7
Nu Wa
20
1 / 4 / 5
13,126
691
21,731
13,765
5,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Theonlydk2
Heimdallr
12
1 / 0 / 2
11,146
587
1,921
3,443
1,184

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
7
7
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
1
2
6
L
Nu Wa
CoyoteMO7
Nu Wa
1
4
5
0.88
W
Arachne
GotYa 306
Arachne
1
4
2
0.5
W
The Morrigan
KingReyes8558
The Morrigan
4
3
1
1.5
W
0
0
2
1
L
Heimdallr
Theonlydk2
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
31,036
42,167
Taken
42,126
19,075
Mitigated
41,554
12,719
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,384
1,211
105
11,357
24,918
35,325
0
13,117
11,495
0
46,606
L
Nu Wa
CoyoteMO7
Nu Wa
21,731
4,937
0
469
13,765
5,045
0
10,757
2,681
97,761
1,943
W
Arachne
GotYa 306
Arachne
9,414
6,572
0
6,406
18,134
8,187
0
7,369
10,758
0
62,210
W
The Morrigan
KingReyes8558
The Morrigan
16,989
1,473
183
1,736
8,169
3,080
0
4,030
4,008
107,201
110
W
10,848
265
479
3,915
15,864
7,808
0
9,977
5,880
62,071
1,469
L
Heimdallr
Theonlydk2
Heimdallr
1,921
889
0
612
3,443
1,184
0
2,782
650
0
18,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,391
Gold Earned
38,588
347
Minions Killed
246
0
Camps Cleared
0
1,051,255
Distance Traveled
785,559
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,316
753
74
4
0
373,394
0
L
Nu Wa
13,126
691
137
7
0
301,788
2
W
Arachne
13,008
685
85
4
0
369,681
0
W
The Morrigan
15,169
798
171
9
0
323,630
5
W
Cthulhu
13,214
695
91
5
0
357,944
0
L
Heimdallr
11,146
587
35
2
0
110,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role