Player Matchup

Artemis
Artemis
BuckShot4Bluegum
Artemis
Level 99
God Stats
0W - 2L
1,477 SR
Queue Stats
57W - 59L
1,442 Elo+
Solo
Ymir
Ymir
Superman_5073
Ymir
Level 34
God Stats
26W - 32L
1,474 SR
Queue Stats
62W - 96L
1,310 Elo+
Party 2
Sol
Sol
xXoD0ll_Fac3oXx
Sol
Level 27
God Stats
8W - 15L
1,316 SR
Queue Stats
10W - 18L
1,241 Elo+
Party 2
Team Averages
Level 53
1,422 SR
1,331 Elo+

VS

Team Averages
Level 112
1,485 SR
1,468 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ItsToxicBleach
Neith
Level 137
God Stats
64W - 50L
1,508 SR
Queue Stats
218W - 203L
1,447 Elo+
Party 1
Tiamat
Tiamat
flippinfreshkid
Tiamat
Level 57
God Stats
5W - 6L
1,447 SR
Queue Stats
105W - 111L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,342
724
0
0
0
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 1 / 1
5,076
846
669
5,908
3,947
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
1 / 0 / 0
5,384
897
4,057
4,162
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 0 / 1
5,280
880
1,494
4,329
1,421
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,693
949
2,297
3,202
954
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,311
885
2,687
2,400
1,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
1
0.5
L
0
0
0
0
W
1
1
0
1
L
0
1
1
0.5
W
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,726
Damage
6,478
10,070
Taken
9,931
5,190
Mitigated
3,471
1,815
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,494
392
0
1,330
4,329
1,421
0
1,572
2,757
0
15,015
L
0
0
0
0
0
0
0
0
0
0
0
W
2,297
536
0
1,687
3,202
954
84
1,852
1,350
0
18,638
L
669
135
0
0
5,908
3,947
0
1,883
4,025
4,811
0
W
2,687
276
0
637
2,400
1,096
0
1,226
1,174
13,057
0
L
4,057
1,573
0
1,815
4,162
1,243
0
820
3,342
17,012
2,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,802
Gold Earned
16,284
52
Minions Killed
90
0
Camps Cleared
0
234,537
Distance Traveled
362,193
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,280
880
24
4
0
114,904
1
L
Artemis
4,342
724
0
0
0
1,088
0
W
Neith
5,693
949
44
7
0
127,277
1
L
Ymir
5,076
846
15
3
0
106,216
0
W
Tiamat
5,311
885
22
4
0
120,012
1
L
Sol
5,384
897
37
6
0
127,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role