Player Matchup

Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond V
 
Nike
Diamond V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
ElPajotas69
Loki
Diamond IV
Level 179
God Stats
7W - 4L
1,554 SR
Queue Stats
310W - 290L
2,123 MMR
Solo
Cabrakan
Cabrakan
Masters
IamBlastt
Cabrakan
Masters
Level 157
God Stats
6W - 3L
1,619 SR
Queue Stats
220W - 208L
2,173 MMR
Solo
Chronos
Chronos
Grandmaster
Ozeiros
Chronos
Grandmaster
Level 189
God Stats
47W - 30L
1,626 SR
Queue Stats
302W - 211L
2,886 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 170
1,560 SR
2,037 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,522 SR
1,763 MMR
Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond I
 
Scylla
Diamond I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Diamond IV
BigPapiXsan
Maui
Diamond IV
Level 181
God Stats
11W - 17L
1,449 SR
Queue Stats
821W - 822L
2,108 MMR
Solo
Ravana
Ravana
Diamond V
EroGamabunta
Ravana
Diamond V
Level 73
God Stats
3W - 3L
1,662 SR
Queue Stats
85W - 68L
2,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
5 / 2 / 3
5,450
681
4,122
3,608
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
 
Nike
8
1 / 2 / 4
4,807
601
3,741
7,447
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
3 / 1 / 6
5,172
647
3,247
4,786
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
IamBlastt
Cabrakan
10
2 / 2 / 0
5,613
702
2,998
5,878
3,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Ozeiros
Chronos
10
1 / 2 / 5
5,066
633
4,276
4,386
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SusanoAo KuangMercuryMaman Brigitte

VS

Bans
ThorAthenaAwilixHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 1 / 3
5,470
684
3,926
6,289
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
 
Scylla
9
3 / 3 / 2
5,280
660
3,133
4,295
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
 
Xbalanque
7
1 / 4 / 2
4,520
565
3,391
6,245
1,607
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

8
2 / 1 / 3
5,038
630
1,534
5,508
2,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
6
0 / 3 / 1
3,879
485
1,971
4,377
2,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
9
9
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
3
3.25
W
Nike
 
Nike
1
2
4
1.5
L
Cliodhna
 
Cliodhna
3
1
3
4.5
L
Scylla
 
Scylla
3
3
2
1.33
L
Xbalanque
 
Xbalanque
1
4
2
0.5
L
2
1
3
3.5
W
3
1
6
6
L
Ravana
0
3
1
0.17
W
Cabrakan
IamBlastt
Cabrakan
2
2
0
1
W
Chronos
Ozeiros
Chronos
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
13,955
26,105
Taken
26,714
11,202
Mitigated
9,523
10,137
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,122
289
0
434
3,608
1,100
0
1,276
2,247
23,646
0
W
Nike
 
Nike
3,741
511
0
2,935
7,447
4,092
0
1,018
6,373
0
17,892
L
Cliodhna
 
Cliodhna
3,926
558
0
4,486
6,289
1,872
0
1,686
4,523
0
37,407
L
Scylla
 
Scylla
3,133
268
0
810
4,295
1,129
0
1,092
3,093
25,462
382
L
Xbalanque
 
Xbalanque
3,391
1,242
0
1,040
6,245
1,607
0
4,016
1,873
0
24,741
L
1,534
911
1,087
1,573
5,508
2,522
0
987
4,361
17,891
0
W
3,247
774
0
2,574
4,786
1,237
0
1,073
3,633
0
24,775
L
Ravana
1,971
231
0
1,437
4,377
2,393
0
2,683
1,606
475
14,496
W
Cabrakan
IamBlastt
Cabrakan
2,998
363
0
2,889
5,878
3,489
0
145
5,733
35,300
558
W
Chronos
Ozeiros
Chronos
4,276
1,791
0
1,305
4,386
1,284
0
779
3,533
33,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,108
Gold Earned
24,187
264
Minions Killed
253
0
Camps Cleared
0
890,461
Distance Traveled
827,442
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,450
681
50
6
0
207,539
0
W
Nike
4,807
601
23
3
0
189,226
3
L
Cliodhna
5,470
684
73
9
0
188,641
0
L
Scylla
5,280
660
65
8
0
172,747
3
L
Xbalanque
4,520
565
52
7
0
160,614
2
L
Maui
5,038
630
32
4
0
179,836
0
W
Loki
5,172
647
44
6
0
198,307
1
L
Ravana
3,879
485
31
4
0
125,604
2
W
Cabrakan
5,613
702
74
9
0
136,322
2
W
Chronos
5,066
633
73
9
0
159,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role