Player Matchup

Maui
Maui
Frankslaw
Maui
Level 189
God Stats
7W - 0L
1,775 SR
Queue Stats
405W - 84L
1,812 Elo+
Party 1
Sol
Sol
HllaScorp
Sol
Level 184
God Stats
2W - 1L
1,785 SR
Queue Stats
431W - 257L
1,759 Elo+
Party 1
Awilix
Awilix
Mawio
Awilix
Level 175
God Stats
4W - 0L
1,773 SR
Queue Stats
667W - 176L
1,730 Elo+
Party 1
Persephone
Persephone
Mirechi
Persephone
Level 148
God Stats
41W - 11L
1,818 SR
Queue Stats
566W - 167L
1,742 Elo+
Party 1
Horus
Horus
Njoyful
Horus
Level 157
God Stats
6W - 3L
1,660 SR
Queue Stats
506W - 280L
1,583 Elo+
Party 1
Team Averages
Level 171
1,762 SR
1,725 Elo+

VS

Team Averages
Level 122
1,523 SR
1,503 Elo+
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SameMaximus
Aphrodite
Level 173
God Stats
119W - 140L
1,473 SR
Queue Stats
767W - 947L
1,497 Elo+
Party 2
Da Ji
Da Ji
blasto4
Da Ji
Level 85
God Stats
6W - 11L
1,612 SR
Queue Stats
327W - 324L
1,533 Elo+
Solo
Bacchus
Bacchus
xLAPPAx
Bacchus
Level 124
God Stats
6W - 7L
1,531 SR
Queue Stats
329W - 403L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 0 / 13
6,855
1,371
2,790
3,325
2,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
8 / 0 / 6
7,682
1,536
15,745
5,380
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Mawio
Awilix
11
6 / 0 / 8
7,313
1,463
6,506
2,390
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Mirechi
Persephone
12
2 / 0 / 12
6,511
1,302
4,775
1,437
767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Njoyful
Horus
11
1 / 0 / 13
6,263
1,253
3,568
3,604
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

441

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 1 / 0
5,412
1,082
2,859
3,095
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
 
Bellona
9
0 / 7 / 0
5,109
1,022
3,834
10,976
7,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Aphrodite
SameMaximus
Aphrodite
9
0 / 2 / 0
5,171
1,034
1,958
2,149
908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
blasto4
Da Ji
10
0 / 5 / 0
5,470
1,094
3,851
7,944
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
xLAPPAx
Bacchus
10
0 / 3 / 0
5,589
1,118
1,075
11,600
13,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
0
18
Kills
0
0
Deaths
18
52
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
Bellona
 
Bellona
0
7
0
0
W
Maui
1
0
13
7.5
W
8
0
6
11
W
Awilix
Mawio
Awilix
6
0
8
10
W
Persephone
Mirechi
Persephone
2
0
12
8
W
Horus
Njoyful
Horus
1
0
13
7.5
L
Aphrodite
SameMaximus
Aphrodite
0
2
0
0
L
Da Ji
blasto4
Da Ji
0
5
0
0
L
Bacchus
xLAPPAx
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,384
Damage
13,577
16,136
Taken
35,764
9,704
Mitigated
25,959
6,083
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,859
1,335
0
200
3,095
782
0
1,572
1,419
0
11,237
L
Bellona
 
Bellona
3,834
583
0
76
10,976
7,666
0
7,403
3,379
0
7,500
W
Maui
2,790
470
1,437
858
3,325
2,567
0
584
2,741
5,928
608
W
15,745
9,078
0
1,335
5,380
2,022
0
741
4,639
26,841
2,404
W
Awilix
Mawio
Awilix
6,506
2,679
0
0
2,390
1,027
0
469
1,921
0
9,024
W
Persephone
Mirechi
Persephone
4,775
52
0
370
1,437
767
0
404
1,033
22,716
471
W
Horus
Njoyful
Horus
3,568
1,150
474
1,609
3,604
3,321
0
835
2,769
0
5,056
L
Aphrodite
SameMaximus
Aphrodite
1,958
0
651
530
2,149
908
0
748
1,401
4,729
0
L
Da Ji
blasto4
Da Ji
3,851
422
0
0
7,944
3,273
0
5,358
2,514
0
10,157
L
Bacchus
xLAPPAx
Bacchus
1,075
91
0
450
11,600
13,330
0
7,184
4,323
5,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
26,751
99
Minions Killed
55
5
Camps Cleared
3
528,309
Distance Traveled
329,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,412
1,082
20
4
1
46,610
0
L
Bellona
5,109
1,022
1
0
0
55,727
0
W
Maui
6,855
1,371
10
2
0
102,842
0
W
Sol
7,682
1,536
27
5
3
88,917
0
W
Awilix
7,313
1,463
7
1
0
104,504
0
W
Persephone
6,511
1,302
40
8
0
116,047
0
W
Horus
6,263
1,253
15
3
2
115,999
0
L
Aphrodite
5,171
1,034
6
1
1
63,901
0
L
Da Ji
5,470
1,094
20
4
1
81,983
0
L
Bacchus
5,589
1,118
8
2
0
81,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role