Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GodChvnged
Ne Zha
Level 147
God Stats
12W - 9L
1,544 SR
Queue Stats
103W - 90L
1,580 Elo+
Solo
Nike
Nike
HeaDCrusH416
Nike
Level 126
God Stats
3W - 1L
1,598 SR
Queue Stats
178W - 165L
1,493 Elo+
Party 1
Charybdis
Charybdis
lildck
Charybdis
Level 118
God Stats
4W - 7L
1,444 SR
Queue Stats
374W - 357L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Геннос
Nu Wa
Level 124
God Stats
126W - 110L
1,535 SR
Queue Stats
201W - 188L
1,485 Elo+
Solo
Team Averages
Level 127
1,524 SR
1,502 Elo+

VS

Team Averages
Level 121
1,544 SR
1,546 Elo+
Tyr
Tyr
CaptaincuchuIain
Tyr
Level 97
God Stats
0W - 1L
1,826 SR
Queue Stats
245W - 224L
1,513 Elo+
Solo
Lancelot
Lancelot
Megnas
Lancelot
Level 87
God Stats
9W - 8L
1,698 SR
Queue Stats
201W - 159L
1,551 Elo+
Solo
Fafnir
Fafnir
PanicBlowfish55
Fafnir
Level 122
God Stats
7W - 10L
1,467 SR
Queue Stats
231W - 228L
1,586 Elo+
Party 2
Persephone
Persephone
PepperChubbs
Persephone
Level 139
God Stats
2W - 6L
1,318 SR
Queue Stats
320W - 306L
1,584 Elo+
Party 2
Martichoras
Martichoras
臻珠乃茶
Martichoras
Level 159
God Stats
5W - 7L
1,409 SR
Queue Stats
471W - 516L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
3 / 2 / 8
7,904
608
5,332
10,674
6,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
GodChvnged
Ne Zha
14
5 / 1 / 6
7,835
603
8,259
13,403
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 2
7,550
581
5,725
12,091
5,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
lildck
Charybdis
13
2 / 4 / 4
7,402
569
9,153
10,501
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 6
8,674
667
9,635
4,652
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,243
480
4,780
9,358
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Megnas
Lancelot
15
4 / 1 / 0
8,545
657
9,414
10,861
8,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 3
7,531
579
5,111
14,372
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
PepperChubbs
Persephone
13
2 / 6 / 1
7,419
571
4,975
10,407
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
臻珠乃茶
Martichoras
12
2 / 5 / 0
6,900
531
6,169
11,350
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
12
12
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
2
8
3.5
L
1
3
3
0.83
W
Ne Zha
GodChvnged
Ne Zha
5
1
6
8
W
1
4
2
0.5
L
Lancelot
Megnas
Lancelot
4
1
0
4
L
3
3
3
1.5
L
Persephone
PepperChubbs
Persephone
2
6
1
0.42
W
Charybdis
lildck
Charybdis
2
4
4
1
W
7
1
6
10
L
Martichoras
臻珠乃茶
Martichoras
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
30,449
51,321
Taken
56,348
22,051
Mitigated
32,881
22,595
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,332
1,136
2,111
4,264
10,674
6,948
167
3,136
7,446
19,728
1,531
L
4,780
963
0
4,206
9,358
3,366
0
2,030
6,981
0
36,464
W
Ne Zha
GodChvnged
Ne Zha
8,259
2,347
0
8,304
13,403
4,928
0
2,360
10,825
0
67,507
W
5,725
620
0
2,747
12,091
5,420
0
0
12,091
0
57,609
L
Lancelot
Megnas
Lancelot
9,414
1,131
0
1,901
10,861
8,837
0
2,153
8,589
0
72,069
L
5,111
1,828
0
4,359
14,372
14,089
46
3,134
10,992
19,171
0
L
Persephone
PepperChubbs
Persephone
4,975
142
0
1,040
10,407
2,593
0
4,069
6,009
45,537
0
W
Charybdis
lildck
Charybdis
9,153
5,063
0
3,949
10,501
3,493
0
1,830
8,631
0
57,472
W
9,635
1,810
75
1,145
4,652
1,262
582
2,238
2,242
45,195
1,197
L
Martichoras
臻珠乃茶
Martichoras
6,169
3,132
0
2,142
11,350
3,996
0
2,360
8,901
0
53,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
36,638
439
Minions Killed
404
0
Camps Cleared
0
1,327,396
Distance Traveled
1,337,900
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,904
608
25
2
0
290,004
2
L
Tyr
6,243
480
68
5
0
262,582
0
W
Ne Zha
7,835
603
102
8
0
294,169
3
W
Nike
7,550
581
112
9
0
266,650
1
L
Lancelot
8,545
657
121
9
0
313,438
0
L
Fafnir
7,531
579
24
2
0
266,977
0
L
Persephone
7,419
571
96
7
0
266,191
0
W
Charybdis
7,402
569
99
8
0
220,516
0
W
Nu Wa
8,674
667
101
8
0
256,057
2
L
Martichoras
6,900
531
95
7
0
228,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role