Player Matchup

Fafnir
Fafnir
CrazyShadowWolf0
Fafnir
Level 105
God Stats
5W - 7L
1,474 SR
Queue Stats
49W - 36L
1,460 Elo+
Party 2
Tiamat
Tiamat
IEnvy_Bunny247
Tiamat
Level 124
God Stats
0W - 1L
1,247 SR
Queue Stats
34W - 27L
1,473 Elo+
Party 2
Odin
Odin
IEnvy_CrAzy247
Odin
Level 131
God Stats
1W - 1L
1,708 SR
Queue Stats
18W - 11L
1,565 Elo+
Party 2
Team Averages
Level 120
1,476 SR
1,499 Elo+

VS

Team Averages
Level 104
1,601 SR
1,521 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AFKwedo
Cthulhu
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 41L
1,500 Elo+
Party 1
Artemis
Artemis
thegmoney243
Artemis
Level 127
God Stats
1W - 1L
1,802 SR
Queue Stats
51W - 46L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,982
798
6,223
9,745
9,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
2 / 4 / 3
7,906
791
6,535
6,605
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 3
7,384
738
6,686
9,274
8,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
5 / 1 / 2
9,256
926
7,935
8,967
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
AFKwedo
Cthulhu
13
0 / 3 / 5
7,432
743
4,690
8,898
4,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
thegmoney243
Artemis
14
2 / 1 / 5
8,264
826
9,004
8,645
4,005
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
7
7
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
1
2
6
W
Cthulhu
AFKwedo
Cthulhu
0
3
5
0.83
L
2
1
3
3.5
L
2
4
3
0.88
L
1
2
3
1.25
W
Artemis
thegmoney243
Artemis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,444
Damage
21,629
25,624
Taken
26,510
21,651
Mitigated
12,740
5,785
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,935
646
4,501
6,338
8,967
3,781
95
4,321
4,422
30,141
2,802
W
Cthulhu
AFKwedo
Cthulhu
4,690
308
365
951
8,898
4,954
0
3,139
5,337
12,800
0
L
6,223
2,199
0
3,900
9,745
9,685
0
4,729
4,960
16,207
0
L
6,535
123
0
592
6,605
3,606
0
3,827
2,750
21,310
1,458
L
6,686
467
0
1,293
9,274
8,360
0
3,682
5,537
573
21,051
W
Artemis
thegmoney243
Artemis
9,004
3,611
0
1,472
8,645
4,005
73
4,407
3,891
0
27,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,272
Gold Earned
24,952
102
Minions Killed
123
0
Camps Cleared
0
535,969
Distance Traveled
510,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,256
926
63
6
0
176,066
0
W
Cthulhu
7,432
743
13
1
0
163,893
0
L
Fafnir
7,982
798
24
2
0
177,480
0
L
Tiamat
7,906
791
45
5
0
164,056
0
L
Odin
7,384
738
33
3
0
194,433
0
W
Artemis
8,264
826
47
5
0
170,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role