Player Matchup

Bacchus
Bacchus
Platinum I
UFQl920
Bacchus
Platinum I
Level 99
God Stats
13W - 12L
1,578 SR
Queue Stats
122W - 112L
1,595 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
VERG0LAS
Danzaburou
Platinum I
Level 135
God Stats
10W - 5L
1,697 SR
Queue Stats
145W - 129L
1,729 MMR
Party 1
Vulcan
Vulcan
Diamond III
ruvergel711
Vulcan
Diamond III
Level 157
God Stats
1W - 2L
1,239 SR
Queue Stats
162W - 129L
2,000 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,504 SR
1,775 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,566 SR
1,682 MMR
Surtr
Surtr
Gold III
KD R00
Surtr
Gold III
Level 105
God Stats
11W - 11L
1,703 SR
Queue Stats
175W - 198L
1,605 MMR
Solo
Bakasura
Bakasura
Platinum III
Katakioka
Bakasura
Platinum III
Level 143
God Stats
60W - 61L
1,515 SR
Queue Stats
181W - 199L
1,719 MMR
Solo
Xbalanque
Xbalanque
Platinum V
KingTrigga1234
Xbalanque
Platinum V
Level 172
God Stats
73W - 81L
1,482 SR
Queue Stats
848W - 925L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
UFQl920
Bacchus
18
4 / 1 / 10
11,170
859
9,334
9,228
13,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
VERG0LAS
Danzaburou
18
9 / 2 / 7
12,242
942
16,199
11,974
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
16
3 / 3 / 9
10,557
812
11,323
10,005
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
KuzenboSerqetFafnirNe ZhaKumbhakarna

VS

Bans
CthulhuCabrakanAresXing TianCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
KD R00
Surtr
15
3 / 6 / 3
9,868
759
7,472
17,729
19,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bakasura
Katakioka
Bakasura
15
1 / 5 / 3
9,791
753
4,979
11,075
6,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
KingTrigga1234
Xbalanque
16
2 / 5 / 3
10,016
770
12,286
12,509
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
6
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
KD R00
Surtr
3
6
3
0.75
L
Bakasura
Katakioka
Bakasura
1
5
3
0.5
L
Xbalanque
KingTrigga1234
Xbalanque
2
5
3
0.7
W
Bacchus
UFQl920
Bacchus
4
1
10
9
W
Danzaburou
VERG0LAS
Danzaburou
9
2
7
6.25
W
Vulcan
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
24,737
31,207
Taken
41,313
29,725
Mitigated
30,807
9,948
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
KD R00
Surtr
7,472
1,414
0
2,933
17,729
19,089
0
9,539
7,532
1,287
17,217
L
Bakasura
Katakioka
Bakasura
4,979
3,307
0
899
11,075
6,668
0
5,013
5,815
0
19,282
L
Xbalanque
KingTrigga1234
Xbalanque
12,286
4,507
0
556
12,509
5,050
0
4,679
7,448
0
40,007
W
Bacchus
UFQl920
Bacchus
9,334
1,231
0
2,623
9,228
13,941
266
203
8,547
30,080
5,568
W
Danzaburou
VERG0LAS
Danzaburou
16,199
6,813
0
3,734
11,974
10,093
479
81
11,149
0
46,631
W
Vulcan
11,323
1,215
0
3,591
10,005
5,691
256
383
8,978
58,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
29,675
215
Minions Killed
128
0
Camps Cleared
0
731,247
Distance Traveled
597,501
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,868
759
19
1
0
220,133
2
L
Bakasura
9,791
753
46
4
0
172,500
0
L
Xbalanque
10,016
770
63
5
0
204,868
4
W
Bacchus
11,170
859
50
4
0
253,322
0
W
Danzaburou
12,242
942
74
6
0
224,559
0
W
Vulcan
10,557
812
91
7
0
253,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role