Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
KillThemAll4448
Ymir
Level 34
God Stats
1W - 3L
1,299 SR
Queue Stats
21W - 35L
1,365 Elo+
Solo
Chronos
Chronos
guambracaca10
Chronos
Level 27
God Stats
2W - 4L
1,286 SR
Queue Stats
64W - 70L
1,510 Elo+
Party 2
Erlang Shen
Erlang Shen
sputnikss
Erlang Shen
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
356W - 367L
1,487 Elo+
Party 2
Team Averages
Level 104
1,417 SR
1,472 Elo+

VS

Team Averages
Level 162
1,542 SR
1,542 Elo+
Nemesis
Nemesis
 
Nemesis
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DrRiceFarmer
Baron Samedi
Level 126
God Stats
7W - 3L
1,734 SR
Queue Stats
70W - 59L
1,547 Elo+
Solo
Chiron
Chiron
GreedActual
Chiron
Level 180
God Stats
2W - 3L
1,565 SR
Queue Stats
247W - 226L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
Straines
Cliodhna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 339L
1,553 Elo+
Solo
Anubis
Anubis
kyzer17
Anubis
Level 173
God Stats
3W - 7L
1,409 SR
Queue Stats
259W - 238L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 1
6,521
593
3,654
4,693
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
11
0 / 1 / 2
5,738
522
5,149
11,520
8,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 1 / 6
6,667
606
3,896
10,375
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
11
6 / 1 / 4
6,469
588
6,816
6,538
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
sputnikss
Erlang Shen
11
4 / 2 / 4
6,460
587
5,437
8,241
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 1 / 1
6,142
558
4,873
7,293
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DrRiceFarmer
Baron Samedi
11
1 / 4 / 1
5,733
521
3,033
6,933
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
1 / 3 / 1
5,178
471
5,159
7,009
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Straines
Cliodhna
10
0 / 2 / 2
5,995
545
8,400
10,635
7,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
kyzer17
Anubis
9
1 / 5 / 1
5,078
462
5,145
7,827
2,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
7
7
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
1
1.75
W
King Arthur
 
King Arthur
0
1
2
1
L
Nemesis
 
Nemesis
4
1
1
4.5
L
Baron Samedi
DrRiceFarmer
Baron Samedi
1
4
1
0.38
L
Chiron
1
3
1
0.5
W
2
1
6
5
L
Cliodhna
Straines
Cliodhna
0
2
2
0.5
W
Chronos
6
1
4
8
L
Anubis
kyzer17
Anubis
1
5
1
0.3
W
Erlang Shen
sputnikss
Erlang Shen
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
26,610
41,367
Taken
39,697
20,843
Mitigated
18,670
10,853
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,654
211
198
1,485
4,693
1,564
0
2,172
2,521
43,824
754
W
King Arthur
 
King Arthur
5,149
548
0
2,680
11,520
8,357
0
128
11,392
0
36,122
L
Nemesis
 
Nemesis
4,873
2,491
0
2,529
7,293
2,362
0
1,305
5,948
0
38,697
L
Baron Samedi
DrRiceFarmer
Baron Samedi
3,033
85
80
1,286
6,933
3,692
0
2,015
4,818
41,055
0
L
Chiron
5,159
2,369
136
3,261
7,009
1,948
0
4,831
1,877
0
31,333
W
3,896
840
0
2,589
10,375
5,285
0
1,392
8,983
32,280
0
L
Cliodhna
Straines
Cliodhna
8,400
1,484
0
3,601
10,635
7,744
0
0
10,635
0
42,829
W
Chronos
6,816
1,927
0
2,154
6,538
1,566
192
2,962
3,576
34,605
965
L
Anubis
kyzer17
Anubis
5,145
151
0
2,299
7,827
2,924
0
5,350
2,061
25,231
0
W
Erlang Shen
sputnikss
Erlang Shen
5,437
2,601
0
1,747
8,241
4,071
0
1,524
6,717
0
36,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
28,126
329
Minions Killed
301
0
Camps Cleared
0
1,160,974
Distance Traveled
1,046,818
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,521
593
72
7
0
225,525
4
W
King Arthur
5,738
522
62
6
0
230,007
3
L
Nemesis
6,142
558
79
7
0
232,917
0
L
Baron Samedi
5,733
521
69
6
0
199,436
4
L
Chiron
5,178
471
43
4
0
199,145
0
W
Ymir
6,667
606
48
4
0
214,506
0
L
Cliodhna
5,995
545
67
6
0
212,281
0
W
Chronos
6,469
588
75
7
0
233,078
4
L
Anubis
5,078
462
43
4
0
203,039
0
W
Erlang Shen
6,460
587
72
7
0
257,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role