Player Matchup

Serqet
Serqet
Masters
HawkTuahh
Serqet
Masters
Level 107
God Stats
9W - 6L
1,584 SR
Queue Stats
163W - 109L
2,716 MMR
Party 1
Shiva
Shiva
Masters
Hurrikoehn22
Shiva
Masters
Level 143
God Stats
6W - 4L
1,593 SR
Queue Stats
206W - 98L
2,687 MMR
Party 1
Scylla
Scylla
Masters
NOVAKOEHN
Scylla
Masters
Level 125
God Stats
11W - 3L
1,802 SR
Queue Stats
175W - 71L
2,809 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 125
1,660 SR
2,737 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 173
1,679 SR
2,178 MMR
Xing Tian
Xing Tian
Diamond V
DrewTheBeast
Xing Tian
Diamond V
Level 159
God Stats
6W - 8L
1,729 SR
Queue Stats
104W - 103L
2,161 MMR
Solo
Tiamat
Tiamat
Diamond III
Mr Waffle Seven
Tiamat
Diamond III
Level 202
God Stats
3W - 2L
1,647 SR
Queue Stats
84W - 67L
2,301 MMR
Party 2
Chaac
Chaac
Platinum I
XxWoLf Hun9erxX
Chaac
Platinum I
Level 157
God Stats
19W - 14L
1,661 SR
Queue Stats
85W - 74L
2,071 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HawkTuahh
Serqet
15
1 / 0 / 8
9,150
832
5,785
8,185
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
5 / 0 / 4
9,531
866
8,734
7,663
6,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
NOVAKOEHN
Scylla
17
3 / 1 / 5
10,769
979
8,981
3,967
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CabrakanDiscordiaFafnirPersephone

VS

Bans
CthulhuOdinCharybdisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DrewTheBeast
Xing Tian
14
0 / 2 / 1
7,908
719
5,607
11,032
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 1
8,443
768
4,238
6,354
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
1 / 3 / 0
8,188
744
6,151
10,213
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DrewTheBeast
Xing Tian
0
2
1
0.25
W
Serqet
HawkTuahh
Serqet
1
0
8
5
W
5
0
4
7
L
0
4
1
0.13
W
Scylla
NOVAKOEHN
Scylla
3
1
5
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,500
Damage
15,996
19,815
Taken
27,599
12,283
Mitigated
16,367
6,555
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DrewTheBeast
Xing Tian
5,607
237
0
1,129
11,032
7,439
0
4,056
6,667
12,684
0
W
Serqet
HawkTuahh
Serqet
5,785
1,181
0
2,576
8,185
3,949
776
4,389
3,228
0
30,758
W
8,734
1,159
0
2,771
7,663
6,975
294
3,669
3,440
0
18,114
L
4,238
310
0
1,228
6,354
3,248
0
1,604
4,168
39,228
0
W
Scylla
NOVAKOEHN
Scylla
8,981
989
0
1,208
3,967
1,359
511
1,165
2,588
63,759
1,621
L
6,151
994
0
4,098
10,213
5,680
0
2,513
7,111
0
17,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
24,539
224
Minions Killed
139
0
Camps Cleared
0
717,605
Distance Traveled
689,798
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,908
719
26
2
0
232,445
2
W
Serqet
9,150
832
50
5
0
256,892
0
W
Shiva
9,531
866
26
2
0
233,583
3
L
Tiamat
8,443
768
96
9
0
219,924
0
W
Scylla
10,769
979
148
13
0
227,130
0
L
Chaac
8,188
744
17
2
0
237,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role