Player Matchup

Bastet
Bastet
Silver II
DirectedByObi
Bastet
Silver II
Level 140
God Stats
22W - 19L
1,466 SR
Queue Stats
30W - 38L
1,010 MMR
Party 1
Hercules
Hercules
Silver II
ethiodude
Hercules
Silver II
Level 143
God Stats
15W - 13L
1,470 SR
Queue Stats
30W - 38L
1,010 MMR
Party 1
Ra
Ra
Silver III
nicopas
Ra
Silver III
Level 126
God Stats
5W - 10L
1,353 SR
Queue Stats
467W - 537L
902 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,430 SR
974 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,579 SR
667 MMR
Jormungandr
Jormungandr
Silver V
DripiPanda
Jormungandr
Silver V
Level 140
God Stats
3W - 4L
1,766 SR
Queue Stats
285W - 387L
688 MMR
Solo
Neith
Neith
Bronze I
FungalSwallow
Neith
Bronze I
Level 68
God Stats
9W - 13L
1,455 SR
Queue Stats
34W - 69L
434 MMR
Solo
Poseidon
Poseidon
Silver III
zhivok
Poseidon
Silver III
Level 159
God Stats
42W - 40L
1,515 SR
Queue Stats
389W - 475L
880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
9,263
842
9,025
7,039
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
ethiodude
Hercules
16
4 / 0 / 7
9,573
870
6,638
14,964
8,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

15
4 / 2 / 6
9,750
886
3,742
5,098
1,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
VulcanAchillesZeusNe ZhaAnubis

VS

Bans
CthulhuMedusaDiscordiaAh Muzen CabHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DripiPanda
Jormungandr
15
0 / 1 / 3
8,233
748
6,108
7,953
6,714
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 0
8,285
753
4,633
8,272
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
zhivok
Poseidon
14
2 / 5 / 1
8,414
765
3,889
6,909
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
4
4
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Jormungandr
DripiPanda
Jormungandr
0
1
3
1.5
L
2
5
0
0.4
W
Hercules
ethiodude
Hercules
4
0
7
7.5
W
4
2
6
3.5
L
Poseidon
zhivok
Poseidon
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
14,630
27,101
Taken
23,134
12,352
Mitigated
13,030
11,788
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,025
2,385
206
1,514
7,039
2,387
183
3,315
3,698
0
32,127
L
Jormungandr
DripiPanda
Jormungandr
6,108
1,810
0
1,572
7,953
6,714
0
2,470
5,452
24,286
3,362
L
4,633
1,255
0
644
8,272
4,099
0
654
7,618
0
22,067
W
Hercules
ethiodude
Hercules
6,638
679
0
7,116
14,964
8,065
348
3,288
11,672
0
29,511
W
3,742
202
1,268
1,684
5,098
1,900
306
2,107
2,991
29,441
0
L
Poseidon
zhivok
Poseidon
3,889
134
0
100
6,909
2,217
0
612
6,280
26,346
893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
24,932
154
Minions Killed
145
0
Camps Cleared
0
726,732
Distance Traveled
583,494
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,263
842
34
3
0
248,262
3
L
Jormungandr
8,233
748
40
4
0
211,219
3
L
Neith
8,285
753
48
4
0
191,719
0
W
Hercules
9,573
870
61
6
0
242,408
0
W
Ra
9,750
886
59
5
0
236,062
3
L
Poseidon
8,414
765
57
5
0
180,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role