Player Matchup

Fenrir
Fenrir
Jmanx97x
Fenrir
Level 198
God Stats
6W - 6L
1,509 SR
Queue Stats
47W - 51L
1,478 Elo+
Party 1
Olorun
Olorun
bradythebearded
Olorun
Level 121
God Stats
10W - 9L
1,486 SR
Queue Stats
140W - 154L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
bradythebearded1
Danzaburou
Level 46
God Stats
4W - 3L
1,429 SR
Queue Stats
57W - 48L
1,412 Elo+
Party 1
Team Averages
Level 122
1,474 SR
1,445 Elo+

VS

Team Averages
Level 88
1,560 SR
1,459 Elo+
Medusa
Medusa
Caltair09
Medusa
Level 69
God Stats
42W - 24L
1,680 SR
Queue Stats
381W - 407L
1,419 Elo+
Solo
Xing Tian
Xing Tian
Hawkeye5889
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,438 Elo+
Solo
Scylla
Scylla
SirKhamba
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jmanx97x
Fenrir
17
10 / 1 / 3
11,309
942
11,469
9,116
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 8
11,013
918
7,649
6,733
2,605
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
bradythebearded1
Danzaburou
15
0 / 0 / 11
9,753
813
4,432
7,052
2,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Caltair09
Medusa
15
1 / 4 / 2
9,711
809
8,312
9,630
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Hawkeye5889
Xing Tian
13
0 / 3 / 3
8,055
671
3,577
10,124
7,802
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
SirKhamba
Scylla
14
2 / 7 / 0
8,773
731
3,687
8,723
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Caltair09
Medusa
1
4
2
0.5
L
Xing Tian
Hawkeye5889
Xing Tian
0
3
3
0.5
W
Fenrir
Jmanx97x
Fenrir
10
1
3
11.5
L
Scylla
SirKhamba
Scylla
2
7
0
0.29
W
4
2
8
4
W
Danzaburou
bradythebearded1
Danzaburou
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
15,576
22,901
Taken
28,477
9,741
Mitigated
13,675
8,048
Healing
2,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Caltair09
Medusa
8,312
2,979
0
864
9,630
3,406
0
3,016
6,366
0
33,412
L
Xing Tian
Hawkeye5889
Xing Tian
3,577
99
0
1,378
10,124
7,802
0
2,530
7,421
13,364
331
W
Fenrir
Jmanx97x
Fenrir
11,469
2,526
0
3,273
9,116
4,950
742
2,608
6,508
0
26,702
L
Scylla
SirKhamba
Scylla
3,687
156
0
0
8,723
2,467
0
2,019
6,423
22,976
0
W
7,649
3,488
242
3,014
6,733
2,605
2,159
1,615
5,116
47,646
1,507
W
Danzaburou
bradythebearded1
Danzaburou
4,432
736
0
1,519
7,052
2,186
881
2,746
4,304
0
26,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
26,539
162
Minions Killed
116
0
Camps Cleared
0
684,745
Distance Traveled
543,725
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,711
809
58
5
0
187,392
4
L
Xing Tian
8,055
671
9
1
0
174,313
4
W
Fenrir
11,309
942
26
2
0
248,847
0
L
Scylla
8,773
731
49
4
0
182,020
0
W
Olorun
11,013
918
93
8
0
205,600
2
W
Danzaburou
9,753
813
43
4
0
230,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role