Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KEVIN1O
Ah Muzen Cab
Level 146
God Stats
3W - 1L
1,420 SR
Queue Stats
156W - 141L
1,556 Elo+
Party 1
Merlin
Merlin
rodrigoflrs
Merlin
Level 147
God Stats
2W - 3L
1,261 SR
Queue Stats
96W - 87L
1,511 Elo+
Party 1
Maui
Maui
sirbitas
Maui
Level 124
God Stats
1W - 0L
1,602 SR
Queue Stats
19W - 20L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
ssmalplay
Kumbhakarna
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 52L
1,602 Elo+
Solo
Team Averages
Level 146
1,456 SR
1,525 Elo+

VS

Team Averages
Level 148
1,464 SR
1,487 Elo+
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Akct
Tiamat
Level 170
God Stats
0W - 4L
1,399 SR
Queue Stats
98W - 137L
1,446 Elo+
Solo
Loki
Loki
JohnLakeBR
Loki
Level 158
God Stats
0W - 4L
1,316 SR
Queue Stats
60W - 54L
1,534 Elo+
Solo
Achilles
Achilles
K3LL3R
Achilles
Level 155
God Stats
0W - 2L
1,591 SR
Queue Stats
51W - 68L
1,457 Elo+
Solo
Anubis
Anubis
Wotolski
Anubis
Level 129
God Stats
10W - 10L
1,516 SR
Queue Stats
706W - 710L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 5
6,343
1,269
5,679
2,500
877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
KEVIN1O
Ah Muzen Cab
11
3 / 1 / 7
6,668
1,334
4,216
3,450
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
9
1 / 2 / 6
5,542
1,108
2,529
2,923
913
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Maui
11
1 / 1 / 9
6,044
1,209
2,239
5,434
4,609
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
ssmalplay
Kumbhakarna
12
3 / 1 / 8
6,867
1,373
3,106
7,294
4,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 3 / 3
6,029
1,206
2,618
7,984
4,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tiamat
Akct
Tiamat
6
0 / 1 / 0
4,361
872
771
905
386
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 4 / 3
5,165
1,033
4,962
4,739
1,707
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
K3LL3R
Achilles
11
2 / 1 / 3
5,583
1,117
2,146
2,982
3,124
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Anubis
Wotolski
Anubis
10
0 / 2 / 3
5,034
1,007
2,383
3,645
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
11
Kills
5
6
Deaths
11
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
5
5.5
L
Khepri
 
Khepri
2
3
3
1.17
L
Tiamat
Akct
Tiamat
0
1
0
0
L
1
4
3
0.63
L
Achilles
K3LL3R
Achilles
2
1
3
3.5
W
Ah Muzen Cab
KEVIN1O
Ah Muzen Cab
3
1
7
6.5
L
Anubis
Wotolski
Anubis
0
2
3
0.75
W
Merlin
1
2
6
2
W
Maui
1
1
9
5.5
W
Kumbhakarna
ssmalplay
Kumbhakarna
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
12,880
21,601
Taken
20,255
12,573
Mitigated
12,079
6,620
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,679
1,456
365
427
2,500
877
1,057
262
2,238
0
16,245
L
Khepri
 
Khepri
2,618
76
1,017
1,881
7,984
4,863
0
2,419
5,565
6,039
0
L
Tiamat
Akct
Tiamat
771
24
0
11
905
386
0
720
185
1,342
100
L
4,962
605
0
71
4,739
1,707
0
1,206
3,533
0
9,924
L
Achilles
K3LL3R
Achilles
2,146
153
68
737
2,982
3,124
0
1,391
1,591
0
3,461
W
Ah Muzen Cab
KEVIN1O
Ah Muzen Cab
4,216
1,474
0
256
3,450
1,281
304
669
2,781
0
13,161
L
Anubis
Wotolski
Anubis
2,383
85
321
1,095
3,645
1,999
0
2,138
1,507
10,687
0
W
Merlin
2,529
99
0
330
2,923
913
0
642
2,281
7,135
0
W
Maui
2,239
638
662
1,112
5,434
4,609
150
1,680
3,754
4,220
0
W
Kumbhakarna
ssmalplay
Kumbhakarna
3,106
527
1,324
2,144
7,294
4,893
110
2,456
4,838
5,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
26,172
72
Minions Killed
38
0
Camps Cleared
0
556,204
Distance Traveled
419,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,343
1,269
32
6
0
101,143
0
L
Khepri
6,029
1,206
8
2
0
105,070
0
L
Tiamat
4,361
872
0
0
0
39,428
0
L
Loki
5,165
1,033
11
2
0
97,726
0
L
Achilles
5,583
1,117
2
0
0
80,250
0
W
Ah Muzen Cab
6,668
1,334
23
5
0
113,045
0
L
Anubis
5,034
1,007
17
3
0
97,075
0
W
Merlin
5,542
1,108
5
1
0
95,389
0
W
Maui
6,044
1,209
6
1
0
128,909
0
W
Kumbhakarna
6,867
1,373
6
1
0
117,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role