Player Matchup

Thor
Thor
BootsWithTheFur
Thor
Level 114
God Stats
1W - 2L
1,693 SR
Queue Stats
14W - 13L
1,492 Elo+
Party 1
Horus
Horus
Jkaiserz
Horus
Level 145
God Stats
2W - 3L
1,596 SR
Queue Stats
214W - 207L
1,447 Elo+
Solo
Vulcan
Vulcan
VernonHos
Vulcan
Level 128
God Stats
1W - 2L
1,637 SR
Queue Stats
35W - 37L
1,497 Elo+
Solo
Ares
Ares
iHeartSnorlax
Ares
Level 156
God Stats
2W - 2L
1,493 SR
Queue Stats
71W - 59L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
jakerh09
Danzaburou
Level 127
God Stats
11W - 9L
1,566 SR
Queue Stats
336W - 309L
1,530 Elo+
Solo
Team Averages
Level 134
1,597 SR
1,502 Elo+

VS

Team Averages
Level 130
1,326 SR
1,469 Elo+
Mulan
Mulan
FormingOrb245
Mulan
Level 124
God Stats
2W - 7L
1,217 SR
Queue Stats
66W - 75L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Parey_71
Cthulhu
Level 129
God Stats
6W - 4L
1,508 SR
Queue Stats
174W - 171L
1,527 Elo+
Party 2
Anhur
Anhur
Sp1derdrian
Anhur
Level 89
God Stats
2W - 2L
1,225 SR
Queue Stats
23W - 23L
1,443 Elo+
Solo
Aphrodite
Aphrodite
dage__qc
Aphrodite
Level 159
God Stats
1W - 0L
1,366 SR
Queue Stats
4W - 5L
1,362 Elo+
Party 2
The Morrigan
The Morrigan
sick_my_duck5
The Morrigan
Level 149
God Stats
2W - 3L
1,313 SR
Queue Stats
85W - 77L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
8,317
520
7,693
11,849
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Jkaiserz
Horus
7
0 / 2 / 1
5,583
349
273
4,839
2,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vulcan
VernonHos
Vulcan
12
2 / 8 / 3
7,849
491
7,212
10,351
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 6
7,142
446
5,297
14,653
16,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
jakerh09
Danzaburou
12
2 / 4 / 2
7,544
472
7,389
11,956
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
8,902
556
9,711
12,913
5,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Parey_71
Cthulhu
15
2 / 0 / 4
9,363
585
4,658
6,914
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 6
8,180
511
7,115
9,764
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
dage__qc
Aphrodite
13
3 / 1 / 4
8,535
533
3,263
10,577
5,280
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Morrigan
sick_my_duck5
The Morrigan
15
7 / 3 / 6
9,537
596
13,192
7,942
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
20
20
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
W
6
3
2
2.33
L
Horus
Jkaiserz
Horus
0
2
1
0.25
W
Cthulhu
Parey_71
Cthulhu
2
0
4
4
W
2
4
6
1.25
L
Vulcan
VernonHos
Vulcan
2
8
3
0.44
W
Aphrodite
dage__qc
Aphrodite
3
1
4
5
L
0
4
6
0.75
L
Danzaburou
jakerh09
Danzaburou
2
4
2
0.75
W
The Morrigan
sick_my_duck5
The Morrigan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,864
Damage
37,939
53,648
Taken
48,110
30,476
Mitigated
23,318
9,624
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,693
1,728
0
1,996
11,849
5,330
47
2,895
8,714
0
67,213
W
9,711
1,484
94
4,644
12,913
5,438
192
3,127
9,786
0
62,528
L
Horus
Jkaiserz
Horus
273
64
0
1,195
4,839
2,166
0
1,224
3,315
0
13,391
W
Cthulhu
Parey_71
Cthulhu
4,658
318
0
734
6,914
6,678
309
1,121
5,731
60,592
2,527
W
7,115
3,531
0
2,251
9,764
3,146
571
1,225
8,539
0
54,224
L
Vulcan
VernonHos
Vulcan
7,212
205
0
1,378
10,351
3,135
160
4,413
5,488
45,346
969
W
Aphrodite
dage__qc
Aphrodite
3,263
461
3,349
5,671
10,577
5,280
134
3,694
6,883
28,065
788
L
5,297
310
0
1,857
14,653
16,170
0
5,643
8,676
20,306
0
L
Danzaburou
jakerh09
Danzaburou
7,389
2,907
0
3,198
11,956
3,675
367
4,225
7,505
0
48,897
W
The Morrigan
sick_my_duck5
The Morrigan
13,192
2,290
0
1,059
7,942
2,776
301
3,136
4,797
61,520
2,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
44,517
273
Minions Killed
484
0
Camps Cleared
0
1,364,099
Distance Traveled
1,493,033
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,317
520
86
5
0
341,643
0
W
Mulan
8,902
556
103
6
0
341,216
0
L
Horus
5,583
349
30
2
0
111,537
0
W
Cthulhu
9,363
585
125
8
0
286,560
0
W
Anhur
8,180
511
91
6
0
281,848
0
L
Vulcan
7,849
491
67
4
0
276,604
0
W
Aphrodite
8,535
533
51
3
0
303,386
4
L
Ares
7,142
446
14
1
0
336,933
3
L
Danzaburou
7,544
472
76
5
0
297,382
0
W
The Morrigan
9,537
596
114
7
0
280,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role