Player Matchup

Terra
Terra
Silver I
 
Terra
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver IV
Bobspizza_hut_09
Yu Huang
Silver IV
Level 83
God Stats
0W - 1L
1,324 SR
Queue Stats
21W - 40L
1,183 MMR
Solo
Susano
Susano
Silver II
GUSPAVOYT
Susano
Silver II
Level 75
God Stats
10W - 7L
1,591 SR
Queue Stats
27W - 38L
1,187 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Major
Kuzenbo
Silver I
Level 159
God Stats
10W - 10L
1,545 SR
Queue Stats
176W - 199L
1,164 MMR
Solo
Rama
Rama
Silver I
XbulgyfatnutzX
Rama
Silver I
Level 120
God Stats
3W - 4L
1,501 SR
Queue Stats
231W - 255L
1,179 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,492 SR
1,243 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,556 SR
1,282 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
ElTorrez77
Sylvanus
Silver I
Level 155
God Stats
5W - 5L
1,708 SR
Queue Stats
114W - 145L
1,139 MMR
Solo
Pele
Pele
Silver I
LilDragon88215
Pele
Silver I
Level 84
God Stats
67W - 59L
1,568 SR
Queue Stats
273W - 272L
1,128 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
TheFreshmanOf93
Cu Chulainn
Silver I
Level 111
God Stats
13W - 9L
1,504 SR
Queue Stats
243W - 264L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 3 / 4
7,763
555
7,622
13,263
7,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

4
0 / 2 / 0
4,711
337
0
1,701
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Susano
GUSPAVOYT
Susano
14
5 / 3 / 3
7,462
533
7,212
12,161
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
Major
Kuzenbo
10
2 / 2 / 4
6,664
476
3,251
9,225
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 1
6,650
475
5,709
10,162
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuTsukuyomiJanusLancelotMulan

VS

Bans
ThanatosThorBaron SamediAh Muzen CabZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 1 / 1
8,558
611
7,813
5,273
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
 
Izanami
14
3 / 0 / 1
8,472
605
5,777
7,452
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ElTorrez77
Sylvanus
12
1 / 2 / 5
7,277
520
4,666
13,512
9,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 5 / 6
8,374
598
7,496
13,128
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
TheFreshmanOf93
Cu Chulainn
14
5 / 2 / 3
8,315
594
6,757
11,200
9,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
14
14
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
4
1
W
Hera
 
Hera
3
1
1
3.5
W
Izanami
 
Izanami
3
0
1
3.5
L
0
2
0
0
W
Sylvanus
ElTorrez77
Sylvanus
1
2
5
1.75
L
Susano
GUSPAVOYT
Susano
5
3
3
2.17
W
2
5
6
1
L
Kuzenbo
Major
Kuzenbo
2
2
4
2
W
Cu Chulainn
TheFreshmanOf93
Cu Chulainn
5
2
3
3.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
32,509
46,512
Taken
50,565
23,567
Mitigated
26,857
11,843
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,622
736
0
3,515
13,263
7,750
0
2,881
10,084
51,346
2,383
W
Hera
 
Hera
7,813
1,169
0
500
5,273
1,546
2,108
773
4,500
52,752
1,349
W
Izanami
 
Izanami
5,777
3,550
0
3,031
7,452
2,682
1,412
1,044
6,408
0
66,376
L
0
0
0
380
1,701
396
0
1,229
296
6,377
0
W
Sylvanus
ElTorrez77
Sylvanus
4,666
875
2,660
5,682
13,512
9,018
467
2,866
10,646
28,319
1,961
L
Susano
GUSPAVOYT
Susano
7,212
1,570
0
3,749
12,161
4,096
0
1,237
10,681
0
49,322
W
7,496
1,130
0
3,090
13,128
4,600
1,391
3,293
9,835
0
53,774
L
Kuzenbo
Major
Kuzenbo
3,251
984
0
1,823
9,225
8,660
0
3,332
5,435
16,040
0
W
Cu Chulainn
TheFreshmanOf93
Cu Chulainn
6,757
944
0
1,426
11,200
9,011
493
3,537
7,663
0
33,999
L
5,709
4,166
0
2,376
10,162
2,665
0
2,260
7,625
0
47,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
40,996
295
Minions Killed
397
0
Camps Cleared
0
1,110,598
Distance Traveled
1,364,565
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,763
555
93
7
0
288,471
6
W
Hera
8,558
611
116
8
0
276,563
0
W
Izanami
8,472
605
116
8
0
275,672
6
L
Yu Huang
4,711
337
16
1
0
54,471
1
W
Sylvanus
7,277
520
43
3
0
219,620
3
L
Susano
7,462
533
84
6
0
284,173
6
W
Pele
8,374
598
87
6
0
320,013
5
L
Kuzenbo
6,664
476
14
1
0
253,825
3
W
Cu Chulainn
8,315
594
35
3
0
272,697
0
L
Rama
6,650
475
88
6
0
229,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role