Player Matchup

Rama
Rama
Frecancer
Rama
Level 41
God Stats
58W - 84L
1,435 SR
Queue Stats
58W - 84L
1,414 Elo+
Solo
Artemis
Artemis
HakunaDatata
Artemis
Level 155
God Stats
4W - 5L
1,449 SR
Queue Stats
130W - 131L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Megnas
Sun Wukong
Level 87
God Stats
13W - 8L
1,594 SR
Queue Stats
201W - 159L
1,543 Elo+
Solo
Merlin
Merlin
PEeux69
Merlin
Level 118
God Stats
2W - 0L
1,739 SR
Queue Stats
28W - 27L
1,419 Elo+
Solo
Terra
Terra
Subratis
Terra
Level 76
God Stats
11W - 3L
1,628 SR
Queue Stats
27W - 19L
1,702 Elo+
Solo
Team Averages
Level 95
1,569 SR
1,521 Elo+

VS

Team Averages
Level 126
1,579 SR
1,555 Elo+
Scylla
Scylla
LÏun
Scylla
Level 144
God Stats
5W - 4L
1,633 SR
Queue Stats
328W - 284L
1,577 Elo+
Solo
King Arthur
King Arthur
Neuzx
King Arthur
Level 174
God Stats
3W - 2L
1,699 SR
Queue Stats
216W - 197L
1,544 Elo+
Solo
Ullr
Ullr
Prototype9881
Ullr
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 15L
1,689 Elo+
Solo
Xbalanque
Xbalanque
candelo12
Xbalanque
Level 65
God Stats
17W - 15L
1,564 SR
Queue Stats
72W - 73L
1,460 Elo+
Solo
Bacchus
Bacchus
kingyoussef_YT
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 1 / 4
8,229
549
4,994
8,973
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artemis
HakunaDatata
Artemis
16
15 / 0 / 4
9,918
661
14,992
6,379
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Megnas
Sun Wukong
15
3 / 1 / 3
9,858
657
12,961
14,096
12,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
PEeux69
Merlin
13
0 / 4 / 2
7,118
475
2,392
7,097
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
Subratis
Terra
13
1 / 0 / 15
8,632
575
7,275
14,197
10,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LÏun
Scylla
14
3 / 3 / 1
8,198
547
6,007
9,289
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Neuzx
King Arthur
13
0 / 4 / 1
7,223
482
7,980
17,275
12,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 1
8,012
534
8,587
15,379
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
candelo12
Xbalanque
13
1 / 8 / 1
7,375
492
5,796
11,513
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 4 / 0
5,722
381
2,510
10,697
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
22
Kills
6
6
Deaths
22
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
3
1
4
5
W
Artemis
HakunaDatata
Artemis
15
0
4
17
L
Scylla
LÏun
Scylla
3
3
1
1.17
W
Sun Wukong
Megnas
Sun Wukong
3
1
3
4.5
L
King Arthur
Neuzx
King Arthur
0
4
1
0.13
W
Merlin
PEeux69
Merlin
0
4
2
0.25
L
2
3
1
0.83
W
Terra
Subratis
Terra
1
0
15
8.5
L
Xbalanque
candelo12
Xbalanque
1
8
1
0.19
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,614
Damage
30,880
50,742
Taken
64,153
32,128
Mitigated
30,917
15,047
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
4,994
3,418
0
2,180
8,973
3,691
698
356
8,590
0
49,809
W
Artemis
HakunaDatata
Artemis
14,992
7,452
0
1,703
6,379
3,120
816
922
5,421
0
70,144
L
Scylla
LÏun
Scylla
6,007
500
0
1,756
9,289
2,807
0
2,551
6,738
65,876
1,072
W
Sun Wukong
Megnas
Sun Wukong
12,961
3,023
0
2,913
14,096
12,320
0
594
13,435
0
80,440
L
King Arthur
Neuzx
King Arthur
7,980
1,178
0
3,969
17,275
12,258
0
0
17,275
0
51,681
W
Merlin
PEeux69
Merlin
2,392
0
0
728
7,097
2,289
0
3,626
3,148
43,944
421
L
8,587
3,610
0
7,904
15,379
5,565
0
1,761
13,618
0
71,800
W
Terra
Subratis
Terra
7,275
396
2,947
4,576
14,197
10,708
183
2,412
11,631
26,449
1,736
L
Xbalanque
candelo12
Xbalanque
5,796
2,491
0
1,422
11,513
3,173
195
2,774
8,739
0
43,289
L
2,510
232
89
3,503
10,697
7,114
0
2,231
8,466
12,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
36,530
454
Minions Killed
437
0
Camps Cleared
0
1,523,052
Distance Traveled
1,325,952
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,229
549
86
6
0
292,665
0
W
Artemis
9,918
661
111
7
0
285,488
0
L
Scylla
8,198
547
136
9
0
292,984
2
W
Sun Wukong
9,858
657
139
9
0
318,288
0
L
King Arthur
7,223
482
92
6
0
283,795
0
W
Merlin
7,118
475
83
6
0
271,207
0
L
Ullr
8,012
534
123
8
0
287,337
0
W
Terra
8,632
575
35
2
0
355,404
7
L
Xbalanque
7,375
492
73
5
0
277,827
5
L
Bacchus
5,722
381
13
1
0
184,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role