Player Matchup

Sylvanus
Sylvanus
Dustbutt
Sylvanus
Level 200
God Stats
3W - 1L
2,009 SR
Queue Stats
38W - 42L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
FreakItself
Amaterasu
Level 168
God Stats
4W - 2L
1,639 SR
Queue Stats
264W - 182L
1,627 Elo+
Party 1
Apollo
Apollo
ItsSogno
Apollo
Level 189
God Stats
25W - 22L
1,593 SR
Queue Stats
354W - 289L
1,560 Elo+
Party 1
Raijin
Raijin
MexicanTangents
Raijin
Level 283
God Stats
1W - 0L
1,237 SR
Queue Stats
759W - 643L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
UndrclasHero
Cabrakan
Level 158
God Stats
9W - 4L
1,647 SR
Queue Stats
292W - 246L
1,606 Elo+
Party 1
Team Averages
Level 200
1,625 SR
1,572 Elo+

VS

Team Averages
Level 123
1,459 SR
1,494 Elo+
Loki
Loki
DrPepperWizard02
Loki
Level 127
God Stats
3W - 4L
1,460 SR
Queue Stats
123W - 138L
1,504 Elo+
Party 2
Hercules
Hercules
HurIey
Hercules
Level 155
God Stats
3W - 8L
1,375 SR
Queue Stats
242W - 319L
1,498 Elo+
Party 2
Achilles
Achilles
Rawrx3Susanowo
Achilles
Level 121
God Stats
8W - 10L
1,557 SR
Queue Stats
192W - 253L
1,481 Elo+
Party 2
Ra
Ra
YoitsVips
Ra
Level 139
God Stats
5W - 6L
1,376 SR
Queue Stats
345W - 406L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
wolfyzach
Sylvanus
Level 73
God Stats
2W - 3L
1,526 SR
Queue Stats
182W - 265L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dustbutt
Sylvanus
11
0 / 3 / 0
6,020
602
2,847
8,391
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
FreakItself
Amaterasu
10
5 / 1 / 8
6,883
688
7,074
10,532
5,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
ItsSogno
Apollo
12
6 / 0 / 2
7,184
718
5,986
4,943
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
3 / 0 / 2
6,700
670
4,313
4,891
1,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
UndrclasHero
Cabrakan
10
1 / 0 / 5
5,479
548
3,873
5,741
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
4,789
479
2,563
7,731
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
HurIey
Hercules
9
0 / 6 / 1
5,239
524
2,973
11,061
5,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
12
3 / 0 / 0
6,783
678
6,137
6,722
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 0
5,920
592
1,864
4,382
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
wolfyzach
Sylvanus
10
1 / 3 / 0
5,188
519
4,020
6,497
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
4
4
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Sylvanus
Dustbutt
Sylvanus
0
3
0
0
W
Amaterasu
FreakItself
Amaterasu
5
1
8
9
L
Hercules
HurIey
Hercules
0
6
1
0.08
W
Apollo
ItsSogno
Apollo
6
0
2
7
W
3
0
2
4
L
Achilles
3
0
0
3
W
Cabrakan
UndrclasHero
Cabrakan
1
0
5
3.5
L
0
1
0
0
L
Sylvanus
wolfyzach
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
17,557
34,498
Taken
36,393
17,731
Mitigated
13,600
15,816
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,563
597
0
2,316
7,731
1,999
0
2,701
5,030
0
24,824
W
Sylvanus
Dustbutt
Sylvanus
2,847
578
84
3,788
8,391
5,318
0
185
8,206
31,878
12,488
W
Amaterasu
FreakItself
Amaterasu
7,074
2,535
0
3,540
10,532
5,957
0
2,434
8,098
0
24,302
L
Hercules
HurIey
Hercules
2,973
1,258
0
1,837
11,061
5,586
0
2,485
8,576
0
12,660
W
Apollo
ItsSogno
Apollo
5,986
4,067
0
2,836
4,943
1,496
1
1,332
3,611
0
55,666
W
4,313
502
0
3,225
4,891
1,405
0
1,211
3,680
59,942
0
L
Achilles
6,137
1,230
0
2,493
6,722
2,186
0
2,977
3,745
1,135
46,687
W
Cabrakan
UndrclasHero
Cabrakan
3,873
954
0
2,343
5,741
3,555
0
396
5,345
29,382
5,443
L
1,864
82
577
1,618
4,382
1,442
0
1,999
2,383
52,119
2,262
L
Sylvanus
wolfyzach
Sylvanus
4,020
1,633
244
1,397
6,497
2,387
0
595
5,902
25,967
8,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,266
Gold Earned
27,919
393
Minions Killed
325
0
Camps Cleared
0
1,109,463
Distance Traveled
1,085,641
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,789
479
52
5
0
224,433
1
W
Sylvanus
6,020
602
80
8
0
193,260
0
W
Amaterasu
6,883
688
30
3
0
255,020
0
L
Hercules
5,239
524
14
1
0
199,887
4
W
Apollo
7,184
718
105
11
0
211,177
2
W
Raijin
6,700
670
119
12
0
194,718
0
L
Achilles
6,783
678
85
9
0
237,516
2
W
Cabrakan
5,479
548
59
6
0
255,288
0
L
Ra
5,920
592
110
11
0
231,017
0
L
Sylvanus
5,188
519
64
6
0
192,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role