Player Matchup

Apollo
Apollo
GankyStanky
Apollo
Level 139
God Stats
1W - 3L
1,381 SR
Queue Stats
182W - 162L
1,491 Elo+
Party 1
Fafnir
Fafnir
HalfcourtHarry
Fafnir
Level 107
God Stats
4W - 4L
1,801 SR
Queue Stats
74W - 58L
1,529 Elo+
Party 1
Raijin
Raijin
Twin8206
Raijin
Level 69
God Stats
5W - 3L
1,819 SR
Queue Stats
254W - 234L
1,490 Elo+
Party 1
Odin
Odin
iiTzGoodRun
Odin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,408 Elo+
Solo
Lancelot
Lancelot
mickeyvue
Lancelot
Level 107
God Stats
56W - 53L
1,561 SR
Queue Stats
489W - 445L
1,452 Elo+
Solo
Team Averages
Level 95
1,613 SR
1,474 Elo+

VS

Team Averages
Level 90
1,622 SR
1,477 Elo+
Mulan
Mulan
Brozzi24
Mulan
Level 82
God Stats
3W - 2L
1,603 SR
Queue Stats
280W - 272L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
CuddlelySnorlax
Heimdallr
Level 85
God Stats
2W - 0L
1,719 SR
Queue Stats
309W - 281L
1,520 Elo+
Party 2
Arachne
Arachne
Firstbatter4
Arachne
Level 88
God Stats
22W - 16L
1,576 SR
Queue Stats
214W - 186L
1,400 Elo+
Party 2
Fafnir
Fafnir
Tenkamuteky
Fafnir
Level 89
God Stats
9W - 7L
1,559 SR
Queue Stats
260W - 237L
1,440 Elo+
Solo
Artemis
Artemis
TrexSparky
Artemis
Level 104
God Stats
12W - 6L
1,652 SR
Queue Stats
252W - 235L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 0 / 0
5,778
578
3,091
4,290
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 2
5,777
578
3,842
6,936
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Twin8206
Raijin
11
1 / 4 / 0
5,627
563
2,618
6,357
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,846
485
2,227
5,891
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
mickeyvue
Lancelot
10
0 / 2 / 1
4,659
466
2,990
6,696
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brozzi24
Mulan
12
4 / 0 / 0
6,546
655
3,778
6,546
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
CuddlelySnorlax
Heimdallr
9
0 / 2 / 0
5,006
501
2,746
4,995
1,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Firstbatter4
Arachne
10
2 / 1 / 2
5,383
538
2,742
7,300
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fafnir
8
0 / 0 / 2
4,761
476
2,536
5,060
3,897
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
TrexSparky
Artemis
11
4 / 2 / 1
6,057
606
7,603
6,872
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
10
10
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
Brozzi24
Mulan
4
0
0
4
W
Heimdallr
CuddlelySnorlax
Heimdallr
0
2
0
0
W
Arachne
Firstbatter4
Arachne
2
1
2
3
L
Apollo
2
0
0
2
L
1
0
2
2
W
Fafnir
0
0
2
1
W
Artemis
TrexSparky
Artemis
4
2
1
2.25
L
Raijin
Twin8206
Raijin
1
4
0
0.25
L
0
4
0
0
L
Lancelot
mickeyvue
Lancelot
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,768
Damage
19,405
30,170
Taken
30,773
17,282
Mitigated
14,576
5,538
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Brozzi24
Mulan
3,778
783
0
1,670
6,546
4,394
0
0
6,231
0
39,925
W
Heimdallr
CuddlelySnorlax
Heimdallr
2,746
574
0
1,493
4,995
1,930
0
775
4,220
0
36,797
W
Arachne
Firstbatter4
Arachne
2,742
2,225
0
3,387
7,300
2,206
0
1,343
5,913
0
40,271
L
Apollo
3,091
1,766
0
1,556
4,290
1,357
0
284
4,006
0
37,005
L
3,842
1,023
0
2,146
6,936
6,247
0
671
6,265
14,604
0
W
Fafnir
2,536
624
0
1,664
5,060
3,897
0
1,230
3,780
9,141
1,433
W
Artemis
TrexSparky
Artemis
7,603
1,956
0
683
6,872
2,149
0
2,798
3,854
0
39,308
L
Raijin
Twin8206
Raijin
2,618
250
0
500
6,357
1,826
0
530
5,827
30,269
0
L
2,227
382
0
546
5,891
5,138
0
181
5,710
0
19,616
L
Lancelot
mickeyvue
Lancelot
2,990
738
0
790
6,696
2,714
0
430
6,266
0
33,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
27,753
267
Minions Killed
272
0
Camps Cleared
0
1,035,881
Distance Traveled
951,009
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,546
655
69
7
0
196,115
0
W
Heimdallr
5,006
501
54
5
0
167,182
0
W
Arachne
5,383
538
61
6
0
235,264
0
L
Apollo
5,778
578
79
8
0
235,772
0
L
Fafnir
5,777
578
18
2
0
213,462
3
W
Fafnir
4,761
476
21
2
0
176,850
0
W
Artemis
6,057
606
67
7
0
175,598
3
L
Raijin
5,627
563
84
8
0
190,472
1
L
Odin
4,846
485
34
3
0
153,258
0
L
Lancelot
4,659
466
52
5
0
242,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role