Player Matchup

Ne Zha
Ne Zha
Silver IV
LeViaTanツ
Ne Zha
Silver IV
Level 122
God Stats
1W - 0L
1,690 SR
Queue Stats
6W - 9L
1,431 MMR
Solo
Ymir
Ymir
Bronze I
linconfort
Ymir
Bronze I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,001 MMR
Solo
Discordia
Discordia
Silver II
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Discordia
Silver II
Level 57
God Stats
4W - 7L
1,511 SR
Queue Stats
20W - 31L
947 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,567 SR
1,127 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,410 SR
1,131 MMR
Ah Puch
Ah Puch
Silver V
MoonBlues 17
Ah Puch
Silver V
Level 128
God Stats
10W - 18L
1,356 SR
Queue Stats
347W - 457L
755 MMR
Solo
Arachne
Arachne
Bronze III
UnHandyplotYT
Arachne
Bronze III
Level 159
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 3L
1,450 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
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Baron Samedi
Gold IV
Level 96
God Stats
21W - 20L
1,569 SR
Queue Stats
899W - 1,080L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
4 / 3 / 9
11,823
845
12,962
15,240
12,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 12
11,484
820
9,661
15,034
14,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
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Discordia
19
11 / 1 / 6
13,207
943
14,224
7,247
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AnubisAwilixPoseidonNu Wa

VS

Bans
KumbhakarnaIzanamiCthulhuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MoonBlues 17
Ah Puch
17
0 / 5 / 3
9,789
699
8,789
12,866
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
13
2 / 5 / 2
9,236
660
4,427
12,670
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
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Baron Samedi
15
2 / 8 / 2
9,613
687
5,749
17,479
12,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
4
4
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
3
9
2.83
L
Ah Puch
MoonBlues 17
Ah Puch
0
5
3
0.3
L
Arachne
2
5
2
0.6
W
3
0
12
9
W
Discordia
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Discordia
11
1
6
14
L
Baron Samedi
єηтєι
Baron Samedi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
18,965
37,521
Taken
43,015
30,150
Mitigated
22,238
8,529
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,962
4,625
590
3,529
15,240
12,470
149
4,787
8,728
0
43,638
L
Ah Puch
MoonBlues 17
Ah Puch
8,789
71
0
3,761
12,866
4,450
0
6,293
6,284
35,202
544
L
Arachne
4,427
3,159
0
2,078
12,670
5,538
0
7,246
5,164
0
13,819
W
9,661
1,258
0
2,936
15,034
14,812
1,157
5,722
9,312
26,819
3,430
W
Discordia
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Discordia
14,224
879
0
1,474
7,247
2,868
2,061
3,685
3,562
61,743
611
L
Baron Samedi
єηтєι
Baron Samedi
5,749
128
649
2,546
17,479
12,250
0
8,601
8,463
23,862
512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
28,638
219
Minions Killed
115
0
Camps Cleared
0
795,820
Distance Traveled
567,811
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,823
845
51
4
0
257,796
0
L
Ah Puch
9,789
699
64
5
0
215,995
0
L
Arachne
9,236
660
24
2
0
165,520
4
W
Ymir
11,484
820
45
3
0
262,061
0
W
Discordia
13,207
943
123
9
0
275,963
2
L
Baron Samedi
9,613
687
27
2
0
186,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role