Player Matchup

Ne Zha
Ne Zha
Dustbutt
Ne Zha
Level 200
God Stats
2W - 0L
1,476 SR
Queue Stats
40W - 43L
1,523 Elo+
Party 2
Zhong Kui
Zhong Kui
FreakItself
Zhong Kui
Level 168
God Stats
4W - 0L
1,831 SR
Queue Stats
274W - 186L
1,629 Elo+
Party 2
Neith
Neith
ItsSogno
Neith
Level 189
God Stats
11W - 3L
1,663 SR
Queue Stats
362W - 295L
1,559 Elo+
Party 2
Tyr
Tyr
MexicanTangents
Tyr
Level 283
God Stats
10W - 15L
1,405 SR
Queue Stats
776W - 659L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
UndrclasHero
Danzaburou
Level 158
God Stats
3W - 1L
1,588 SR
Queue Stats
302W - 252L
1,607 Elo+
Party 2
Team Averages
Level 200
1,593 SR
1,570 Elo+

VS

Team Averages
Level 198
1,654 SR
1,551 Elo+
Ra
Ra
Cariñoso
Ra
Level 235
God Stats
7W - 7L
1,639 SR
Queue Stats
249W - 258L
1,522 Elo+
Party 1
Scylla
Scylla
ElSacaMojones
Scylla
Level 209
God Stats
7W - 8L
1,592 SR
Queue Stats
216W - 189L
1,554 Elo+
Party 1
Fenrir
Fenrir
HERΩ
Fenrir
Level 220
God Stats
4W - 6L
1,469 SR
Queue Stats
436W - 428L
1,573 Elo+
Solo
Ullr
Ullr
Monster1996
Ullr
Level 158
God Stats
5W - 7L
1,579 SR
Queue Stats
47W - 69L
1,538 Elo+
Party 1
Shiva
Shiva
TempestSky
Shiva
Level 168
God Stats
4W - 1L
1,990 SR
Queue Stats
475W - 414L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dustbutt
Ne Zha
12
5 / 2 / 2
6,766
615
3,678
9,257
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
FreakItself
Zhong Kui
13
3 / 2 / 3
7,178
653
6,736
6,665
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
ItsSogno
Neith
13
11 / 1 / 1
8,210
746
8,552
5,531
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 3 / 1
7,603
691
6,622
11,967
9,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
UndrclasHero
Danzaburou
12
1 / 1 / 10
7,418
674
6,102
10,338
6,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
5,868
533
3,225
7,616
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 2
7,813
710
5,711
6,355
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HERΩ
Fenrir
8
1 / 6 / 1
5,329
484
1,652
10,195
4,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
0 / 5 / 1
5,252
477
3,269
8,664
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
11
2 / 4 / 1
6,581
598
8,419
9,975
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
23
Kills
8
9
Deaths
23
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Ne Zha
Dustbutt
Ne Zha
5
2
2
3
L
4
3
2
1.67
W
Zhong Kui
FreakItself
Zhong Kui
3
2
3
2.25
L
Fenrir
HERΩ
Fenrir
1
6
1
0.25
W
Neith
ItsSogno
Neith
11
1
1
11.5
W
3
3
1
1.17
L
0
5
1
0.1
L
Shiva
2
4
1
0.63
W
Danzaburou
UndrclasHero
Danzaburou
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,690
Damage
22,276
43,758
Taken
42,805
25,730
Mitigated
17,399
15,251
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,225
339
215
2,300
7,616
2,090
0
1,775
5,739
31,929
710
W
Ne Zha
Dustbutt
Ne Zha
3,678
617
0
4,343
9,257
3,171
13
2,628
6,396
0
39,469
L
5,711
633
0
1,077
6,355
1,595
0
3,694
2,261
41,210
0
W
Zhong Kui
FreakItself
Zhong Kui
6,736
318
0
2,385
6,665
4,604
0
2,881
3,578
45,762
1,625
L
Fenrir
HERΩ
Fenrir
1,652
387
0
1,476
10,195
4,587
0
894
9,247
0
8,777
W
Neith
ItsSogno
Neith
8,552
2,851
0
1,612
5,531
1,674
1,979
909
4,577
0
48,093
W
6,622
422
0
4,245
11,967
9,878
0
1,340
10,574
951
52,542
L
3,269
767
0
1,606
8,664
2,167
0
0
8,664
0
27,633
L
Shiva
8,419
1,482
79
2,495
9,975
6,960
0
441
9,534
1,768
44,538
W
Danzaburou
UndrclasHero
Danzaburou
6,102
2,250
0
2,666
10,338
6,403
434
801
9,499
1,812
26,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,175
Gold Earned
30,843
414
Minions Killed
298
0
Camps Cleared
0
1,124,732
Distance Traveled
1,138,244
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,868
533
59
5
0
241,517
0
W
Ne Zha
6,766
615
69
6
0
248,968
0
L
Scylla
7,813
710
94
9
0
223,731
0
W
Zhong Kui
7,178
653
102
9
0
236,202
0
L
Fenrir
5,329
484
22
2
0
205,157
2
W
Neith
8,210
746
86
8
0
203,622
0
W
Tyr
7,603
691
106
10
0
209,907
2
L
Ullr
5,252
477
50
5
0
221,386
0
L
Shiva
6,581
598
73
7
0
246,453
4
W
Danzaburou
7,418
674
51
5
0
226,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role