Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Brain_Dead46
Cerberus
Level 118
God Stats
9W - 9L
1,574 SR
Queue Stats
58W - 66L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
P000P1NG
Aphrodite
Level 93
God Stats
0W - 3L
1,220 SR
Queue Stats
6W - 16L
1,330 Elo+
Party 2
Chernobog
Chernobog
P00P-Was-Taken
Chernobog
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,341 Elo+
Party 2
Raijin
Raijin
xDreams2Realityx
Raijin
Level 148
God Stats
2W - 2L
1,803 SR
Queue Stats
155W - 168L
1,526 Elo+
Party 1
Team Averages
Level 109
1,519 SR
1,441 Elo+

VS

Team Averages
Level 106
1,659 SR
1,508 Elo+
Medusa
Medusa
CesBlue
Medusa
Level 63
God Stats
5W - 1L
1,803 SR
Queue Stats
28W - 19L
1,576 Elo+
Party 3
Nu Wa
Nu Wa
ChEkWiTuRdOc
Nu Wa
Level 48
God Stats
22W - 16L
1,597 SR
Queue Stats
121W - 128L
1,488 Elo+
Solo
Sol
Sol
DrJKillzTTV
Sol
Level 226
God Stats
11W - 6L
1,714 SR
Queue Stats
62W - 74L
1,478 Elo+
Solo
Mulan
Mulan
Maniac848
Mulan
Level 128
God Stats
49W - 31L
1,640 SR
Queue Stats
100W - 103L
1,518 Elo+
Party 3
Ratatoskr
Ratatoskr
Scruffyx
Ratatoskr
Level 67
God Stats
62W - 53L
1,542 SR
Queue Stats
211W - 175L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 4 / 6
7,901
564
6,641
11,961
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Brain_Dead46
Cerberus
10
0 / 4 / 6
6,636
474
6,104
13,499
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
P000P1NG
Aphrodite
11
0 / 6 / 5
6,912
494
3,458
10,476
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
P00P-Was-Taken
Chernobog
12
4 / 2 / 2
7,777
556
7,262
9,249
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 5 / 3
8,623
616
11,865
10,287
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CesBlue
Medusa
14
7 / 2 / 2
8,605
615
5,379
8,057
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 4 / 8
7,293
521
10,722
9,010
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 4
9,738
696
9,669
9,806
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Maniac848
Mulan
12
1 / 7 / 6
7,392
528
6,437
16,115
11,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
Scruffyx
Ratatoskr
14
3 / 0 / 8
8,066
576
6,068
8,861
2,648
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
14
Kills
21
21
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
6
1.75
L
Cerberus
Brain_Dead46
Cerberus
0
4
6
0.75
W
Medusa
CesBlue
Medusa
7
2
2
4
W
2
4
8
1.5
W
8
1
4
10
W
Mulan
Maniac848
Mulan
1
7
6
0.57
L
Aphrodite
P000P1NG
Aphrodite
0
6
5
0.42
L
Chernobog
P00P-Was-Taken
Chernobog
4
2
2
2.5
W
Ratatoskr
Scruffyx
Ratatoskr
3
0
8
7
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
38,275
55,472
Taken
51,849
23,796
Mitigated
21,268
17,205
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,641
1,341
0
1,992
11,961
5,198
0
2,285
9,676
0
51,277
L
Cerberus
Brain_Dead46
Cerberus
6,104
155
0
3,584
13,499
8,628
0
4,861
8,638
23,942
1,183
W
Medusa
CesBlue
Medusa
5,379
1,769
0
2,245
8,057
2,198
153
1,677
6,332
0
51,113
W
10,722
4,363
0
455
9,010
2,039
25
5,598
2,847
42,006
0
W
9,669
3,201
0
5,587
9,806
2,731
3,397
4,191
5,425
62,071
12,715
W
Mulan
Maniac848
Mulan
6,437
575
0
3,497
16,115
11,652
90
5,390
10,457
0
26,650
L
Aphrodite
P000P1NG
Aphrodite
3,458
620
2,065
4,310
10,476
4,143
442
6,238
4,238
33,511
2,000
L
Chernobog
P00P-Was-Taken
Chernobog
7,262
4,926
0
3,749
9,249
3,112
120
1,942
7,307
0
44,533
W
Ratatoskr
Scruffyx
Ratatoskr
6,068
756
0
4,255
8,861
2,648
0
2,893
5,752
0
56,312
L
11,865
502
0
1,505
10,287
2,715
378
5,323
4,964
53,738
1,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
41,094
347
Minions Killed
393
0
Camps Cleared
0
1,325,365
Distance Traveled
1,447,321
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,901
564
76
5
0
302,525
0
L
Cerberus
6,636
474
20
1
0
286,382
8
W
Medusa
8,605
615
92
7
0
294,794
2
W
Nu Wa
7,293
521
45
3
0
274,742
4
W
Sol
9,738
696
122
9
0
247,464
6
W
Mulan
7,392
528
35
3
0
278,321
0
L
Aphrodite
6,912
494
79
6
0
236,243
0
L
Chernobog
7,777
556
71
5
0
241,690
2
W
Ratatoskr
8,066
576
99
7
0
352,000
0
L
Raijin
8,623
616
101
7
0
258,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role