Player Matchup

Hades
Hades
Bethadonna
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DeuceDinero23
Hachiman
Level 184
God Stats
5W - 7L
1,319 SR
Queue Stats
570W - 552L
1,569 Elo+
Solo
Arachne
Arachne
Doomsaucers21
Arachne
Level 149
God Stats
93W - 69L
1,604 SR
Queue Stats
871W - 919L
1,497 Elo+
Party 1
Bake Kujira
Bake Kujira
WandringSamurai
Bake Kujira
Level 98
God Stats
2W - 2L
1,455 SR
Queue Stats
88W - 84L
1,491 Elo+
Party 1
Nike
Nike
thebobbylobby
Nike
Level 148
God Stats
8W - 7L
1,487 SR
Queue Stats
279W - 270L
1,583 Elo+
Solo
Team Averages
Level 119
1,473 SR
1,528 Elo+

VS

Team Averages
Level 147
1,583 SR
1,524 Elo+
Ymir
Ymir
BlindByReality
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Isaiasrey7
Ah Puch
Level 144
God Stats
18W - 14L
1,577 SR
Queue Stats
355W - 348L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Lionelgl84
Cernunnos
Level 158
God Stats
7W - 4L
1,881 SR
Queue Stats
153W - 142L
1,570 Elo+
Party 2
Thor
Thor
chenlezhi
Thor
Level 274
God Stats
14W - 27L
1,343 SR
Queue Stats
1,496W - 1,465L
1,511 Elo+
Solo
Bellona
Bellona
stew74padasso
Bellona
Level 158
God Stats
4W - 3L
1,613 SR
Queue Stats
513W - 512L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
6
0 / 2 / 0
3,435
687
232
2,766
805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
DeuceDinero23
Hachiman
8
4 / 0 / 0
4,808
962
1,879
1,293
295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
7
0 / 1 / 2
3,754
751
1,373
3,660
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bake Kujira
WandringSamurai
Bake Kujira
6
0 / 2 / 3
4,198
840
1,174
4,252
2,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
4,868
974
1,531
3,142
1,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
3,227
645
321
3,221
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Isaiasrey7
Ah Puch
7
0 / 1 / 0
3,725
745
756
2,673
600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cernunnos
Lionelgl84
Cernunnos
7
3 / 0 / 1
4,157
831
3,676
1,725
399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thor
7
1 / 0 / 2
3,769
754
1,111
2,863
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
2
0 / 1 / 0
2,648
530
445
1,592
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
4
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
0
2
0
0
L
0
3
1
0.17
W
Hachiman
DeuceDinero23
Hachiman
4
0
0
4
W
Arachne
0
1
2
1
L
Ah Puch
Isaiasrey7
Ah Puch
0
1
0
0
L
Cernunnos
Lionelgl84
Cernunnos
3
0
1
3.5
W
Bake Kujira
WandringSamurai
Bake Kujira
0
2
3
0.75
L
Thor
1
0
2
2
L
Bellona
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,189
Damage
6,309
15,113
Taken
12,074
6,000
Mitigated
3,797
4,715
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
232
125
100
416
2,766
805
0
0
2,766
9,120
0
L
321
95
0
22
3,221
1,371
0
460
2,761
4,739
0
W
Hachiman
DeuceDinero23
Hachiman
1,879
850
0
361
1,293
295
946
0
1,293
0
24,282
W
Arachne
1,373
700
0
1,961
3,660
899
0
109
3,551
0
19,824
L
Ah Puch
Isaiasrey7
Ah Puch
756
34
0
806
2,673
600
0
0
2,554
20,838
0
L
Cernunnos
Lionelgl84
Cernunnos
3,676
2,415
0
982
1,725
399
0
232
1,493
0
19,748
W
Bake Kujira
WandringSamurai
Bake Kujira
1,174
618
0
810
4,252
2,789
40
212
4,040
15,694
0
L
Thor
1,111
0
0
1,275
2,863
736
0
343
2,520
0
15,993
L
Bellona
445
148
0
523
1,592
691
0
371
1,221
0
2,457
W
1,531
562
0
1,067
3,142
1,212
0
756
2,386
0
29,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
17,526
190
Minions Killed
121
0
Camps Cleared
0
574,354
Distance Traveled
467,496
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
3,435
687
14
3
0
103,610
0
L
Ymir
3,227
645
9
2
0
82,713
0
W
Hachiman
4,808
962
49
10
0
103,979
0
W
Arachne
3,754
751
37
7
0
146,304
0
L
Ah Puch
3,725
745
36
7
0
111,184
0
L
Cernunnos
4,157
831
32
6
0
100,825
0
W
Bake Kujira
4,198
840
23
5
0
109,742
1
L
Thor
3,769
754
40
8
0
131,619
0
L
Bellona
2,648
530
4
1
0
41,155
0
W
Nike
4,868
974
67
13
0
110,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role