Player Matchup

Fenrir
Fenrir
B0MB3R89
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 223L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Orchiric
Danzaburou
Level 158
God Stats
31W - 24L
1,558 SR
Queue Stats
236W - 206L
1,502 Elo+
Solo
Cthulhu
Cthulhu
SelfG4m1ng
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
XxTrash3rxX
Chronos
Level 61
God Stats
10W - 9L
1,649 SR
Queue Stats
34W - 21L
1,597 Elo+
Solo
Chaac
Chaac
cristophoro
Chaac
Level 121
God Stats
25W - 13L
1,703 SR
Queue Stats
426W - 390L
1,543 Elo+
Solo
Team Averages
Level 125
1,582 SR
1,537 Elo+

VS

Team Averages
Level 157
1,567 SR
1,484 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AlmostDecent
Zhong Kui
Level 166
God Stats
76W - 85L
1,531 SR
Queue Stats
185W - 192L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
Miwaii
Ne Zha
Level 153
God Stats
38W - 51L
1,539 SR
Queue Stats
152W - 155L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
Nemo832
Xing Tian
Level 191
God Stats
2W - 1L
1,627 SR
Queue Stats
54W - 66L
1,436 Elo+
Solo
Aphrodite
Aphrodite
jersainba
Aphrodite
Level 129
God Stats
6W - 1L
1,637 SR
Queue Stats
121W - 131L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B0MB3R89
Fenrir
6
1 / 1 / 0
3,862
772
2,784
5,292
2,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Orchiric
Danzaburou
6
0 / 1 / 0
3,487
697
2,100
2,290
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SelfG4m1ng
Cthulhu
1
0 / 2 / 0
2,639
528
126
1,537
554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
XxTrash3rxX
Chronos
7
0 / 0 / 0
3,669
734
1,224
2,926
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,575
715
1,787
4,785
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 1 / 2
3,465
693
1,878
3,147
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
AlmostDecent
Zhong Kui
7
1 / 0 / 1
3,738
748
2,631
2,964
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ne Zha
Miwaii
Ne Zha
6
1 / 0 / 1
3,506
701
1,253
2,765
588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Nemo832
Xing Tian
6
2 / 0 / 1
3,758
752
2,160
4,745
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
jersainba
Aphrodite
7
1 / 0 / 0
4,013
803
1,637
2,937
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
2
1
W
Zhong Kui
AlmostDecent
Zhong Kui
1
0
1
1.5
L
Fenrir
B0MB3R89
Fenrir
1
1
0
1
W
Ne Zha
Miwaii
Ne Zha
1
0
1
1.5
W
Xing Tian
Nemo832
Xing Tian
2
0
1
2.5
L
Danzaburou
Orchiric
Danzaburou
0
1
0
0
L
Cthulhu
SelfG4m1ng
Cthulhu
0
2
0
0
L
Chronos
XxTrash3rxX
Chronos
0
0
0
0
L
0
1
0
0
W
Aphrodite
jersainba
Aphrodite
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,021
Damage
9,559
16,830
Taken
16,558
6,395
Mitigated
6,889
5,371
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,878
905
0
1,249
3,147
817
0
0
3,147
0
16,711
W
Zhong Kui
AlmostDecent
Zhong Kui
2,631
846
0
1,517
2,964
1,618
0
0
2,964
14,936
0
L
Fenrir
B0MB3R89
Fenrir
2,784
535
0
1,952
5,292
2,144
0
1,306
3,986
0
13,361
W
Ne Zha
Miwaii
Ne Zha
1,253
445
0
2,121
2,765
588
0
22
2,743
0
15,184
W
Xing Tian
Nemo832
Xing Tian
2,160
504
0
1,295
4,745
3,030
0
104
4,641
9,033
0
L
Danzaburou
Orchiric
Danzaburou
2,100
1,002
136
871
2,290
688
0
676
1,614
0
16,798
L
Cthulhu
SelfG4m1ng
Cthulhu
126
66
89
21
1,537
554
0
664
823
848
0
L
Chronos
XxTrash3rxX
Chronos
1,224
431
0
496
2,926
725
0
1,518
1,408
22,092
0
L
1,787
248
0
1,806
4,785
2,284
0
1,826
2,673
0
17,593
W
Aphrodite
jersainba
Aphrodite
1,637
158
78
1,886
2,937
836
0
1,224
1,713
19,820
1,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,232
Gold Earned
18,480
115
Minions Killed
177
0
Camps Cleared
0
477,444
Distance Traveled
570,128
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,465
693
38
8
0
114,317
1
W
Zhong Kui
3,738
748
39
8
0
107,421
0
L
Fenrir
3,862
772
18
4
0
118,661
0
W
Ne Zha
3,506
701
38
8
0
143,514
0
W
Xing Tian
3,758
752
17
3
0
101,896
0
L
Danzaburou
3,487
697
33
7
0
93,947
0
L
Cthulhu
2,639
528
0
0
0
59,409
0
L
Chronos
3,669
734
40
8
0
110,668
0
L
Chaac
3,575
715
24
5
0
94,759
0
W
Aphrodite
4,013
803
45
9
0
102,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role