Player Matchup

Shiva
Shiva
B33LZ3BUG
Shiva
Level 100
God Stats
3W - 2L
1,687 SR
Queue Stats
115W - 122L
1,496 Elo+
Solo
Pele
Pele
Maxime_Qc-
Pele
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,519 Elo+
Solo
Apollo
Apollo
Souzanice
Apollo
Level 138
God Stats
0W - 2L
1,509 SR
Queue Stats
63W - 71L
1,454 Elo+
Solo
Aphrodite
Aphrodite
XDBigBenXD
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,485 Elo+
Solo
Athena
Athena
mentalmellon
Athena
Level 106
God Stats
1W - 1L
1,855 SR
Queue Stats
36W - 18L
1,679 Elo+
Solo
Team Averages
Level 117
1,610 SR
1,527 Elo+

VS

Team Averages
Level 113
1,520 SR
1,458 Elo+
Camazotz
Camazotz
BigProHo
Camazotz
Level 129
God Stats
1W - 1L
1,324 SR
Queue Stats
314W - 315L
1,475 Elo+
Party 1
Zeus
Zeus
Bigshootss47
Zeus
Level 80
God Stats
4W - 1L
1,640 SR
Queue Stats
113W - 117L
1,395 Elo+
Solo
Yemoja
Yemoja
SebaKenobiTano
Yemoja
Level 122
God Stats
1W - 0L
1,359 SR
Queue Stats
3W - 1L
1,455 Elo+
Solo
Atlas
Atlas
TorukMaktoJr
Atlas
Level 124
God Stats
5W - 2L
1,623 SR
Queue Stats
125W - 125L
1,487 Elo+
Solo
Bastet
Bastet
mosbysjedi
Bastet
Level 109
God Stats
5W - 2L
1,656 SR
Queue Stats
334W - 344L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
B33LZ3BUG
Shiva
17
6 / 1 / 4
10,203
729
20,442
14,349
17,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 6 / 1
7,087
506
5,035
7,677
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Souzanice
Apollo
17
3 / 6 / 3
9,663
690
16,984
19,178
10,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
XDBigBenXD
Aphrodite
18
0 / 2 / 10
9,559
683
12,592
13,480
8,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Athena
19
2 / 2 / 8
10,434
745
14,308
16,532
21,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BigProHo
Camazotz
17
4 / 2 / 10
9,838
703
9,851
21,141
16,883
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 4 / 13
10,864
776
14,118
13,218
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 12
10,680
763
5,780
11,887
11,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 1 / 11
10,292
735
19,113
19,678
20,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
mosbysjedi
Bastet
18
4 / 2 / 11
10,573
755
16,187
23,180
12,136
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
11
Kills
17
17
Deaths
11
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Shiva
B33LZ3BUG
Shiva
6
1
4
8
W
Camazotz
BigProHo
Camazotz
4
2
10
4.5
W
3
4
13
2.38
L
0
6
1
0.08
W
2
2
12
4
L
Apollo
Souzanice
Apollo
3
6
3
0.75
W
4
1
11
9.5
L
Aphrodite
XDBigBenXD
Aphrodite
0
2
10
2.5
L
Athena
2
2
8
3
W
Bastet
mosbysjedi
Bastet
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,361
Damage
65,049
71,216
Taken
89,104
60,439
Mitigated
66,680
34,363
Healing
53,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
B33LZ3BUG
Shiva
20,442
1,746
2,434
3,734
14,349
17,403
0
7,043
6,822
0
28,756
W
Camazotz
BigProHo
Camazotz
9,851
1,917
3,744
5,723
21,141
16,883
398
4,697
15,974
0
16,234
W
14,118
2,134
1,900
2,177
13,218
5,195
1,078
4,306
8,634
34,411
0
L
5,035
970
385
820
7,677
2,778
0
3,747
3,646
0
8,495
W
5,780
1,337
20,090
4,556
11,887
11,913
1,933
4,362
7,446
11,116
0
L
Apollo
Souzanice
Apollo
16,984
5,670
895
2,943
19,178
10,324
0
8,748
9,595
0
40,057
W
19,113
4,977
517
3,933
19,678
20,553
265
5,851
13,586
36,856
495
L
Aphrodite
XDBigBenXD
Aphrodite
12,592
1,036
12,044
8,393
13,480
8,202
0
7,609
5,019
32,281
0
L
Athena
14,308
3,521
921
1,794
16,532
21,732
0
9,831
5,565
19,335
1,044
W
Bastet
mosbysjedi
Bastet
16,187
3,137
1,632
8,966
23,180
12,136
1,764
7,031
15,978
0
30,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
52,247
165
Minions Killed
142
0
Camps Cleared
0
1,174,352
Distance Traveled
1,333,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,203
729
20
1
0
231,871
0
W
Camazotz
9,838
703
4
0
0
300,595
0
W
Zeus
10,864
776
48
3
0
265,270
0
L
Pele
7,087
506
4
0
0
121,139
0
W
Yemoja
10,680
763
9
1
0
210,092
0
L
Apollo
9,663
690
66
5
0
230,019
0
W
Atlas
10,292
735
33
2
0
250,277
0
L
Aphrodite
9,559
683
56
4
0
281,119
0
L
Athena
10,434
745
19
1
0
310,204
0
W
Bastet
10,573
755
48
3
0
307,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role