Player Matchup

Janus
Janus
 
Janus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LewBup
Tyr
Level 106
God Stats
17W - 10L
1,580 SR
Queue Stats
99W - 86L
1,522 Elo+
Solo
Medusa
Medusa
PanDiStell
Medusa
Level 85
God Stats
80W - 58L
1,635 SR
Queue Stats
328W - 297L
1,539 Elo+
Solo
Poseidon
Poseidon
SpookyBubbleGum
Poseidon
Level 193
God Stats
2W - 0L
1,609 SR
Queue Stats
25W - 19L
1,604 Elo+
Solo
Ne Zha
Ne Zha
Sr_Heredia
Ne Zha
Level 157
God Stats
13W - 15L
1,460 SR
Queue Stats
472W - 485L
1,537 Elo+
Solo
Team Averages
Level 144
1,557 SR
1,541 Elo+

VS

Team Averages
Level 90
1,492 SR
1,491 Elo+
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Akashi5471
Janus
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 29L
1,444 Elo+
Solo
Sol
Sol
Andra8D
Sol
Level 100
God Stats
3W - 2L
1,569 SR
Queue Stats
82W - 61L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
BurgerekFN-_-
Cu Chulainn
Level 46
God Stats
2W - 3L
1,323 SR
Queue Stats
26W - 40L
1,436 Elo+
Solo
He Bo
He Bo
FearMyNemesis
He Bo
Level 148
God Stats
6W - 8L
1,571 SR
Queue Stats
334W - 319L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 0 / 1
7,773
648
1,586
3,442
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
LewBup
Tyr
13
2 / 1 / 0
7,629
636
7,379
10,136
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
PanDiStell
Medusa
11
7 / 0 / 1
7,036
586
9,773
6,411
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
4
0 / 2 / 0
4,495
375
0
2,216
303
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ne Zha
Sr_Heredia
Ne Zha
11
1 / 0 / 6
6,325
527
4,802
6,739
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 1 / 1
5,155
430
1,786
8,044
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
11
0 / 0 / 0
6,295
525
2,726
3,254
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
10
0 / 3 / 0
5,481
457
3,835
8,133
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
BurgerekFN-_-
Cu Chulainn
10
0 / 2 / 1
5,571
464
3,658
11,384
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 0
6,064
505
3,645
7,532
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
1
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
L
Tyr
 
Tyr
0
1
1
0.5
L
Janus
0
0
0
0
L
Sol
0
3
0
0
L
Cu Chulainn
BurgerekFN-_-
Cu Chulainn
0
2
1
0.25
L
1
4
0
0.25
W
Tyr
LewBup
Tyr
2
1
0
2
W
Medusa
PanDiStell
Medusa
7
0
1
7.5
W
Poseidon
0
2
0
0
W
Ne Zha
Sr_Heredia
Ne Zha
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,540
Damage
15,650
28,944
Taken
38,347
13,912
Mitigated
16,694
9,627
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,586
288
0
460
3,442
1,067
0
1,622
1,701
71,113
0
L
Tyr
 
Tyr
1,786
40
0
2,894
8,044
5,721
0
0
7,677
0
21,099
L
Janus
2,726
0
0
750
3,254
883
0
1,446
1,748
39,659
1,815
L
Sol
3,835
721
199
3,620
8,133
1,879
365
80
7,788
37,003
0
L
Cu Chulainn
BurgerekFN-_-
Cu Chulainn
3,658
993
0
2,893
11,384
6,343
0
0
11,345
0
31,701
L
3,645
155
0
3,143
7,532
1,868
0
0
7,464
55,703
0
W
Tyr
LewBup
Tyr
7,379
806
0
4,693
10,136
6,614
0
2,548
6,942
0
57,373
W
Medusa
PanDiStell
Medusa
9,773
3,537
0
1,130
6,411
1,830
0
2,949
3,289
0
42,832
W
Poseidon
0
0
0
70
2,216
303
0
0
2,216
9,480
0
W
Ne Zha
Sr_Heredia
Ne Zha
4,802
417
0
3,274
6,739
4,098
0
2,643
3,868
0
26,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
28,566
381
Minions Killed
343
0
Camps Cleared
0
1,036,274
Distance Traveled
1,284,528
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,773
648
155
13
0
261,307
4
L
Tyr
5,155
430
37
3
0
275,303
7
L
Janus
6,295
525
100
8
0
264,940
8
L
Sol
5,481
457
62
5
0
233,338
0
L
Cu Chulainn
5,571
464
57
5
0
218,751
0
L
He Bo
6,064
505
87
7
0
292,196
0
W
Tyr
7,629
636
108
9
0
230,429
2
W
Medusa
7,036
586
60
5
0
249,211
0
W
Poseidon
4,495
375
12
1
0
49,395
0
W
Ne Zha
6,325
527
46
4
0
245,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role