Player Matchup

Ymir
Ymir
DerivedCraft
Ymir
Level 158
God Stats
10W - 13L
1,531 SR
Queue Stats
401W - 381L
1,474 Elo+
Solo
Xbalanque
Xbalanque
MGKPUSESPLSH
Xbalanque
Level 269
God Stats
55W - 37L
1,624 SR
Queue Stats
729W - 710L
1,475 Elo+
Party 1
Sol
Sol
ShrunkGiraph
Sol
Level 98
God Stats
7W - 15L
1,380 SR
Queue Stats
213W - 196L
1,473 Elo+
Solo
Pele
Pele
SmakBack025
Pele
Level 128
God Stats
7W - 5L
1,678 SR
Queue Stats
92W - 96L
1,528 Elo+
Party 1
Bake Kujira
Bake Kujira
Tormentor666
Bake Kujira
Level 162
God Stats
0W - 3L
1,290 SR
Queue Stats
200W - 189L
1,490 Elo+
Solo
Team Averages
Level 163
1,501 SR
1,488 Elo+

VS

Team Averages
Level 157
1,628 SR
1,504 Elo+
Cthulhu
Cthulhu
AZAEL9991091
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 128L
1,549 Elo+
Solo
Discordia
Discordia
Mr_WigglesPie
Discordia
Level 202
God Stats
17W - 7L
1,647 SR
Queue Stats
416W - 408L
1,469 Elo+
Solo
Thor
Thor
SassyBirch0786
Thor
Level 141
God Stats
14W - 7L
1,632 SR
Queue Stats
181W - 187L
1,498 Elo+
Solo
Shiva
Shiva
aresultor
Shiva
Level 157
God Stats
3W - 1L
1,590 SR
Queue Stats
109W - 109L
1,508 Elo+
Solo
Skadi
Skadi
icy_money6
Skadi
Level 156
God Stats
8W - 2L
1,769 SR
Queue Stats
140W - 147L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
4,614
461
3,472
6,623
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
MGKPUSESPLSH
Xbalanque
10
2 / 5 / 1
5,929
593
4,200
7,958
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 3 / 1
4,566
457
4,678
4,749
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 5 / 3
5,600
560
6,435
10,436
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
Tormentor666
Bake Kujira
11
1 / 2 / 1
5,981
598
5,747
8,274
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AZAEL9991091
Cthulhu
9
1 / 1 / 4
5,779
578
3,230
6,556
3,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Mr_WigglesPie
Discordia
11
4 / 2 / 6
6,203
620
6,561
5,996
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
7 / 1 / 2
6,131
613
4,453
8,833
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
aresultor
Shiva
10
2 / 3 / 1
5,465
547
5,610
10,522
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Skadi
9
3 / 1 / 3
5,652
565
3,820
4,312
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
17
17
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AZAEL9991091
Cthulhu
1
1
4
3
L
1
2
2
1
L
Xbalanque
MGKPUSESPLSH
Xbalanque
2
5
1
0.5
W
Discordia
Mr_WigglesPie
Discordia
4
2
6
3.5
W
7
1
2
8
L
1
3
1
0.5
L
3
5
3
0.9
L
Bake Kujira
Tormentor666
Bake Kujira
1
2
1
0.75
W
Shiva
aresultor
Shiva
2
3
1
0.83
W
Skadi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,532
Damage
23,674
38,040
Taken
36,219
15,066
Mitigated
15,176
9,530
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AZAEL9991091
Cthulhu
3,230
449
1,235
2,567
6,556
3,134
156
3,849
2,547
19,260
1,189
L
3,472
422
0
1,004
6,623
2,994
0
2,089
4,534
20,290
0
L
Xbalanque
MGKPUSESPLSH
Xbalanque
4,200
1,020
0
1,373
7,958
2,020
0
2,770
5,188
0
34,548
W
Discordia
Mr_WigglesPie
Discordia
6,561
98
0
2,232
5,996
1,513
0
534
5,423
31,391
756
W
4,453
1,026
0
3,989
8,833
2,895
0
2,031
6,632
0
29,552
L
4,678
1,591
0
1,073
4,749
1,049
0
1,974
2,775
19,417
2,683
L
6,435
1,398
0
3,508
10,436
2,727
0
2,647
7,716
0
35,872
L
Bake Kujira
Tormentor666
Bake Kujira
5,747
4,034
0
2,572
8,274
6,276
26
43
7,651
33,047
8,504
W
Shiva
aresultor
Shiva
5,610
1,580
0
3,780
10,522
6,533
0
4,505
6,017
110
29,961
W
Skadi
3,820
1,878
0
400
4,312
1,101
722
1,626
2,657
0
27,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
29,230
255
Minions Killed
239
0
Camps Cleared
0
957,037
Distance Traveled
979,416
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,779
578
21
2
0
199,533
0
L
Ymir
4,614
461
35
4
0
202,944
3
L
Xbalanque
5,929
593
57
6
0
175,268
2
W
Discordia
6,203
620
61
6
0
196,871
1
W
Thor
6,131
613
46
5
0
219,954
0
L
Sol
4,566
457
32
3
0
168,861
2
L
Pele
5,600
560
55
6
0
217,794
0
L
Bake Kujira
5,981
598
76
8
0
192,170
0
W
Shiva
5,465
547
56
6
0
188,874
0
W
Skadi
5,652
565
55
6
0
174,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role