Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Beckley
Fenrir
Level 36
God Stats
2W - 6L
1,437 SR
Queue Stats
23W - 43L
1,360 Elo+
Party 1
Anhur
Anhur
Kanjorin
Anhur
Level 49
God Stats
1W - 4L
1,291 SR
Queue Stats
89W - 121L
1,465 Elo+
Party 1
Ymir
Ymir
RJBeacham
Ymir
Level 49
God Stats
21W - 48L
1,343 SR
Queue Stats
49W - 87L
1,365 Elo+
Party 1
Jormungandr
Jormungandr
beebidyboobidy
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,345 Elo+
Party 1
Team Averages
Level 61
1,414 SR
1,407 Elo+

VS

Team Averages
Level 104
1,526 SR
1,463 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DoubleWhammie
Poseidon
Level 108
God Stats
10W - 8L
1,572 SR
Queue Stats
536W - 528L
1,578 Elo+
Solo
Chaac
Chaac
Rafaelb0ga_
Chaac
Level 47
God Stats
7W - 1L
1,566 SR
Queue Stats
27W - 32L
1,357 Elo+
Solo
Kukulkan
Kukulkan
SF-WaffelmodzZ
Kukulkan
Level 69
God Stats
11W - 10L
1,491 SR
Queue Stats
138W - 122L
1,483 Elo+
Solo
Awilix
Awilix
x_-SH1N0B1-_x
Awilix
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
438W - 427L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 5 / 0
5,444
544
2,151
5,112
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Beckley
Fenrir
11
1 / 5 / 2
5,611
561
3,026
9,812
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Kanjorin
Anhur
10
2 / 5 / 2
5,468
547
2,401
7,825
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 4 / 2
4,862
486
1,101
9,483
5,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
beebidyboobidy
Jormungandr
10
2 / 2 / 1
5,771
577
1,698
5,220
3,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
9 / 0 / 5
7,626
763
8,837
7,274
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
DoubleWhammie
Poseidon
11
8 / 4 / 2
6,870
687
10,521
7,685
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

12
2 / 2 / 3
7,189
719
2,754
6,548
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
11
1 / 0 / 1
6,752
675
1,566
2,305
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 6
6,135
614
2,663
6,027
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
21
21
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
0
0.2
W
Cabrakan
 
Cabrakan
9
0
5
11.5
L
Fenrir
Beckley
Fenrir
1
5
2
0.4
W
Poseidon
DoubleWhammie
Poseidon
8
4
2
2.25
L
Anhur
Kanjorin
Anhur
2
5
2
0.6
L
Ymir
0
4
2
0.25
W
2
2
3
1.75
W
Kukulkan
1
0
1
1.5
L
Jormungandr
beebidyboobidy
Jormungandr
2
2
1
1.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,377
Damage
26,341
37,452
Taken
29,839
15,844
Mitigated
12,934
6,083
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,151
168
0
145
5,112
1,404
0
3,759
1,353
26,599
0
W
Cabrakan
 
Cabrakan
8,837
1,846
0
4,491
7,274
4,847
0
1,338
5,936
59,889
0
L
Fenrir
Beckley
Fenrir
3,026
681
0
1,434
9,812
3,349
0
4,456
5,356
0
39,315
W
Poseidon
DoubleWhammie
Poseidon
10,521
2,981
0
2,776
7,685
2,020
84
947
6,738
42,441
0
L
Anhur
Kanjorin
Anhur
2,401
640
0
1,460
7,825
2,024
0
5,295
2,530
0
29,632
L
Ymir
1,101
112
0
2,318
9,483
5,689
0
6,469
3,014
12,403
0
W
2,754
0
0
820
6,548
3,466
244
793
5,755
0
46,852
W
Kukulkan
1,566
0
0
560
2,305
735
388
1,053
1,252
35,554
1,519
L
Jormungandr
beebidyboobidy
Jormungandr
1,698
530
0
726
5,220
3,378
0
945
4,275
17,483
0
W
2,663
1,247
0
2,529
6,027
1,866
0
819
5,208
0
30,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
34,572
218
Minions Killed
376
0
Camps Cleared
0
1,049,864
Distance Traveled
1,029,202
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,444
544
57
6
0
202,723
1
W
Cabrakan
7,626
763
99
10
0
233,789
0
L
Fenrir
5,611
561
71
7
0
226,150
1
W
Poseidon
6,870
687
53
5
0
190,399
0
L
Anhur
5,468
547
47
5
0
187,193
0
L
Ymir
4,862
486
19
2
0
213,128
0
W
Chaac
7,189
719
90
9
0
184,673
2
W
Kukulkan
6,752
675
78
8
0
180,620
0
L
Jormungandr
5,771
577
24
2
0
220,670
0
W
Awilix
6,135
614
56
6
0
239,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role