Player Matchup

Janus
Janus
GodsLAW3
Janus
Level 86
God Stats
1W - 3L
1,436 SR
Queue Stats
83W - 85L
1,444 Elo+
Solo
Nemesis
Nemesis
Jesus Eye
Nemesis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,204 Elo+
Party 2
Martichoras
Martichoras
MasterSurviv0r
Martichoras
Level 101
God Stats
0W - 1L
1,822 SR
Queue Stats
3W - 15L
1,125 Elo+
Party 2
Sol
Sol
RetroFirebirdGT
Sol
Level 128
God Stats
0W - 1L
1,514 SR
Queue Stats
4W - 17L
1,146 Elo+
Party 2
Chernobog
Chernobog
daporru7
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,346 Elo+
Solo
Team Averages
Level 96
1,554 SR
1,253 Elo+

VS

Team Averages
Level 115
1,574 SR
1,446 Elo+
Amaterasu
Amaterasu
BLUE SLAYER7373
Amaterasu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,365 Elo+
Solo
Charon
Charon
RUSTYTICHNOR
Charon
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,487 Elo+
Solo
Izanami
Izanami
Son_Gokoon
Izanami
Level 104
God Stats
4W - 1L
1,834 SR
Queue Stats
376W - 394L
1,474 Elo+
Solo
Zeus
Zeus
demonchild57
Zeus
Level 89
God Stats
4W - 1L
1,603 SR
Queue Stats
120W - 114L
1,433 Elo+
Party 1
Susano
Susano
foolishdemigod9
Susano
Level 153
God Stats
2W - 1L
1,431 SR
Queue Stats
276W - 258L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GodsLAW3
Janus
12
2 / 4 / 4
6,853
857
3,975
4,778
1,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Jesus Eye
Nemesis
12
2 / 5 / 4
6,649
831
4,727
7,158
2,815
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Martichoras
MasterSurviv0r
Martichoras
15
6 / 2 / 3
7,610
951
7,871
7,026
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 6
6,842
855
6,938
6,398
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
daporru7
Chernobog
10
1 / 2 / 2
6,298
787
1,323
2,903
1,004
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BLUE SLAYER7373
Amaterasu
13
5 / 3 / 8
7,936
992
5,006
9,455
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charon
12
0 / 2 / 10
7,102
888
4,653
7,009
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Son_Gokoon
Izanami
14
9 / 4 / 5
8,262
1,033
5,869
8,216
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 8
7,610
951
7,519
3,190
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 7
6,903
863
3,587
4,900
3,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
11
Kills
18
18
Deaths
11
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BLUE SLAYER7373
Amaterasu
5
3
8
3
L
Janus
GodsLAW3
Janus
2
4
4
1
L
Nemesis
Jesus Eye
Nemesis
2
5
4
0.8
L
Martichoras
MasterSurviv0r
Martichoras
6
2
3
3.75
W
Charon
0
2
10
2.5
L
0
5
6
0.6
W
Izanami
Son_Gokoon
Izanami
9
4
5
2.88
L
Chernobog
daporru7
Chernobog
1
2
2
1
W
3
1
8
7
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
26,634
28,263
Taken
32,770
9,779
Mitigated
23,669
4,469
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BLUE SLAYER7373
Amaterasu
5,006
1,525
390
2,314
9,455
9,099
0
1,855
7,600
0
11,370
L
Janus
GodsLAW3
Janus
3,975
45
191
257
4,778
1,178
0
1,523
3,182
12,735
0
L
Nemesis
Jesus Eye
Nemesis
4,727
1,488
102
957
7,158
2,815
0
2,691
4,312
0
10,165
L
Martichoras
MasterSurviv0r
Martichoras
7,871
2,299
530
1,727
7,026
2,951
0
2,876
3,992
0
17,551
W
Charon
4,653
479
191
2,096
7,009
6,419
0
1,996
5,013
9,672
0
L
6,938
956
88
456
6,398
1,831
0
3,269
3,096
10,517
594
W
Izanami
Son_Gokoon
Izanami
5,869
2,374
328
1,796
8,216
3,190
0
4,096
4,120
0
16,522
L
Chernobog
daporru7
Chernobog
1,323
1,042
70
91
2,903
1,004
0
1,813
1,090
0
7,077
W
7,519
460
809
555
3,190
1,338
0
1,343
1,847
20,405
0
W
3,587
234
713
1,021
4,900
3,623
28
1,366
3,534
0
5,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
37,813
79
Minions Killed
85
0
Camps Cleared
0
677,249
Distance Traveled
826,015
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,936
992
21
3
0
188,444
0
L
Janus
6,853
857
18
2
0
167,648
0
L
Nemesis
6,649
831
12
2
0
147,899
0
L
Martichoras
7,610
951
17
2
0
152,328
0
W
Charon
7,102
888
8
1
0
151,322
0
L
Sol
6,842
855
20
3
0
140,123
0
W
Izanami
8,262
1,033
24
3
0
127,550
0
L
Chernobog
6,298
787
12
2
0
69,251
0
W
Zeus
7,610
951
27
3
0
177,719
4
W
Susano
6,903
863
5
1
0
180,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role