Player Matchup

Skadi
Skadi
BajaSTI
Skadi
Level 209
God Stats
5W - 2L
1,603 SR
Queue Stats
176W - 181L
1,483 Elo+
Party 3
Hun Batz
Hun Batz
BlockaCheese
Hun Batz
Level 155
God Stats
2W - 1L
1,734 SR
Queue Stats
87W - 89L
1,476 Elo+
Party 2
Charybdis
Charybdis
ShaunWick601
Charybdis
Level 204
God Stats
2W - 1L
1,309 SR
Queue Stats
66W - 78L
1,404 Elo+
Solo
Persephone
Persephone
masterhyunwoo
Persephone
Level 156
God Stats
1W - 1L
1,331 SR
Queue Stats
167W - 170L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
rone27
Cabrakan
Level 158
God Stats
3W - 2L
1,567 SR
Queue Stats
87W - 90L
1,476 Elo+
Party 2
Team Averages
Level 176
1,509 SR
1,468 Elo+

VS

Team Averages
Level 134
1,557 SR
1,532 Elo+
Ymir
Ymir
FORTY8D3MON
Ymir
Level 123
God Stats
0W - 1L
1,575 SR
Queue Stats
97W - 70L
1,545 Elo+
Solo
Vulcan
Vulcan
Jagged
Vulcan
Level 203
God Stats
0W - 1L
1,773 SR
Queue Stats
5W - 3L
1,655 Elo+
Solo
Baba Yaga
Baba Yaga
ManBaerPiggz
Baba Yaga
Level 125
God Stats
12W - 17L
1,428 SR
Queue Stats
1,073W - 1,146L
1,468 Elo+
Solo
Nike
Nike
ScarletDemon_15
Nike
Level 155
God Stats
2W - 4L
1,415 SR
Queue Stats
328W - 316L
1,495 Elo+
Party 1
Mulan
Mulan
Sutoraika-Ken
Mulan
Level 63
God Stats
7W - 6L
1,595 SR
Queue Stats
169W - 176L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BajaSTI
Skadi
17
6 / 6 / 4
11,058
790
14,694
13,114
6,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
BlockaCheese
Hun Batz
18
3 / 6 / 13
10,641
760
15,572
11,932
6,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
ShaunWick601
Charybdis
20
12 / 3 / 11
13,515
965
22,855
14,297
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
masterhyunwoo
Persephone
20
6 / 2 / 15
12,265
876
13,985
11,635
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
rone27
Cabrakan
16
0 / 4 / 18
10,460
747
8,808
16,711
26,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 9
10,284
735
10,256
23,537
29,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
Jagged
Vulcan
18
3 / 7 / 10
10,470
748
15,255
18,462
7,372
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
ManBaerPiggz
Baba Yaga
5
0 / 0 / 0
6,612
472
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 6 / 8
10,585
756
16,111
19,889
17,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 8 / 10
9,517
680
14,943
22,595
28,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
58
27
Kills
21
21
Deaths
27
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
BajaSTI
Skadi
6
6
4
1.33
W
Hun Batz
BlockaCheese
Hun Batz
3
6
13
1.58
L
5
6
9
1.58
L
Vulcan
Jagged
Vulcan
3
7
10
1.14
L
Baba Yaga
ManBaerPiggz
Baba Yaga
0
0
0
0
L
8
6
8
2
W
Charybdis
ShaunWick601
Charybdis
12
3
11
5.83
L
5
8
10
1.25
W
Persephone
masterhyunwoo
Persephone
6
2
15
6.75
W
Cabrakan
rone27
Cabrakan
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,914
Damage
56,565
67,689
Taken
84,483
53,121
Mitigated
83,561
22,096
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BajaSTI
Skadi
14,694
6,199
378
1,689
13,114
6,156
1,510
5,088
7,820
0
30,930
W
Hun Batz
BlockaCheese
Hun Batz
15,572
3,965
2,341
649
11,932
6,852
256
5,265
6,349
0
32,008
L
10,256
384
1,414
4,402
23,537
29,909
240
5,453
18,084
17,645
0
L
Vulcan
Jagged
Vulcan
15,255
352
238
4,562
18,462
7,372
0
4,554
13,908
32,457
0
L
Baba Yaga
ManBaerPiggz
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
16,111
652
322
1,673
19,889
17,892
139
5,397
14,492
3,777
30,471
W
Charybdis
ShaunWick601
Charybdis
22,855
10,850
772
5,550
14,297
7,565
5,373
5,250
8,940
0
44,247
L
14,943
1,897
1,386
2,970
22,595
28,388
238
7,280
15,315
0
20,477
W
Persephone
masterhyunwoo
Persephone
13,985
1,935
1,171
4,647
11,635
5,571
572
5,480
6,106
34,464
517
W
Cabrakan
rone27
Cabrakan
8,808
1,322
1,786
3,113
16,711
26,977
97
7,077
9,329
11,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,939
Gold Earned
47,468
197
Minions Killed
105
0
Camps Cleared
0
1,117,053
Distance Traveled
876,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,058
790
40
3
0
188,437
0
W
Hun Batz
10,641
760
38
3
0
243,162
0
L
Ymir
10,284
735
13
1
0
214,372
0
L
Vulcan
10,470
748
40
3
0
238,501
0
L
Baba Yaga
6,612
472
0
0
0
0
0
L
Nike
10,585
756
38
3
0
223,646
0
W
Charybdis
13,515
965
82
6
0
215,687
0
L
Mulan
9,517
680
14
1
0
200,079
0
W
Persephone
12,265
876
31
2
0
260,590
0
W
Cabrakan
10,460
747
6
0
0
209,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role