Player Matchup

Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DevilWolf9
Ao Kuang
Level 133
God Stats
2W - 2L
1,336 SR
Queue Stats
109W - 101L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
FpSkicat
Sun Wukong
Level 123
God Stats
1W - 1L
1,268 SR
Queue Stats
74W - 83L
1,504 Elo+
Solo
Aphrodite
Aphrodite
MTSquishy
Aphrodite
Level 131
God Stats
1W - 1L
1,287 SR
Queue Stats
88W - 82L
1,511 Elo+
Solo
Izanami
Izanami
lazerblazer69
Izanami
Level 118
God Stats
5W - 1L
1,580 SR
Queue Stats
181W - 155L
1,517 Elo+
Solo
Team Averages
Level 106
1,394 SR
1,507 Elo+

VS

Team Averages
Level 87
1,314 SR
1,492 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
H338S
Yemoja
Level 109
God Stats
0W - 2L
1,242 SR
Queue Stats
26W - 33L
1,445 Elo+
Solo
Charybdis
Charybdis
M3ntalVib3z
Charybdis
Level 102
God Stats
3W - 6L
1,375 SR
Queue Stats
342W - 338L
1,568 Elo+
Solo
Martichoras
Martichoras
jmachine5796
Martichoras
Level 114
God Stats
0W - 2L
1,300 SR
Queue Stats
376W - 372L
1,552 Elo+
Solo
Cerberus
Cerberus
xQCx-batman
Cerberus
Level 29
God Stats
0W - 2L
1,155 SR
Queue Stats
14W - 26L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 6 / 9
8,569
779
8,302
11,407
5,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
DevilWolf9
Ao Kuang
17
7 / 3 / 5
9,968
906
12,386
12,820
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
FpSkicat
Sun Wukong
16
7 / 5 / 11
9,966
906
12,702
16,567
20,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
MTSquishy
Aphrodite
16
2 / 3 / 13
9,036
821
9,779
11,795
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
16
3 / 4 / 12
9,376
852
16,180
10,607
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 6 / 11
8,273
752
11,319
16,145
19,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
H338S
Yemoja
14
3 / 5 / 13
8,255
750
6,462
12,236
8,024
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
M3ntalVib3z
Charybdis
12
4 / 4 / 10
8,095
736
14,466
8,882
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Martichoras
jmachine5796
Martichoras
14
1 / 5 / 10
8,297
754
10,613
14,030
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
xQCx-batman
Cerberus
17
11 / 3 / 10
10,226
930
11,878
19,858
19,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
74
21
Kills
20
21
Deaths
23
50
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
6
9
1.08
L
Jormungandr
 
Jormungandr
1
6
11
1.08
W
Ao Kuang
DevilWolf9
Ao Kuang
7
3
5
3.17
W
Sun Wukong
FpSkicat
Sun Wukong
7
5
11
2.5
L
Yemoja
H338S
Yemoja
3
5
13
1.9
L
Charybdis
M3ntalVib3z
Charybdis
4
4
10
2.25
W
Aphrodite
MTSquishy
Aphrodite
2
3
13
2.83
L
Martichoras
jmachine5796
Martichoras
1
5
10
1.2
W
Izanami
3
4
12
2.25
L
Cerberus
xQCx-batman
Cerberus
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,349
Damage
54,738
63,196
Taken
71,151
45,989
Mitigated
57,892
27,217
Healing
23,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,302
6,273
1,363
2,467
11,407
5,490
765
3,906
7,315
0
10,904
L
Jormungandr
 
Jormungandr
11,319
1,982
544
1,331
16,145
19,969
50
4,461
11,594
20,583
1,262
W
Ao Kuang
DevilWolf9
Ao Kuang
12,386
3,591
760
3,184
12,820
8,649
438
4,591
8,111
16,483
110
W
Sun Wukong
FpSkicat
Sun Wukong
12,702
2,444
1,036
1,960
16,567
20,637
29
5,590
10,616
640
19,400
L
Yemoja
H338S
Yemoja
6,462
1,269
7,107
939
12,236
8,024
0
3,737
8,320
9,938
42
L
Charybdis
M3ntalVib3z
Charybdis
14,466
5,488
0
1,574
8,882
3,817
0
2,327
6,487
0
31,560
W
Aphrodite
MTSquishy
Aphrodite
9,779
2,066
7,820
6,774
11,795
6,713
397
6,137
5,576
20,642
0
L
Martichoras
jmachine5796
Martichoras
10,613
3,184
510
2,861
14,030
7,042
778
4,523
9,306
0
31,795
W
Izanami
16,180
9,565
194
1,659
10,607
4,500
2,313
6,598
3,679
0
33,439
L
Cerberus
xQCx-batman
Cerberus
11,878
541
386
8,336
19,858
19,040
0
6,942
12,665
24,081
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
43,146
104
Minions Killed
168
0
Camps Cleared
0
1,017,633
Distance Traveled
881,763
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,569
779
3
0
0
211,158
0
L
Jormungandr
8,273
752
28
3
0
200,512
0
W
Ao Kuang
9,968
906
13
1
0
217,636
0
W
Sun Wukong
9,966
906
17
2
0
194,836
0
L
Yemoja
8,255
750
11
1
0
176,402
0
L
Charybdis
8,095
736
46
4
0
119,494
0
W
Aphrodite
9,036
821
21
2
0
213,442
0
L
Martichoras
8,297
754
56
5
0
174,221
0
W
Izanami
9,376
852
50
5
0
180,561
0
L
Cerberus
10,226
930
27
2
0
211,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role