Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LaughingSatan
Arachne
Level 172
God Stats
1W - 1L
1,526 SR
Queue Stats
16W - 33L
1,290 Elo+
Party 1
Sol
Sol
M3owcenary
Sol
Level 46
God Stats
7W - 8L
1,415 SR
Queue Stats
53W - 72L
1,423 Elo+
Solo
Horus
Horus
iodarri
Horus
Level 87
God Stats
45W - 31L
1,570 SR
Queue Stats
216W - 223L
1,468 Elo+
Solo
Cernunnos
Cernunnos
shaggymaggie180
Cernunnos
Level 127
God Stats
2W - 0L
1,549 SR
Queue Stats
4W - 4L
1,385 Elo+
Party 1
Team Averages
Level 116
1,512 SR
1,413 Elo+

VS

Team Averages
Level 67
1,460 SR
1,410 Elo+
Neith
Neith
BlackRng
Neith
Level 64
God Stats
3W - 5L
1,439 SR
Queue Stats
19W - 28L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
FaTaLiTyXx19
Kumbhakarna
Level 115
God Stats
3W - 2L
1,596 SR
Queue Stats
14W - 21L
1,435 Elo+
Solo
Fenrir
Fenrir
Its_Riley1
Fenrir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 111L
1,347 Elo+
Solo
Nu Wa
Nu Wa
ThePrincess24
Nu Wa
Level 38
God Stats
0W - 2L
1,265 SR
Queue Stats
33W - 60L
1,334 Elo+
Solo
Cernunnos
Cernunnos
gigadad4960
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 0 / 7
10,702
1,070
7,441
3,088
1,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
16
3 / 1 / 6
10,465
1,047
6,565
7,335
3,517
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 7
10,574
1,057
7,603
3,392
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
iodarri
Horus
16
1 / 0 / 9
11,120
1,112
3,098
8,270
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
shaggymaggie180
Cernunnos
16
2 / 0 / 6
10,380
1,038
4,725
3,942
1,233
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

373

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlackRng
Neith
14
0 / 1 / 0
8,885
889
1,706
1,965
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
FaTaLiTyXx19
Kumbhakarna
14
0 / 1 / 0
9,000
900
2,110
8,309
6,118
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Its_Riley1
Fenrir
14
0 / 6 / 0
9,316
932
4,860
15,321
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 0
9,585
959
7,701
4,275
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cernunnos
gigadad4960
Cernunnos
14
0 / 3 / 0
9,214
921
2,249
4,316
1,278
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
11
Kills
1
1
Deaths
11
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
7
5.5
L
Neith
BlackRng
Neith
0
1
0
0
L
Kumbhakarna
FaTaLiTyXx19
Kumbhakarna
0
1
0
0
L
Fenrir
Its_Riley1
Fenrir
0
6
0
0
W
Arachne
3
1
6
6
W
3
0
7
6.5
L
1
0
0
1
L
Cernunnos
gigadad4960
Cernunnos
0
3
0
0
W
Horus
iodarri
Horus
1
0
9
5.5
W
Cernunnos
shaggymaggie180
Cernunnos
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
18,626
26,027
Taken
34,186
12,665
Mitigated
17,067
12,007
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,441
387
1,667
553
3,088
1,355
0
1,818
1,270
33,533
593
L
Neith
BlackRng
Neith
1,706
710
0
598
1,965
592
0
876
1,000
0
4,651
L
Kumbhakarna
FaTaLiTyXx19
Kumbhakarna
2,110
158
0
0
8,309
6,118
0
2,010
6,177
6,842
0
L
Fenrir
Its_Riley1
Fenrir
4,860
492
0
885
15,321
7,579
0
6,264
8,689
0
18,339
W
Arachne
6,565
5,001
166
1,416
7,335
3,517
0
1,946
5,255
0
17,377
W
7,603
2,410
0
714
3,392
1,000
0
1,727
1,629
28,039
2,128
L
7,701
1,435
79
408
4,275
1,500
0
2,501
1,498
24,466
577
L
Cernunnos
gigadad4960
Cernunnos
2,249
577
0
13
4,316
1,278
0
2,056
2,130
0
16,158
W
Horus
iodarri
Horus
3,098
1,693
2,116
4,630
8,270
5,560
0
3,106
5,087
2,556
18,282
W
Cernunnos
shaggymaggie180
Cernunnos
4,725
2,087
271
474
3,942
1,233
0
1,204
2,583
0
16,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
46,000
236
Minions Killed
131
5
Camps Cleared
3
921,867
Distance Traveled
535,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,702
1,070
71
7
1
191,958
0
L
Neith
8,885
889
13
1
0
37,123
0
L
Kumbhakarna
9,000
900
10
1
1
126,468
0
L
Fenrir
9,316
932
42
4
1
161,582
0
W
Arachne
10,465
1,047
29
3
1
193,839
0
W
Sol
10,574
1,057
51
5
2
178,488
0
L
Nu Wa
9,585
959
29
3
0
145,968
0
L
Cernunnos
9,214
921
37
4
1
64,031
0
W
Horus
11,120
1,112
52
5
1
175,747
0
W
Cernunnos
10,380
1,038
33
3
0
181,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role