Player Matchup

Eset
Eset
ClaudieB
Eset
Level 229
God Stats
67W - 20L
1,844 SR
Queue Stats
468W - 381L
1,635 Elo+
Party 2
Sylvanus
Sylvanus
Ochad
Sylvanus
Level 159
God Stats
85W - 33L
1,786 SR
Queue Stats
246W - 124L
1,678 Elo+
Party 2
Anhur
Anhur
Plowskiv3
Anhur
Level 156
God Stats
16W - 14L
1,577 SR
Queue Stats
254W - 212L
1,643 Elo+
Party 2
Arachne
Arachne
asdag
Arachne
Level 85
God Stats
3W - 1L
1,739 SR
Queue Stats
238W - 107L
1,631 Elo+
Party 2
Hun Batz
Hun Batz
Сaps
Hun Batz
Level 159
God Stats
10W - 5L
1,658 SR
Queue Stats
339W - 159L
1,685 Elo+
Party 2
Team Averages
Level 158
1,721 SR
1,654 Elo+

VS

Team Averages
Level 130
1,400 SR
1,569 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FlamesMcgeee
Ah Puch
Level 145
God Stats
0W - 2L
1,243 SR
Queue Stats
312W - 248L
1,611 Elo+
Solo
Bake Kujira
Bake Kujira
Memiп
Bake Kujira
Level 146
God Stats
17W - 10L
1,662 SR
Queue Stats
519W - 503L
1,524 Elo+
Party 1
Bakasura
Bakasura
SpringRhyme03
Bakasura
Level 109
God Stats
0W - 5L
1,115 SR
Queue Stats
701W - 606L
1,553 Elo+
Party 1
Ishtar
Ishtar
hackerman420
Ishtar
Level 102
God Stats
1W - 5L
1,478 SR
Queue Stats
265W - 183L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
5 / 1 / 2
8,785
676
4,656
6,207
1,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Ochad
Sylvanus
12
1 / 0 / 9
7,844
603
5,404
10,788
7,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Plowskiv3
Anhur
15
9 / 5 / 4
9,053
696
15,372
15,910
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
asdag
Arachne
14
5 / 1 / 3
8,031
618
7,215
11,112
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
Сaps
Hun Batz
15
2 / 3 / 2
8,723
671
6,204
12,668
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 2 / 1
7,960
612
7,128
9,058
7,137
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Puch
FlamesMcgeee
Ah Puch
14
2 / 4 / 0
8,249
635
5,536
7,718
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Memiп
Bake Kujira
13
2 / 7 / 4
7,654
589
8,156
17,461
9,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
SpringRhyme03
Bakasura
12
1 / 2 / 3
6,748
519
2,156
9,845
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ishtar
12
3 / 7 / 2
7,346
565
9,818
12,043
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
9
10
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
1
0.75
W
Eset
5
1
2
6
L
Ah Puch
FlamesMcgeee
Ah Puch
2
4
0
0.5
L
Bake Kujira
Memiп
Bake Kujira
2
7
4
0.57
W
Sylvanus
Ochad
Sylvanus
1
0
9
5.5
W
Anhur
Plowskiv3
Anhur
9
5
4
2.2
L
Bakasura
SpringRhyme03
Bakasura
1
2
3
1.25
W
Arachne
asdag
Arachne
5
1
3
6.5
L
Ishtar
3
7
2
0.57
W
Hun Batz
Сaps
Hun Batz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,851
Damage
32,794
56,685
Taken
56,125
24,190
Mitigated
23,879
25,414
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,128
875
0
1,732
9,058
7,137
0
642
8,416
89
64,784
W
Eset
4,656
512
416
1,624
6,207
1,568
0
3,648
2,559
78,433
0
L
Ah Puch
FlamesMcgeee
Ah Puch
5,536
136
0
1,703
7,718
1,960
0
2,954
4,764
64,468
489
L
Bake Kujira
Memiп
Bake Kujira
8,156
3,566
0
2,345
17,461
9,636
0
3,491
13,970
38,956
903
W
Sylvanus
Ochad
Sylvanus
5,404
1,499
3,739
5,251
10,788
7,194
15
3,686
7,002
20,180
1,474
W
Anhur
Plowskiv3
Anhur
15,372
8,755
0
6,403
15,910
5,564
1
3,900
11,966
0
68,162
L
Bakasura
SpringRhyme03
Bakasura
2,156
1,122
0
4,225
9,845
3,091
0
1,399
8,446
0
44,221
W
Arachne
asdag
Arachne
7,215
4,727
0
4,342
11,112
4,313
26
2,862
8,200
0
52,029
L
Ishtar
9,818
6,765
0
2,342
12,043
2,055
0
1,491
10,552
0
44,249
W
Hun Batz
Сaps
Hun Batz
6,204
564
0
3,639
12,668
5,551
0
89
12,414
0
65,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,436
Gold Earned
37,957
490
Minions Killed
479
0
Camps Cleared
0
1,371,725
Distance Traveled
1,377,272
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,960
612
124
10
0
288,576
0
W
Eset
8,785
676
178
14
0
290,848
1
L
Ah Puch
8,249
635
134
10
0
250,275
0
L
Bake Kujira
7,654
589
64
5
0
249,562
0
W
Sylvanus
7,844
603
18
1
0
274,897
4
W
Anhur
9,053
696
102
8
0
213,700
0
L
Bakasura
6,748
519
87
7
0
334,705
0
W
Arachne
8,031
618
72
6
0
307,069
2
L
Ishtar
7,346
565
70
5
0
254,154
6
W
Hun Batz
8,723
671
120
9
0
285,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role