Player Matchup

Bacchus
Bacchus
CHR155YH0W311
Bacchus
Level 157
God Stats
6W - 6L
1,477 SR
Queue Stats
432W - 410L
1,567 Elo+
Solo
Heimdallr
Heimdallr
Gregblastx
Heimdallr
Level 69
God Stats
1W - 0L
1,282 SR
Queue Stats
6W - 11L
1,383 Elo+
Party 1
Fafnir
Fafnir
R4geOrTroll
Fafnir
Level 87
God Stats
10W - 4L
1,648 SR
Queue Stats
63W - 67L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
Sadida_Delrey
Kukulkan
Level 83
God Stats
2W - 2L
1,350 SR
Queue Stats
12W - 13L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Siftes
Aphrodite
Level 129
God Stats
3W - 2L
1,484 SR
Queue Stats
43W - 43L
1,500 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,487 Elo+

VS

Team Averages
Level 88
1,503 SR
1,474 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BrooskiTrickster
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,401 Elo+
Solo
Ra
Ra
Grishnakt
Ra
Level 105
God Stats
23W - 9L
1,702 SR
Queue Stats
135W - 109L
1,520 Elo+
Party 2
Mercury
Mercury
SicklyPsicho
Mercury
Level 89
God Stats
11W - 9L
1,582 SR
Queue Stats
136W - 109L
1,520 Elo+
Party 2
Thor
Thor
hiro6632
Thor
Level 63
God Stats
0W - 2L
1,233 SR
Queue Stats
118W - 126L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 2 / 3
5,972
543
3,925
6,822
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Gregblastx
Heimdallr
11
1 / 0 / 1
6,173
561
3,424
4,363
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
11
6 / 1 / 2
7,262
660
5,669
6,719
4,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Kukulkan
Sadida_Delrey
Kukulkan
11
6 / 3 / 2
6,543
595
3,859
6,061
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Siftes
Aphrodite
12
6 / 0 / 1
7,674
698
7,731
6,726
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,643
513
3,640
10,732
7,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
0 / 2 / 0
5,865
533
4,118
6,869
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 3
6,267
570
3,830
4,739
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SicklyPsicho
Mercury
12
3 / 2 / 2
6,249
568
4,290
7,719
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
6
0 / 15 / 4
4,474
407
2,412
12,983
5,208
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
21
Kills
6
6
Deaths
21
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
0
2
0
0
W
Bacchus
2
2
3
1.75
W
Heimdallr
Gregblastx
Heimdallr
1
0
1
1.5
L
3
0
3
4.5
W
Fafnir
6
1
2
7
W
Kukulkan
Sadida_Delrey
Kukulkan
6
3
2
2.33
L
Mercury
SicklyPsicho
Mercury
3
2
2
2
W
Aphrodite
Siftes
Aphrodite
6
0
1
6.5
L
Thor
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,608
Damage
18,290
30,691
Taken
43,042
14,168
Mitigated
18,874
16,070
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,640
1,201
0
2,392
10,732
7,619
0
6,389
3,473
471
35,495
L
4,118
1,256
0
1,629
6,869
2,033
0
848
6,021
0
44,558
W
Bacchus
3,925
252
0
2,928
6,822
3,405
0
1,065
5,757
39,502
0
W
Heimdallr
Gregblastx
Heimdallr
3,424
1,098
0
2,217
4,363
1,454
440
0
4,363
0
39,369
L
3,830
584
276
2,700
4,739
1,415
0
3,621
1,118
40,844
0
W
Fafnir
5,669
2,239
0
2,823
6,719
4,651
315
1,196
5,523
25,588
1,892
W
Kukulkan
Sadida_Delrey
Kukulkan
3,859
687
86
2,074
6,061
1,900
0
1,528
4,492
39,977
1,445
L
Mercury
SicklyPsicho
Mercury
4,290
1,944
0
315
7,719
2,599
0
3,483
4,236
0
50,905
W
Aphrodite
Siftes
Aphrodite
7,731
424
0
5,942
6,726
2,758
0
471
6,255
46,206
1,168
L
Thor
2,412
1,389
0
0
12,983
5,208
0
5,326
7,493
0
4,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
28,498
354
Minions Killed
321
0
Camps Cleared
0
1,011,624
Distance Traveled
1,107,111
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,643
513
75
7
0
184,850
5
L
Artemis
5,865
533
84
8
0
213,615
0
W
Bacchus
5,972
543
72
7
0
245,817
0
W
Heimdallr
6,173
561
61
6
0
190,323
2
L
Ra
6,267
570
79
7
0
230,266
2
W
Fafnir
7,262
660
49
4
0
204,211
4
W
Kukulkan
6,543
595
72
7
0
191,314
0
L
Mercury
6,249
568
81
7
0
264,816
0
W
Aphrodite
7,674
698
100
9
0
179,959
2
L
Thor
4,474
407
2
0
0
213,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role