Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MajinBuu418
Cu Chulainn
Level 120
God Stats
34W - 17L
1,619 SR
Queue Stats
61W - 38L
1,574 Elo+
Solo
Skadi
Skadi
Milamd
Skadi
Level 106
God Stats
5W - 5L
1,472 SR
Queue Stats
413W - 373L
1,462 Elo+
Solo
Athena
Athena
XfBlu3
Athena
Level 155
God Stats
11W - 18L
1,367 SR
Queue Stats
377W - 378L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
cukkoo
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,572 Elo+
Solo
Team Averages
Level 125
1,492 SR
1,516 Elo+

VS

Team Averages
Level 128
1,487 SR
1,442 Elo+
Vulcan
Vulcan
AhmadAbdFCB10
Vulcan
Level 104
God Stats
1W - 4L
1,404 SR
Queue Stats
256W - 261L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Elberzerker
Cthulhu
Level 109
God Stats
0W - 2L
1,385 SR
Queue Stats
2W - 9L
1,293 Elo+
Solo
Arachne
Arachne
Pseudocreme
Arachne
Level 166
God Stats
101W - 56L
1,651 SR
Queue Stats
620W - 597L
1,488 Elo+
Solo
Rama
Rama
Spankalicious17
Rama
Level 148
God Stats
6W - 9L
1,465 SR
Queue Stats
659W - 647L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
Villarreal892
Cu Chulainn
Level 112
God Stats
29W - 24L
1,528 SR
Queue Stats
36W - 39L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
5 / 0 / 8
8,210
586
5,521
9,018
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
MajinBuu418
Cu Chulainn
15
6 / 1 / 1
9,398
671
12,945
10,944
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Milamd
Skadi
14
2 / 0 / 8
8,058
576
16,705
7,755
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
XfBlu3
Athena
11
2 / 0 / 7
7,512
537
4,264
10,771
10,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
cukkoo
Baron Samedi
14
4 / 4 / 6
8,426
602
8,240
9,375
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,538
538
6,699
8,718
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Elberzerker
Cthulhu
10
0 / 2 / 0
6,462
462
4,956
12,059
7,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Pseudocreme
Arachne
12
3 / 4 / 0
7,182
513
6,230
16,597
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 5 / 0
6,285
449
5,323
13,351
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
Villarreal892
Cu Chulainn
13
0 / 4 / 0
6,713
480
7,061
15,599
11,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
4
5
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
8
9
L
1
4
3
0.63
L
Cthulhu
Elberzerker
Cthulhu
0
2
0
0
W
Cu Chulainn
MajinBuu418
Cu Chulainn
6
1
1
6.5
W
Skadi
Milamd
Skadi
2
0
8
6
L
Arachne
Pseudocreme
Arachne
3
4
0
0.75
L
0
5
0
0
L
Cu Chulainn
Villarreal892
Cu Chulainn
0
4
0
0
W
Athena
XfBlu3
Athena
2
0
7
5.5
W
Baron Samedi
cukkoo
Baron Samedi
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,675
Damage
30,269
47,863
Taken
66,324
30,936
Mitigated
32,633
14,921
Healing
22,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,521
1,454
0
2,156
9,018
3,838
280
2,012
7,006
0
52,703
L
6,699
451
0
2,504
8,718
3,108
0
4,093
4,579
54,025
533
L
Cthulhu
Elberzerker
Cthulhu
4,956
147
1,675
4,865
12,059
7,833
0
1,972
10,039
30,051
0
W
Cu Chulainn
MajinBuu418
Cu Chulainn
12,945
1,031
0
4,414
10,944
9,208
542
827
10,117
10,917
56,505
W
Skadi
Milamd
Skadi
16,705
6,618
0
2,502
7,755
2,929
583
3,516
4,239
0
75,678
L
Arachne
Pseudocreme
Arachne
6,230
3,576
0
6,622
16,597
6,417
0
3,785
12,685
0
48,670
L
5,323
4,178
0
3,753
13,351
4,096
569
1,992
11,359
0
42,467
L
Cu Chulainn
Villarreal892
Cu Chulainn
7,061
972
0
2,840
15,599
11,179
0
2,424
12,224
758
53,076
W
Athena
XfBlu3
Athena
4,264
1,429
0
2,375
10,771
10,753
0
2,046
8,725
16,137
2,799
W
Baron Samedi
cukkoo
Baron Samedi
8,240
1,027
901
2,573
9,375
4,208
579
4,197
5,178
53,143
253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
34,180
443
Minions Killed
374
0
Camps Cleared
0
1,466,351
Distance Traveled
1,411,836
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,210
586
90
6
0
340,991
2
L
Vulcan
7,538
538
95
7
0
278,395
0
L
Cthulhu
6,462
462
47
3
0
302,351
0
W
Cu Chulainn
9,398
671
116
8
0
281,303
4
W
Skadi
8,058
576
123
9
0
274,894
2
L
Arachne
7,182
513
80
6
0
317,965
0
L
Rama
6,285
449
76
5
0
243,429
0
L
Cu Chulainn
6,713
480
76
5
0
269,696
0
W
Athena
7,512
537
16
1
0
296,659
1
W
Baron Samedi
8,426
602
98
7
0
272,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role