Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FRS_BrinksXColdz
Ra
Level 66
God Stats
2W - 1L
1,668 SR
Queue Stats
31W - 48L
1,228 Elo+
Party 2
Neith
Neith
bradautumn
Neith
Level 17
God Stats
9W - 16L
1,293 SR
Queue Stats
13W - 36L
1,122 Elo+
Party 2
Team Averages
Level 48
1,487 SR
1,283 Elo+

VS

Team Averages
Level 78
1,312 SR
1,283 Elo+
Raijin
Raijin
CPT_CHXXB
Raijin
Level 102
God Stats
3W - 9L
1,208 SR
Queue Stats
259W - 326L
1,381 Elo+
Party 1
Fenrir
Fenrir
akuumatai
Fenrir
Level 59
God Stats
4W - 16L
1,170 SR
Queue Stats
31W - 79L
1,125 Elo+
Solo
King Arthur
King Arthur
xyx246xyx
King Arthur
Level 73
God Stats
51W - 63L
1,557 SR
Queue Stats
323W - 415L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 0
9,101
650
1,914
4,052
1,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 1
12,230
874
9,310
13,007
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
18
0 / 4 / 5
10,776
770
6,051
11,366
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CPT_CHXXB
Raijin
18
3 / 6 / 6
11,957
854
13,705
12,154
4,845
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
akuumatai
Fenrir
7
0 / 0 / 0
7,594
542
0
428
108
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
xyx246xyx
King Arthur
16
8 / 0 / 3
11,673
834
8,075
8,472
5,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
11
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
0
0.5
L
Raijin
CPT_CHXXB
Raijin
3
6
6
1
W
4
5
1
0.9
L
Fenrir
akuumatai
Fenrir
0
0
0
0
W
Neith
0
4
5
0.63
L
King Arthur
xyx246xyx
King Arthur
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,275
Damage
21,780
28,425
Taken
21,054
10,575
Mitigated
10,414
7,892
Healing
3,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,914
326
164
129
4,052
1,420
101
1,219
2,833
15,045
0
L
Raijin
CPT_CHXXB
Raijin
13,705
1,366
22
1,073
12,154
4,845
640
5,810
6,080
50,401
83
W
9,310
1,113
2,278
4,654
13,007
4,887
918
6,911
6,096
45,739
1,628
L
Fenrir
akuumatai
Fenrir
0
0
0
0
428
108
0
221
207
0
0
W
Neith
6,051
2,339
0
667
11,366
4,268
1,576
5,693
5,673
0
30,659
L
King Arthur
xyx246xyx
King Arthur
8,075
1,198
0
1,907
8,472
5,461
108
4,632
3,657
0
27,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
31,224
153
Minions Killed
110
0
Camps Cleared
0
549,062
Distance Traveled
386,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,101
650
29
2
0
104,380
0
L
Raijin
11,957
854
68
5
0
176,556
0
W
Ra
12,230
874
82
6
0
236,487
0
L
Fenrir
7,594
542
0
0
0
36,813
0
W
Neith
10,776
770
42
3
0
208,195
0
L
King Arthur
11,673
834
42
3
0
172,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role