Player Matchup

Heimdallr
Heimdallr
Dom_Ex_Bloodmoon
Heimdallr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 346L
1,413 Elo+
Solo
Cthulhu
Cthulhu
ZoeyHart
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,425 Elo+
Solo
Kukulkan
Kukulkan
ramon055
Kukulkan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 35L
1,389 Elo+
Solo
Anhur
Anhur
sharknado21
Anhur
Level 157
God Stats
2W - 2L
1,487 SR
Queue Stats
166W - 151L
1,431 Elo+
Solo
Mercury
Mercury
yo boy eswag
Mercury
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 54L
1,386 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,409 Elo+

VS

Team Averages
Level 100
1,476 SR
1,435 Elo+
Baron Samedi
Baron Samedi
Evve013
Baron Samedi
Level 129
God Stats
15W - 12L
1,563 SR
Queue Stats
174W - 186L
1,436 Elo+
Solo
Bastet
Bastet
MW360
Bastet
Level 46
God Stats
9W - 6L
1,612 SR
Queue Stats
58W - 96L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
SummaLuv
Nu Wa
Level 66
God Stats
7W - 5L
1,446 SR
Queue Stats
169W - 190L
1,439 Elo+
Party 1
Poseidon
Poseidon
Tuca Mote8761
Poseidon
Level 123
God Stats
10W - 16L
1,434 SR
Queue Stats
688W - 696L
1,435 Elo+
Solo
Ah Puch
Ah Puch
merengue_TLB
Ah Puch
Level 136
God Stats
5W - 3L
1,327 SR
Queue Stats
280W - 284L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
2 / 2 / 0
5,768
577
3,527
9,204
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
ZoeyHart
Cthulhu
7
0 / 2 / 0
4,204
420
2,035
5,636
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
ramon055
Kukulkan
10
0 / 3 / 0
5,548
555
1,503
5,561
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,178
518
1,570
5,731
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
yo boy eswag
Mercury
10
1 / 2 / 0
5,223
522
2,062
7,894
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Evve013
Baron Samedi
9
0 / 0 / 7
5,869
587
3,518
6,920
3,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
MW360
Bastet
11
3 / 1 / 0
5,785
579
1,694
7,720
2,364
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
SummaLuv
Nu Wa
10
4 / 1 / 0
5,976
598
6,017
3,285
826
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Poseidon
Tuca Mote8761
Poseidon
10
1 / 3 / 0
5,932
593
4,656
4,724
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
merengue_TLB
Ah Puch
12
4 / 0 / 0
6,677
668
4,924
2,902
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
4
Kills
12
12
Deaths
5
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
2
2
0
1
W
Baron Samedi
Evve013
Baron Samedi
0
0
7
3.5
W
Bastet
MW360
Bastet
3
1
0
3
W
Nu Wa
SummaLuv
Nu Wa
4
1
0
4
W
Poseidon
Tuca Mote8761
Poseidon
1
3
0
0.33
L
Cthulhu
ZoeyHart
Cthulhu
0
2
0
0
W
Ah Puch
merengue_TLB
Ah Puch
4
0
0
4
L
Kukulkan
ramon055
Kukulkan
0
3
0
0
L
1
3
0
0.33
L
Mercury
yo boy eswag
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,697
Damage
20,809
34,026
Taken
25,551
11,412
Mitigated
9,281
6,471
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
3,527
842
0
2,691
9,204
3,006
0
5,366
3,730
0
31,752
W
Baron Samedi
Evve013
Baron Samedi
3,518
331
73
1,997
6,920
3,986
187
966
5,832
21,627
1,248
W
Bastet
MW360
Bastet
1,694
425
0
3,278
7,720
2,364
0
1,183
6,469
0
32,775
W
Nu Wa
SummaLuv
Nu Wa
6,017
2,052
0
325
3,285
826
41
157
3,095
33,804
1,536
W
Poseidon
Tuca Mote8761
Poseidon
4,656
834
0
959
4,724
1,215
0
0
4,724
38,024
0
L
Cthulhu
ZoeyHart
Cthulhu
2,035
27
50
1,080
5,636
2,810
0
3,849
1,618
13,784
374
W
Ah Puch
merengue_TLB
Ah Puch
4,924
167
0
1,123
2,902
890
0
895
1,974
38,266
428
L
Kukulkan
ramon055
Kukulkan
1,503
0
0
1,399
5,561
1,606
0
3,388
1,687
33,898
0
L
1,570
354
0
659
5,731
1,380
0
3,026
2,523
0
24,415
L
Mercury
yo boy eswag
Mercury
2,062
492
0
592
7,894
2,610
0
2,300
5,449
0
32,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
30,239
264
Minions Killed
302
0
Camps Cleared
0
882,116
Distance Traveled
997,903
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,768
577
61
6
0
164,965
0
W
Baron Samedi
5,869
587
14
1
0
194,550
2
W
Bastet
5,785
579
64
6
0
236,226
0
W
Nu Wa
5,976
598
65
7
0
188,047
0
W
Poseidon
5,932
593
74
7
0
189,708
0
L
Cthulhu
4,204
420
22
2
0
141,313
0
W
Ah Puch
6,677
668
85
9
0
189,372
0
L
Kukulkan
5,548
555
72
7
0
179,858
0
L
Anhur
5,178
518
44
4
0
166,188
0
L
Mercury
5,223
522
65
7
0
229,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role