Player Matchup

Sun Wukong
Sun Wukong
CptClutchington
Sun Wukong
Level 149
God Stats
1W - 0L
1,708 SR
Queue Stats
147W - 132L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JHONJAIROCL18
Kumbhakarna
Level 68
God Stats
10W - 7L
1,568 SR
Queue Stats
174W - 180L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Moonlitnitely
Nu Wa
Level 143
God Stats
7W - 1L
1,600 SR
Queue Stats
499W - 500L
1,474 Elo+
Party 1
Susano
Susano
Sly Kuno
Susano
Level 150
God Stats
5W - 8L
1,356 SR
Queue Stats
720W - 707L
1,506 Elo+
Solo
Zeus
Zeus
StillNoMercy4U
Zeus
Level 157
God Stats
1W - 0L
1,611 SR
Queue Stats
104W - 102L
1,456 Elo+
Party 1
Team Averages
Level 133
1,568 SR
1,477 Elo+

VS

Team Averages
Level 95
1,664 SR
1,509 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DewNukem
Surtr
Level 116
God Stats
0W - 2L
1,722 SR
Queue Stats
96W - 74L
1,582 Elo+
Party 2
Chaac
Chaac
Gian6609
Chaac
Level 65
God Stats
2W - 2L
1,748 SR
Queue Stats
242W - 249L
1,529 Elo+
Solo
Jing Wei
Jing Wei
oDempsey19
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,434 Elo+
Solo
Discordia
Discordia
xDrSavage93
Discordia
Level 109
God Stats
9W - 3L
1,849 SR
Queue Stats
366W - 394L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CptClutchington
Sun Wukong
13
4 / 2 / 14
7,931
1,133
8,121
9,171
10,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
JHONJAIROCL18
Kumbhakarna
13
2 / 0 / 11
7,545
1,078
4,118
8,318
8,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 1 / 10
7,626
1,089
6,642
3,408
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
Sly Kuno
Susano
13
8 / 2 / 6
8,361
1,194
4,900
5,543
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 10
8,307
1,187
11,312
2,656
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 2 / 0
5,148
735
871
2,192
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
DewNukem
Surtr
11
3 / 5 / 1
6,618
945
4,119
9,127
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Gian6609
Chaac
13
1 / 4 / 2
6,407
915
4,433
11,901
8,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
oDempsey19
Jing Wei
10
0 / 7 / 2
5,930
847
2,445
8,951
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
xDrSavage93
Discordia
12
0 / 3 / 1
5,593
799
6,009
4,776
2,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
21
Kills
4
5
Deaths
21
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Sun Wukong
CptClutchington
Sun Wukong
4
2
14
5.5
L
Surtr
DewNukem
Surtr
3
5
1
0.7
L
Chaac
Gian6609
Chaac
1
4
2
0.5
W
Kumbhakarna
JHONJAIROCL18
Kumbhakarna
2
0
11
7.5
W
3
1
10
8
W
Susano
Sly Kuno
Susano
8
2
6
5.5
W
4
0
10
9
L
Jing Wei
oDempsey19
Jing Wei
0
7
2
0.14
L
Discordia
xDrSavage93
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,093
Damage
17,877
29,096
Taken
36,947
23,049
Mitigated
18,041
8,920
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
871
147
0
164
2,192
516
0
949
1,068
4,029
0
W
Sun Wukong
CptClutchington
Sun Wukong
8,121
785
981
1,286
9,171
10,033
288
2,285
6,798
361
14,297
L
Surtr
DewNukem
Surtr
4,119
1,678
59
1,744
9,127
4,402
0
5,144
3,442
114
8,303
L
Chaac
Gian6609
Chaac
4,433
376
11
4,314
11,901
8,151
0
7,164
4,130
0
10,762
W
Kumbhakarna
JHONJAIROCL18
Kumbhakarna
4,118
401
535
1,199
8,318
8,212
0
2,403
5,915
7,406
872
W
6,642
1,484
824
414
3,408
1,358
1,347
244
3,164
12,101
353
W
Susano
Sly Kuno
Susano
4,900
986
540
810
5,543
2,373
135
736
4,767
0
11,361
W
11,312
879
1,801
530
2,656
1,073
1,083
1,198
1,458
24,680
1,370
L
Jing Wei
oDempsey19
Jing Wei
2,445
1,328
0
667
8,951
2,786
0
4,425
4,004
0
9,895
L
Discordia
xDrSavage93
Discordia
6,009
237
518
762
4,776
2,186
0
1,953
2,560
15,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,770
Gold Earned
29,696
113
Minions Killed
63
0
Camps Cleared
0
644,057
Distance Traveled
591,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,148
735
7
1
0
50,607
0
W
Sun Wukong
7,931
1,133
14
2
0
145,554
0
L
Surtr
6,618
945
9
1
0
145,955
0
L
Chaac
6,407
915
12
2
0
161,695
0
W
Kumbhakarna
7,545
1,078
15
2
0
100,335
0
W
Nu Wa
7,626
1,089
19
3
0
122,438
0
W
Susano
8,361
1,194
19
3
0
144,849
0
W
Zeus
8,307
1,187
46
7
0
130,881
0
L
Jing Wei
5,930
847
19
3
0
119,420
0
L
Discordia
5,593
799
16
2
0
113,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role