Player Matchup

Chronos
Chronos
 
Chronos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BirdLawExpert
Sun Wukong
Level 64
God Stats
1W - 1L
1,789 SR
Queue Stats
71W - 55L
1,540 Elo+
Party 1
Neith
Neith
XXERTZ
Neith
Level 139
God Stats
6W - 6L
1,584 SR
Queue Stats
268W - 248L
1,560 Elo+
Solo
Aphrodite
Aphrodite
cherubicaI
Aphrodite
Level 140
God Stats
59W - 38L
1,662 SR
Queue Stats
199W - 183L
1,532 Elo+
Party 1
Agni
Agni
hanshotfirst421
Agni
Level 155
God Stats
5W - 7L
1,278 SR
Queue Stats
121W - 127L
1,545 Elo+
Solo
Team Averages
Level 117
1,562 SR
1,536 Elo+

VS

Team Averages
Level 160
1,589 SR
1,580 Elo+
Shiva
Shiva
Flashedzero
Shiva
Level 181
God Stats
17W - 16L
1,661 SR
Queue Stats
280W - 252L
1,547 Elo+
Solo
Surtr
Surtr
OBITO UCHIHA 5
Surtr
Level 201
God Stats
19W - 10L
1,682 SR
Queue Stats
192W - 181L
1,588 Elo+
Solo
Anhur
Anhur
RipOctizy
Anhur
Level 106
God Stats
17W - 15L
1,624 SR
Queue Stats
183W - 101L
1,646 Elo+
Solo
Charon
Charon
Saffian
Charon
Level 155
God Stats
9W - 14L
1,441 SR
Queue Stats
324W - 294L
1,533 Elo+
Solo
Ra
Ra
SalmoNelaツ
Ra
Level 159
God Stats
2W - 1L
1,536 SR
Queue Stats
89W - 78L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 2 / 2
6,084
608
3,582
5,754
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
BirdLawExpert
Sun Wukong
11
1 / 3 / 3
5,473
547
4,206
8,730
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
XXERTZ
Neith
11
1 / 3 / 2
5,901
590
4,347
6,797
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
cherubicaI
Aphrodite
10
1 / 1 / 1
5,419
542
3,714
8,525
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,602
560
3,704
4,074
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,464
646
6,589
10,220
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 2 / 2
5,843
584
2,392
7,867
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
RipOctizy
Anhur
12
4 / 2 / 1
6,795
680
5,891
8,288
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Saffian
Charon
9
1 / 2 / 4
5,284
528
3,616
7,142
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 1
6,704
670
3,303
4,282
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
10
10
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
2
2
2
L
Sun Wukong
BirdLawExpert
Sun Wukong
1
3
3
0.83
W
0
1
1
0.5
W
2
2
2
1.5
W
Anhur
RipOctizy
Anhur
4
2
1
2.25
W
Charon
Saffian
Charon
1
2
4
1.5
W
3
1
1
3.5
L
Neith
XXERTZ
Neith
1
3
2
0.67
L
Aphrodite
cherubicaI
Aphrodite
1
1
1
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
21,791
33,880
Taken
37,799
9,742
Mitigated
15,810
11,402
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,582
1,327
0
956
5,754
1,435
0
2,463
3,253
33,663
1,348
L
Sun Wukong
BirdLawExpert
Sun Wukong
4,206
992
0
2,069
8,730
3,660
0
1,215
7,515
0
38,497
W
6,589
482
0
2,430
10,220
4,636
111
2,727
7,199
0
50,119
W
2,392
537
0
1,071
7,867
3,363
180
2,839
4,956
585
29,460
W
Anhur
RipOctizy
Anhur
5,891
3,400
0
3,938
8,288
2,700
0
905
7,383
0
50,589
W
Charon
Saffian
Charon
3,616
427
0
1,980
7,142
3,676
0
2,077
5,065
18,752
0
W
3,303
709
780
1,837
4,282
1,435
0
1,853
2,429
60,776
982
L
Neith
XXERTZ
Neith
4,347
1,548
0
1,673
6,797
1,287
0
694
6,103
0
41,638
L
Aphrodite
cherubicaI
Aphrodite
3,714
697
163
5,791
8,525
2,284
0
31
8,494
29,715
0
L
3,704
225
0
750
4,074
1,076
0
2,390
1,684
35,784
174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
31,090
339
Minions Killed
361
0
Camps Cleared
0
1,029,401
Distance Traveled
1,052,752
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,084
608
54
5
0
220,586
0
L
Sun Wukong
5,473
547
73
7
0
224,837
0
W
Shiva
6,464
646
88
9
0
195,141
4
W
Surtr
5,843
584
54
5
0
240,638
2
W
Anhur
6,795
680
88
9
0
181,761
0
W
Charon
5,284
528
27
3
0
223,683
0
W
Ra
6,704
670
104
10
0
211,529
1
L
Neith
5,901
590
85
9
0
196,264
0
L
Aphrodite
5,419
542
60
6
0
190,461
0
L
Agni
5,602
560
67
7
0
197,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role