Player Matchup

Thanatos
Thanatos
NXS_Silver10
Thanatos
Level 108
God Stats
2W - 2L
1,576 SR
Queue Stats
30W - 31L
1,398 Elo+
Party 1
Zhong Kui
Zhong Kui
TotiMateo_
Zhong Kui
Level 103
God Stats
1W - 2L
1,608 SR
Queue Stats
15W - 24L
1,329 Elo+
Party 1
Tyr
Tyr
sanynahy3105
Tyr
Level 102
God Stats
1W - 0L
1,395 SR
Queue Stats
22W - 27L
1,390 Elo+
Party 1
Team Averages
Level 104
1,526 SR
1,373 Elo+

VS

Team Averages
Level 56
1,458 SR
1,333 Elo+
Neith
Neith
AbbieCadabby22
Neith
Level 68
God Stats
2W - 3L
1,589 SR
Queue Stats
6W - 9L
1,440 Elo+
Solo
Vulcan
Vulcan
ines_tornudo
Vulcan
Level 67
God Stats
99W - 62L
1,574 SR
Queue Stats
316W - 349L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
ottomonkey
Sun Wukong
Level 33
God Stats
2W - 10L
1,210 SR
Queue Stats
3W - 13L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NXS_Silver10
Thanatos
16
3 / 0 / 3
9,442
858
6,844
8,533
2,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
TotiMateo_
Zhong Kui
15
3 / 2 / 3
9,147
832
7,114
9,510
6,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
1 / 1 / 4
9,027
821
5,173
11,695
6,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,448
768
5,173
6,896
2,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
14
1 / 1 / 2
8,726
793
15,423
4,780
1,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
ottomonkey
Sun Wukong
13
1 / 4 / 1
8,030
730
3,783
12,550
12,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Thanatos
NXS_Silver10
Thanatos
3
0
3
4.5
W
Zhong Kui
TotiMateo_
Zhong Kui
3
2
3
2.25
L
Vulcan
1
1
2
2
L
Sun Wukong
ottomonkey
Sun Wukong
1
4
1
0.38
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,131
Damage
24,379
29,738
Taken
24,226
15,614
Mitigated
16,227
15,386
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,173
1,099
0
2,215
6,896
2,612
264
2,314
4,498
0
24,150
W
Thanatos
NXS_Silver10
Thanatos
6,844
1,514
0
8,152
8,533
2,491
502
5,331
3,202
0
26,114
W
Zhong Kui
TotiMateo_
Zhong Kui
7,114
849
0
4,731
9,510
6,294
998
4,664
4,846
26,322
796
L
Vulcan
15,423
43
0
1,591
4,780
1,591
0
1,570
3,170
42,867
0
L
Sun Wukong
ottomonkey
Sun Wukong
3,783
103
0
988
12,550
12,024
19
3,104
9,356
0
14,374
W
5,173
77
0
2,503
11,695
6,829
0
5,476
6,219
0
42,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
25,204
163
Minions Killed
126
0
Camps Cleared
0
692,132
Distance Traveled
587,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,448
768
44
4
0
189,586
0
W
Thanatos
9,442
858
45
4
0
244,084
0
W
Zhong Kui
9,147
832
52
5
0
212,260
0
L
Vulcan
8,726
793
67
6
0
188,341
0
L
Sun Wukong
8,030
730
15
1
0
209,480
0
W
Tyr
9,027
821
66
6
0
235,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role