Player Matchup

Vulcan
Vulcan
LarzonScript
Vulcan
Level 148
God Stats
1W - 1L
1,580 SR
Queue Stats
27W - 13L
1,708 Elo+
Solo
Shiva
Shiva
Quagsire1990
Shiva
Level 246
God Stats
202W - 138L
1,587 SR
Queue Stats
653W - 639L
1,486 Elo+
Solo
Ymir
Ymir
Sully_Il
Ymir
Level 153
God Stats
8W - 13L
1,487 SR
Queue Stats
225W - 217L
1,514 Elo+
Solo
Artemis
Artemis
anthonylea14
Artemis
Level 174
God Stats
4W - 1L
1,724 SR
Queue Stats
35W - 45L
1,412 Elo+
Solo
Hachiman
Hachiman
srebra
Hachiman
Level 30
God Stats
3W - 5L
1,234 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 150
1,522 SR
1,524 Elo+

VS

Team Averages
Level 95
1,552 SR
1,534 Elo+
Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
GoToSleePJeff
Horus
Level 71
God Stats
30W - 16L
1,698 SR
Queue Stats
33W - 28L
1,568 Elo+
Party 1
Zeus
Zeus
Leboss1012847
Zeus
Level 147
God Stats
0W - 3L
1,603 SR
Queue Stats
162W - 169L
1,500 Elo+
Solo
Achilles
Achilles
LordDunWaffel
Achilles
Level 69
God Stats
2W - 4L
1,457 SR
Queue Stats
29W - 21L
1,581 Elo+
Solo
Lancelot
Lancelot
stonkexchange
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 149L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 1 / 4
8,484
606
9,673
6,152
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 2
8,416
601
10,857
14,416
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
1 / 1 / 6
6,780
484
5,738
11,801
9,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
anthonylea14
Artemis
13
2 / 1 / 6
7,272
519
8,276
8,661
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
srebra
Hachiman
11
0 / 6 / 3
6,165
440
4,786
8,207
2,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 1 / 2
8,836
631
12,942
9,493
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 1 / 5
6,847
489
3,393
14,133
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 0
4,914
351
520
1,365
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
LordDunWaffel
Achilles
13
1 / 3 / 0
7,439
531
9,230
13,256
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
stonkexchange
Lancelot
14
3 / 5 / 1
7,648
546
7,331
13,037
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
11
Kills
10
10
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
1
2
6
L
1
1
5
3.5
W
Vulcan
3
1
4
5
L
0
1
0
0
L
Achilles
LordDunWaffel
Achilles
1
3
0
0.33
W
5
1
2
6
W
Ymir
1
1
6
4
W
Artemis
anthonylea14
Artemis
2
1
6
5
W
Hachiman
srebra
Hachiman
0
6
3
0.25
L
Lancelot
stonkexchange
Lancelot
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,330
Damage
33,416
49,237
Taken
51,284
23,702
Mitigated
28,059
12,155
Healing
23,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,942
7,932
420
4,680
9,493
4,508
0
2,445
7,048
84,832
2,695
L
3,393
1,991
2,002
6,781
14,133
11,697
0
5,833
8,300
0
8,558
W
Vulcan
9,673
356
0
500
6,152
1,958
0
551
5,601
70,392
0
L
520
83
0
490
1,365
286
0
644
721
9,365
929
L
Achilles
LordDunWaffel
Achilles
9,230
2,320
0
5,415
13,256
5,998
0
1,166
12,090
0
55,261
W
10,857
1,500
240
4,138
14,416
6,264
0
640
13,146
0
57,271
W
Ymir
5,738
1,263
0
2,460
11,801
9,945
54
4,427
7,329
17,103
0
W
Artemis
anthonylea14
Artemis
8,276
3,969
0
2,932
8,661
2,880
0
3,061
5,600
0
46,348
W
Hachiman
srebra
Hachiman
4,786
2,629
143
1,742
8,207
2,655
0
4,637
3,570
0
35,948
L
Lancelot
stonkexchange
Lancelot
7,331
1,101
0
3,489
13,037
5,570
0
5,323
7,714
0
57,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,117
Gold Earned
35,684
337
Minions Killed
354
0
Camps Cleared
0
1,496,093
Distance Traveled
1,205,111
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,836
631
138
10
0
272,073
0
L
Horus
6,847
489
10
1
0
283,455
0
W
Vulcan
8,484
606
114
8
0
323,824
0
L
Zeus
4,914
351
27
2
0
58,153
0
L
Achilles
7,439
531
78
6
0
268,768
1
W
Shiva
8,416
601
85
6
0
324,446
5
W
Ymir
6,780
484
21
2
0
276,549
0
W
Artemis
7,272
519
67
5
0
301,769
0
W
Hachiman
6,165
440
50
4
0
269,505
0
L
Lancelot
7,648
546
101
7
0
322,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role