Player Matchup

Raijin
Raijin
 
Raijin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Arcoid
Arachne
Level 83
God Stats
3W - 0L
1,888 SR
Queue Stats
326W - 132L
1,666 Elo+
Party 3
Thor
Thor
Razzador
Thor
Level 157
God Stats
6W - 5L
1,555 SR
Queue Stats
293W - 266L
1,522 Elo+
Party 4
Danzaburou
Danzaburou
Red914
Danzaburou
Level 153
God Stats
6W - 4L
1,520 SR
Queue Stats
272W - 286L
1,484 Elo+
Solo
Hel
Hel
yellowitsabbie
Hel
Level 147
God Stats
6W - 5L
1,701 SR
Queue Stats
326W - 131L
1,666 Elo+
Party 3
Team Averages
Level 138
1,633 SR
1,568 Elo+

VS

Team Averages
Level 104
1,594 SR
1,533 Elo+
Yemoja
Yemoja
BillyPhlly27
Yemoja
Level 27
God Stats
1W - 2L
1,720 SR
Queue Stats
79W - 76L
1,553 Elo+
Solo
Zeus
Zeus
IV ShockZz VI
Zeus
Level 136
God Stats
6W - 3L
1,729 SR
Queue Stats
153W - 146L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WetHarmonica18
Morgan Le Fay
Level 116
God Stats
2W - 3L
1,606 SR
Queue Stats
152W - 149L
1,560 Elo+
Party 1
Vulcan
Vulcan
iFALL3N
Vulcan
Level 162
God Stats
26W - 11L
1,631 SR
Queue Stats
983W - 1,032L
1,497 Elo+
Party 2
Yu Huang
Yu Huang
yHideki
Yu Huang
Level 77
God Stats
6W - 15L
1,284 SR
Queue Stats
366W - 396L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
0 / 6 / 7
8,404
764
9,883
12,045
5,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Arcoid
Arachne
18
6 / 2 / 10
10,051
914
13,850
16,760
19,831
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thor
17
8 / 1 / 8
10,502
955
14,327
12,092
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Red914
Danzaburou
16
6 / 5 / 5
10,222
929
11,118
13,211
5,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 3 / 15
9,061
824
7,924
12,647
6,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 3 / 13
9,440
858
4,247
16,106
9,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 4 / 10
9,705
882
16,121
12,098
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
WetHarmonica18
Morgan Le Fay
15
5 / 3 / 8
8,908
810
13,197
13,950
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
iFALL3N
Vulcan
13
1 / 5 / 8
7,866
715
12,387
9,418
3,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
yHideki
Yu Huang
15
2 / 5 / 4
8,138
740
9,255
12,188
4,759
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
60
20
Kills
17
17
Deaths
20
45
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
6
7
0.58
W
Arachne
Arcoid
Arachne
6
2
10
5.5
L
Yemoja
3
3
13
3.17
L
6
4
10
2.75
W
Thor
8
1
8
12
W
Danzaburou
Red914
Danzaburou
6
5
5
1.7
L
Morgan Le Fay
WetHarmonica18
Morgan Le Fay
5
3
8
3
L
Vulcan
iFALL3N
Vulcan
1
5
8
1
L
Yu Huang
yHideki
Yu Huang
2
5
4
0.8
W
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,102
Damage
55,207
66,755
Taken
63,760
42,600
Mitigated
28,324
36,767
Healing
27,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,883
451
0
590
12,045
5,182
1,168
10,145
1,900
33,246
0
W
Arachne
Arcoid
Arachne
13,850
9,892
589
3,821
16,760
19,831
830
11,951
4,809
0
22,677
L
Yemoja
4,247
959
15,830
5,891
16,106
9,852
192
4,686
11,257
9,009
1,354
L
16,121
1,213
26
725
12,098
4,507
347
3,351
8,572
36,496
0
W
Thor
14,327
1,497
2,405
2,183
12,092
5,134
283
10,480
1,612
0
22,377
W
Danzaburou
Red914
Danzaburou
11,118
3,609
967
1,576
13,211
5,990
3,111
11,427
1,784
0
25,691
L
Morgan Le Fay
WetHarmonica18
Morgan Le Fay
13,197
942
0
2,869
13,950
5,604
304
3,357
10,382
31,291
0
L
Vulcan
iFALL3N
Vulcan
12,387
141
238
617
9,418
3,602
160
2,306
6,873
25,132
0
L
Yu Huang
yHideki
Yu Huang
9,255
351
1,071
676
12,188
4,759
0
4,107
7,827
18,267
1,883
W
7,924
475
16,945
7,691
12,647
6,463
1,571
10,880
1,767
20,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
44,057
148
Minions Killed
181
0
Camps Cleared
0
1,110,546
Distance Traveled
953,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,404
764
42
4
0
204,818
0
W
Arachne
10,051
914
22
2
0
239,661
0
L
Yemoja
9,440
858
21
2
0
176,414
0
L
Zeus
9,705
882
58
5
0
184,360
0
W
Thor
10,502
955
16
1
0
230,247
0
W
Danzaburou
10,222
929
46
4
0
200,129
0
L
Morgan Le Fay
8,908
810
46
4
0
200,150
0
L
Vulcan
7,866
715
31
3
0
199,395
0
L
Yu Huang
8,138
740
25
2
0
193,013
0
W
Hel
9,061
824
22
2
0
235,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role