Player Matchup

Surtr
Surtr
DoujinFoo
Surtr
Level 220
God Stats
54W - 43L
1,620 SR
Queue Stats
435W - 387L
1,539 Elo+
Solo
Nox
Nox
Eииd
Nox
Level 147
God Stats
1W - 0L
1,273 SR
Queue Stats
49W - 41L
1,507 Elo+
Solo
Chernobog
Chernobog
Sloth Cilantro
Chernobog
Level 108
God Stats
4W - 0L
1,846 SR
Queue Stats
45W - 44L
1,476 Elo+
Party 1
Maui
Maui
Uyze
Maui
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,499 Elo+
Party 1
Bacchus
Bacchus
knuworth
Bacchus
Level 78
God Stats
6W - 2L
1,676 SR
Queue Stats
85W - 86L
1,538 Elo+
Solo
Team Averages
Level 132
1,583 SR
1,512 Elo+

VS

Team Averages
Level 146
1,470 SR
1,494 Elo+
Hera
Hera
NobuNikko
Hera
Level 107
God Stats
27W - 16L
1,554 SR
Queue Stats
149W - 133L
1,493 Elo+
Solo
Thanatos
Thanatos
PacoElCrack1524
Thanatos
Level 121
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 9L
1,361 Elo+
Solo
Sol
Sol
SOLO_STONER_SWAG
Sol
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 124L
1,512 Elo+
Party 2
Bacchus
Bacchus
xSiN_z
Bacchus
Level 149
God Stats
15W - 11L
1,559 SR
Queue Stats
61W - 49L
1,549 Elo+
Party 2
Bellona
Bellona
zTheGod_Of_War-x
Bellona
Level 198
God Stats
2W - 3L
1,443 SR
Queue Stats
168W - 142L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DoujinFoo
Surtr
12
4 / 1 / 2
7,003
637
5,859
7,891
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
Eииd
Nox
11
2 / 1 / 4
6,087
553
3,187
5,197
1,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Sloth Cilantro
Chernobog
10
0 / 2 / 3
5,121
466
2,419
4,674
1,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Uyze
Maui
10
1 / 2 / 5
5,665
515
2,633
8,064
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
knuworth
Bacchus
12
5 / 0 / 5
6,424
584
4,952
6,995
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 4 / 1
5,487
499
4,027
5,102
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
10
2 / 2 / 0
5,544
504
1,522
7,618
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 2 / 0
5,447
495
2,848
4,740
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
xSiN_z
Bacchus
9
0 / 2 / 3
5,759
524
4,115
8,653
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 0
5,731
521
5,871
8,968
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
6
6
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
DoujinFoo
Surtr
4
1
2
5
W
Nox
Eииd
Nox
2
1
4
4
L
Hera
1
4
1
0.38
L
Thanatos
2
2
0
1
L
1
2
0
0.5
W
Chernobog
Sloth Cilantro
Chernobog
0
2
3
0.75
W
Maui
Uyze
Maui
1
2
5
1.75
W
Bacchus
knuworth
Bacchus
5
0
5
7.5
L
Bacchus
xSiN_z
Bacchus
0
2
3
0.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
18,383
32,821
Taken
35,081
17,564
Mitigated
18,573
12,667
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
DoujinFoo
Surtr
5,859
1,798
0
2,536
7,891
5,719
15
226
7,386
1,953
45,165
W
Nox
Eииd
Nox
3,187
43
0
2,097
5,197
1,458
0
3,355
1,842
41,555
1,429
L
Hera
4,027
683
0
652
5,102
1,570
0
3,154
1,948
33,384
0
L
Thanatos
1,522
0
0
5,674
7,618
2,516
0
1,656
5,962
0
33,993
L
2,848
1,144
0
1,846
4,740
1,311
527
1,295
3,445
32,171
4,835
W
Chernobog
Sloth Cilantro
Chernobog
2,419
1,120
0
882
4,674
1,455
0
2,641
1,995
0
26,743
W
Maui
Uyze
Maui
2,633
656
0
1,967
8,064
4,806
0
4,001
4,063
17,718
0
W
Bacchus
knuworth
Bacchus
4,952
554
0
5,185
6,995
4,126
0
615
6,309
35,545
2,867
L
Bacchus
xSiN_z
Bacchus
4,115
445
0
1,988
8,653
6,586
0
2,889
5,764
15,199
1,637
L
5,871
2,515
0
2,900
8,968
6,590
0
2,274
6,694
1,178
34,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
27,968
316
Minions Killed
278
0
Camps Cleared
0
1,148,547
Distance Traveled
1,045,878
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,003
637
80
7
0
216,355
1
W
Nox
6,087
553
76
7
0
214,776
0
L
Hera
5,487
499
60
5
0
216,740
0
L
Thanatos
5,544
504
71
6
0
207,213
0
L
Sol
5,447
495
63
6
0
194,228
1
W
Chernobog
5,121
466
67
6
0
220,642
2
W
Maui
5,665
515
28
3
0
235,832
0
W
Bacchus
6,424
584
65
6
0
260,942
0
L
Bacchus
5,759
524
19
2
0
219,456
1
L
Bellona
5,731
521
65
6
0
208,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role