Player Matchup

Yemoja
Yemoja
Boadisafa
Yemoja
Level 147
God Stats
4W - 3L
1,496 SR
Queue Stats
747W - 754L
1,464 Elo+
Solo
Izanami
Izanami
SaviixIsACracker
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TITAN-JackBleiz
Cu Chulainn
Level 143
God Stats
7W - 6L
1,587 SR
Queue Stats
149W - 143L
1,512 Elo+
Party 2
Scylla
Scylla
TITAN-WARS1940
Scylla
Level 88
God Stats
20W - 12L
1,651 SR
Queue Stats
38W - 33L
1,512 Elo+
Party 2
Hun Batz
Hun Batz
TheIntenseBro
Hun Batz
Level 128
God Stats
52W - 31L
1,647 SR
Queue Stats
543W - 483L
1,526 Elo+
Solo
Team Averages
Level 101
1,576 SR
1,503 Elo+

VS

Team Averages
Level 119
1,422 SR
1,487 Elo+
Poseidon
Poseidon
Cesar092002
Poseidon
Level 125
God Stats
13W - 20L
1,405 SR
Queue Stats
583W - 547L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
DEEPP_PURPLE
Ne Zha
Level 34
God Stats
1W - 5L
1,212 SR
Queue Stats
9W - 11L
1,501 Elo+
Solo
Danzaburou
Danzaburou
ElTuetue204
Danzaburou
Level 141
God Stats
17W - 24L
1,445 SR
Queue Stats
487W - 471L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
HazeInPlays
Jormungandr
Level 101
God Stats
62W - 40L
1,571 SR
Queue Stats
169W - 168L
1,459 Elo+
Solo
Susano
Susano
will19035
Susano
Level 193
God Stats
12W - 14L
1,477 SR
Queue Stats
1,001W - 992L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Boadisafa
Yemoja
8
0 / 2 / 1
5,535
554
2,100
8,127
3,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
5,281
528
1,303
3,761
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
TITAN-JackBleiz
Cu Chulainn
12
6 / 0 / 0
7,444
744
7,085
6,743
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 0 / 1
5,920
592
2,859
4,206
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
TheIntenseBro
Hun Batz
11
2 / 2 / 0
5,829
583
2,963
8,783
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cesar092002
Poseidon
11
0 / 4 / 3
5,822
582
3,755
7,335
2,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
8
0 / 6 / 0
4,968
497
3,706
9,919
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ElTuetue204
Danzaburou
10
2 / 0 / 4
5,559
556
5,507
5,484
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
HazeInPlays
Jormungandr
1
0 / 0 / 0
3,406
341
0
0
0
Susano
will19035
Susano
10
5 / 1 / 1
6,017
602
5,147
5,681
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
11
Kills
7
7
Deaths
11
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Boadisafa
Yemoja
0
2
1
0.25
L
Poseidon
Cesar092002
Poseidon
0
4
3
0.38
L
Ne Zha
0
6
0
0
L
Danzaburou
ElTuetue204
Danzaburou
2
0
4
4
L
Jormungandr
HazeInPlays
Jormungandr
0
0
0
0
W
0
3
0
0
W
Cu Chulainn
TITAN-JackBleiz
Cu Chulainn
6
0
0
6
W
3
0
1
3.5
W
Hun Batz
TheIntenseBro
Hun Batz
2
2
0
1
L
Susano
will19035
Susano
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
18,115
31,620
Taken
28,419
12,306
Mitigated
9,522
11,181
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Boadisafa
Yemoja
2,100
717
1,675
2,831
8,127
3,759
22
496
7,631
17,015
0
L
Poseidon
Cesar092002
Poseidon
3,755
550
0
2,683
7,335
2,032
0
1,927
5,408
47,870
0
L
Ne Zha
3,706
1,898
0
3,118
9,919
4,098
0
1,253
8,666
66
28,553
L
Danzaburou
ElTuetue204
Danzaburou
5,507
1,125
0
2,485
5,484
1,721
0
1,702
3,782
0
33,900
L
Jormungandr
HazeInPlays
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
1,303
992
0
38
3,761
794
294
0
3,761
0
24,084
W
Cu Chulainn
TITAN-JackBleiz
Cu Chulainn
7,085
1,884
0
1,693
6,743
3,764
187
66
6,254
8,071
38,050
W
2,859
181
0
500
4,206
1,197
0
2,001
2,205
24,569
408
W
Hun Batz
TheIntenseBro
Hun Batz
2,963
936
0
4,444
8,783
2,792
0
1,258
7,525
0
41,365
L
Susano
will19035
Susano
5,147
1,209
0
1,633
5,681
1,671
0
1,365
4,316
0
21,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
25,772
286
Minions Killed
245
0
Camps Cleared
0
928,258
Distance Traveled
820,899
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,535
554
28
3
0
176,485
2
L
Poseidon
5,822
582
83
8
0
197,702
0
L
Ne Zha
4,968
497
53
5
0
184,930
0
L
Danzaburou
5,559
556
65
7
0
211,776
6
L
Jormungandr
3,406
341
0
0
0
0
0
W
Izanami
5,281
528
53
5
0
184,541
0
W
Cu Chulainn
7,444
744
92
9
0
182,293
0
W
Scylla
5,920
592
28
3
0
187,935
1
W
Hun Batz
5,829
583
85
9
0
197,004
1
L
Susano
6,017
602
44
4
0
226,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role