Player Matchup

Terra
Terra
 
Terra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
notoriousparsa1
Osiris
Level 137
God Stats
4W - 4L
1,569 SR
Queue Stats
322W - 313L
1,523 Elo+
Solo
Mercury
Mercury
temp-4884965
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 82
1,514 SR
1,505 Elo+

VS

Team Averages
Level 107
1,584 SR
1,540 Elo+
Danzaburou
Danzaburou
Easty
Danzaburou
Level 122
God Stats
5W - 1L
1,695 SR
Queue Stats
34W - 29L
1,517 Elo+
Party 1
Artio
Artio
Easty585
Artio
Level 116
God Stats
4W - 2L
1,553 SR
Queue Stats
29W - 26L
1,500 Elo+
Party 1
Bellona
Bellona
Lotus-rouge35
Bellona
Level 120
God Stats
2W - 5L
1,348 SR
Queue Stats
232W - 225L
1,457 Elo+
Solo
Ah Puch
Ah Puch
lunygoose
Ah Puch
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,517 Elo+
Party 1
Loki
Loki
teeboh99
Loki
Level 26
God Stats
6W - 1L
1,824 SR
Queue Stats
7W - 1L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 0
5,094
637
1,267
3,867
2,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
 
Medusa
9
1 / 1 / 0
4,942
618
4,232
4,144
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
 
Janus
8
2 / 2 / 0
4,806
601
1,906
3,578
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
4,934
617
2,357
5,733
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
temp-4884965
Mercury
8
0 / 2 / 0
4,296
537
303
4,722
1,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Easty
Danzaburou
8
1 / 1 / 0
4,549
569
2,038
3,170
856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artio
Easty585
Artio
8
0 / 0 / 1
4,570
571
2,166
6,565
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
10
2 / 0 / 0
5,966
746
3,695
6,233
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
lunygoose
Ah Puch
9
2 / 2 / 2
5,662
708
4,574
3,921
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
10
2 / 0 / 0
5,154
644
500
3,134
756
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
7
7
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
L
Medusa
 
Medusa
1
1
0
1
L
Janus
 
Janus
2
2
0
1
W
Danzaburou
Easty
Danzaburou
1
1
0
1
W
Artio
Easty585
Artio
0
0
1
0.5
W
Bellona
2
0
0
2
W
Ah Puch
lunygoose
Ah Puch
2
2
2
1.5
L
0
2
0
0
W
Loki
2
0
0
2
L
Mercury
temp-4884965
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,065
Damage
12,973
22,044
Taken
23,023
10,446
Mitigated
11,711
6,415
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,267
151
531
2,428
3,867
2,443
0
842
3,025
17,170
2,859
L
Medusa
 
Medusa
4,232
1,662
0
480
4,144
1,558
670
1,324
2,820
0
37,438
L
Janus
 
Janus
1,906
194
0
1,516
3,578
1,074
0
2,777
801
14,165
0
W
Danzaburou
Easty
Danzaburou
2,038
620
0
527
3,170
856
0
321
2,849
0
24,184
W
Artio
Easty585
Artio
2,166
168
280
3,233
6,565
4,151
91
938
5,627
8,862
0
W
Bellona
3,695
1,003
0
2,640
6,233
5,090
0
0
6,233
0
36,941
W
Ah Puch
lunygoose
Ah Puch
4,574
78
0
1,105
3,921
858
616
1,453
2,262
31,149
1,014
L
2,357
898
0
1,088
5,733
3,902
0
173
5,021
0
28,243
W
Loki
500
190
0
1,420
3,134
756
0
211
2,887
0
26,924
L
Mercury
temp-4884965
Mercury
303
70
0
372
4,722
1,469
0
1,598
3,095
0
21,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
25,901
236
Minions Killed
246
0
Camps Cleared
0
803,598
Distance Traveled
849,429
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,094
637
40
5
0
176,374
0
L
Medusa
4,942
618
52
7
0
150,616
2
L
Janus
4,806
601
39
5
0
135,743
3
W
Danzaburou
4,549
569
45
6
0
174,094
4
W
Artio
4,570
571
6
1
0
190,244
0
W
Bellona
5,966
746
76
10
0
145,470
0
W
Ah Puch
5,662
708
63
8
0
162,324
2
L
Osiris
4,934
617
61
8
0
177,057
0
W
Loki
5,154
644
56
7
0
177,297
0
L
Mercury
4,296
537
44
6
0
163,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role