Player Matchup

Athena
Athena
 
Athena
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
IllNetherllI
Anubis
Level 130
God Stats
2W - 2L
1,462 SR
Queue Stats
136W - 127L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Kasmira430
Danzaburou
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,455 Elo+
Party 1
Bake Kujira
Bake Kujira
Sammieb44
Bake Kujira
Level 189
God Stats
16W - 12L
1,477 SR
Queue Stats
92W - 95L
1,446 Elo+
Solo
Nu Wa
Nu Wa
TheGunnerrr
Nu Wa
Level 82
God Stats
22W - 13L
1,611 SR
Queue Stats
104W - 108L
1,472 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,471 Elo+

VS

Team Averages
Level 68
1,441 SR
1,288 Elo+
Poseidon
Poseidon
Ihugunow972
Poseidon
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,259 Elo+
Party 2
Shiva
Shiva
Jjjwis
Shiva
Level 83
God Stats
3W - 10L
1,336 SR
Queue Stats
40W - 40L
1,492 Elo+
Solo
Nemesis
Nemesis
Mass Khaos89
Nemesis
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
1,095 Elo+
Party 2
Fafnir
Fafnir
The Cannz
Fafnir
Level 107
God Stats
0W - 2L
1,369 SR
Queue Stats
1W - 12L
1,095 Elo+
Party 2
Nut
Nut
crazedbanana01
Nut
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 1 / 4
5,796
580
3,060
9,816
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
2 / 4 / 0
6,393
639
3,854
7,479
2,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kasmira430
Danzaburou
10
4 / 2 / 2
6,267
627
6,088
5,550
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
Sammieb44
Bake Kujira
10
0 / 2 / 6
5,851
585
2,325
7,655
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 2 / 1
6,691
669
5,535
4,610
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ihugunow972
Poseidon
10
1 / 2 / 2
5,922
592
2,007
3,047
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Jjjwis
Shiva
11
4 / 2 / 0
6,826
683
5,144
8,612
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Mass Khaos89
Nemesis
11
4 / 4 / 2
6,121
612
6,038
7,979
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fafnir
The Cannz
Fafnir
9
0 / 2 / 2
5,544
554
3,204
8,608
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
2 / 3 / 0
5,304
530
4,824
6,167
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
11
11
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
4
4
L
Poseidon
Ihugunow972
Poseidon
1
2
2
1
W
Anubis
2
4
0
0.5
L
Shiva
Jjjwis
Shiva
4
2
0
2
W
Danzaburou
Kasmira430
Danzaburou
4
2
2
2.5
L
Nemesis
Mass Khaos89
Nemesis
4
4
2
1.25
W
Bake Kujira
Sammieb44
Bake Kujira
0
2
6
1.5
L
Fafnir
The Cannz
Fafnir
0
2
2
0.5
W
4
2
1
2.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,862
Damage
21,217
35,110
Taken
34,413
15,232
Mitigated
15,078
10,948
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,060
1,052
288
3,198
9,816
6,207
163
1,814
8,002
14,513
1,180
L
Poseidon
Ihugunow972
Poseidon
2,007
117
0
0
3,047
629
22
1,744
1,133
31,172
0
W
Anubis
3,854
87
0
3,069
7,479
2,040
0
0
7,479
36,356
0
L
Shiva
Jjjwis
Shiva
5,144
322
0
1,495
8,612
2,958
0
4,482
4,030
0
42,391
W
Danzaburou
Kasmira430
Danzaburou
6,088
2,071
0
1,616
5,550
1,948
504
1,420
4,130
0
32,421
L
Nemesis
Mass Khaos89
Nemesis
6,038
2,902
0
389
7,979
2,445
0
3,803
4,014
0
34,851
W
Bake Kujira
Sammieb44
Bake Kujira
2,325
649
0
1,551
7,655
3,626
360
379
7,276
33,300
0
L
Fafnir
The Cannz
Fafnir
3,204
1,094
0
2,551
8,608
7,254
354
2,136
6,372
14,487
0
W
5,535
842
0
1,226
4,610
1,411
44
1,598
3,012
34,232
692
L
4,824
1,986
0
1,466
6,167
1,792
828
1,845
4,222
0
33,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,998
Gold Earned
29,717
281
Minions Killed
272
0
Camps Cleared
0
995,538
Distance Traveled
1,051,115
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,796
580
27
3
0
204,373
0
L
Poseidon
5,922
592
61
6
0
236,625
0
W
Anubis
6,393
639
72
7
0
167,078
0
L
Shiva
6,826
683
78
8
0
198,241
0
W
Danzaburou
6,267
627
46
5
0
187,125
0
L
Nemesis
6,121
612
55
6
0
239,800
1
W
Bake Kujira
5,851
585
59
6
0
233,142
0
L
Fafnir
5,544
554
19
2
0
200,704
0
W
Nu Wa
6,691
669
77
8
0
203,820
0
L
Nut
5,304
530
59
6
0
175,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role