Player Matchup

Izanami
Izanami
Avg D Energy
Izanami
Level 102
God Stats
75W - 86L
1,471 SR
Queue Stats
288W - 293L
1,475 Elo+
Solo
Odin
Odin
DazedJester
Odin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,583 Elo+
Solo
Jormungandr
Jormungandr
LogiFugginBear
Jormungandr
Level 128
God Stats
0W - 3L
1,492 SR
Queue Stats
12W - 21L
1,399 Elo+
Solo
Sylvanus
Sylvanus
elcompa1979
Sylvanus
Level 197
God Stats
4W - 3L
1,745 SR
Queue Stats
412W - 420L
1,550 Elo+
Solo
Ix Chel
Ix Chel
lordpopeholyG
Ix Chel
Level 69
God Stats
27W - 44L
1,370 SR
Queue Stats
395W - 411L
1,486 Elo+
Solo
Team Averages
Level 111
1,516 SR
1,499 Elo+

VS

Team Averages
Level 112
1,537 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
ChozenSeraph
Tsukuyomi
Level 102
God Stats
2W - 0L
1,359 SR
Queue Stats
8W - 6L
1,567 Elo+
Party 1
Bacchus
Bacchus
McDoe FoSho
Bacchus
Level 124
God Stats
344W - 286L
1,561 SR
Queue Stats
713W - 724L
1,507 Elo+
Solo
Thanatos
Thanatos
MyNative530
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Party 1
Nu Wa
Nu Wa
NRL NINJA
Nu Wa
Level 179
God Stats
51W - 28L
1,685 SR
Queue Stats
711W - 717L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reisu-096
Cu Chulainn
Level 153
God Stats
8W - 3L
1,583 SR
Queue Stats
123W - 80L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avg D Energy
Izanami
11
0 / 2 / 0
6,302
1,050
4,789
7,523
2,518
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,178
1,030
3,489
10,099
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
LogiFugginBear
Jormungandr
11
1 / 4 / 0
6,798
1,133
4,265
9,441
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
elcompa1979
Sylvanus
12
0 / 1 / 0
6,352
1,059
1,518
6,369
5,585
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
11
0 / 3 / 0
6,064
1,011
1,864
3,481
1,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

273

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChozenSeraph
Tsukuyomi
12
2 / 0 / 9
7,226
1,204
5,919
4,255
1,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
McDoe FoSho
Bacchus
13
1 / 0 / 12
8,024
1,337
5,794
4,216
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MyNative530
Thanatos
13
1 / 1 / 10
7,104
1,184
3,539
4,617
1,673
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
NRL NINJA
Nu Wa
13
3 / 0 / 8
7,696
1,283
8,326
1,147
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
Reisu-096
Cu Chulainn
13
7 / 0 / 7
8,567
1,428
8,209
5,206
4,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
60
1
Kills
14
14
Deaths
1
0
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avg D Energy
Izanami
0
2
0
0
W
Tsukuyomi
ChozenSeraph
Tsukuyomi
2
0
9
6.5
L
0
4
0
0
L
Jormungandr
LogiFugginBear
Jormungandr
1
4
0
0.25
W
Bacchus
McDoe FoSho
Bacchus
1
0
12
7
W
Thanatos
MyNative530
Thanatos
1
1
10
6
W
Nu Wa
NRL NINJA
Nu Wa
3
0
8
7
W
Cu Chulainn
Reisu-096
Cu Chulainn
7
0
7
10.5
L
Sylvanus
elcompa1979
Sylvanus
0
1
0
0
L
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,925
Damage
31,787
36,913
Taken
19,441
21,011
Mitigated
12,678
4,199
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avg D Energy
Izanami
4,789
3,167
0
367
7,523
2,518
0
3,499
3,982
0
19,156
W
Tsukuyomi
ChozenSeraph
Tsukuyomi
5,919
1,709
0
171
4,255
1,539
0
1,320
2,785
0
16,039
L
3,489
809
0
174
10,099
7,883
0
3,403
6,490
0
6,275
L
Jormungandr
LogiFugginBear
Jormungandr
4,265
1,037
0
864
9,441
3,790
0
2,676
6,616
21,841
927
W
Bacchus
McDoe FoSho
Bacchus
5,794
151
0
1,495
4,216
4,373
0
1,347
2,804
8,396
2,081
W
Thanatos
MyNative530
Thanatos
3,539
736
0
1,269
4,617
1,673
0
1,861
2,685
0
8,328
W
Nu Wa
NRL NINJA
Nu Wa
8,326
2,742
0
0
1,147
323
0
509
599
23,887
61
W
Cu Chulainn
Reisu-096
Cu Chulainn
8,209
972
0
522
5,206
4,770
0
2,038
3,098
0
19,425
L
Sylvanus
elcompa1979
Sylvanus
1,518
162
1,104
987
6,369
5,585
0
1,791
4,512
7,900
0
L
Ix Chel
1,864
117
236
467
3,481
1,235
0
1,871
1,540
7,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
38,617
95
Minions Killed
117
3
Camps Cleared
5
478,776
Distance Traveled
663,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,302
1,050
30
5
2
96,835
0
W
Tsukuyomi
7,226
1,204
23
4
1
132,554
0
L
Odin
6,178
1,030
4
1
1
140,629
0
L
Jormungandr
6,798
1,133
38
6
0
86,873
0
W
Bacchus
8,024
1,337
14
2
0
143,972
0
W
Thanatos
7,104
1,184
18
3
1
141,727
0
W
Nu Wa
7,696
1,283
45
8
1
116,484
0
W
Cu Chulainn
8,567
1,428
17
3
2
128,946
0
L
Sylvanus
6,352
1,059
11
2
0
111,459
0
L
Ix Chel
6,064
1,011
12
2
0
42,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role