Player Matchup

Xbalanque
Xbalanque
Crueltyzz
Xbalanque
Level 64
God Stats
0W - 1L
1,478 SR
Queue Stats
14W - 17L
1,462 Elo+
Solo
Cthulhu
Cthulhu
DBDRUINMARINE
Cthulhu
Level 147
God Stats
4W - 4L
1,599 SR
Queue Stats
173W - 167L
1,528 Elo+
Solo
Ne Zha
Ne Zha
FeraMx3452
Ne Zha
Level 190
God Stats
2W - 4L
1,636 SR
Queue Stats
202W - 244L
1,538 Elo+
Party 1
Agni
Agni
Senju JS
Agni
Level 125
God Stats
4W - 10L
1,494 SR
Queue Stats
290W - 377L
1,540 Elo+
Party 1
Anubis
Anubis
ironmercs77
Anubis
Level 125
God Stats
15W - 15L
1,596 SR
Queue Stats
250W - 241L
1,470 Elo+
Solo
Team Averages
Level 130
1,561 SR
1,508 Elo+

VS

Team Averages
Level 140
1,546 SR
1,512 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dwarfguy
Sun Wukong
Level 171
God Stats
23W - 15L
1,613 SR
Queue Stats
93W - 73L
1,540 Elo+
Solo
Medusa
Medusa
JerryMonsoon
Medusa
Level 144
God Stats
2W - 2L
1,583 SR
Queue Stats
58W - 57L
1,524 Elo+
Solo
Pele
Pele
melly1130
Pele
Level 107
God Stats
30W - 26L
1,533 SR
Queue Stats
132W - 125L
1,488 Elo+
Solo
Bacchus
Bacchus
nikfang
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crueltyzz
Xbalanque
10
1 / 5 / 0
6,011
462
3,544
9,784
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
9
3 / 4 / 1
6,643
511
4,265
10,310
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
FeraMx3452
Ne Zha
13
3 / 6 / 3
7,877
606
8,407
14,752
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
13
1 / 2 / 0
7,513
578
6,273
6,546
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
11
0 / 6 / 3
6,376
490
4,179
10,427
4,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 1 / 4
7,941
611
12,712
5,649
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Dwarfguy
Sun Wukong
12
3 / 0 / 11
7,984
614
6,529
10,831
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
15
6 / 1 / 0
8,184
630
5,751
7,511
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
13
7 / 4 / 5
7,795
600
6,709
12,922
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
nikfang
Bacchus
12
1 / 2 / 1
6,611
509
3,742
9,837
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
23
23
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
4
8
L
Xbalanque
Crueltyzz
Xbalanque
1
5
0
0.2
L
Cthulhu
3
4
1
0.88
W
Sun Wukong
Dwarfguy
Sun Wukong
3
0
11
8.5
L
Ne Zha
FeraMx3452
Ne Zha
3
6
3
0.75
W
Medusa
6
1
0
6
L
Agni
1
2
0
0.5
L
Anubis
0
6
3
0.25
W
Pele
7
4
5
2.38
W
Bacchus
nikfang
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,668
Damage
35,443
51,819
Taken
46,750
23,396
Mitigated
25,166
13,951
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,712
1,633
0
585
5,649
1,595
625
2,769
2,880
45,780
1,040
L
Xbalanque
Crueltyzz
Xbalanque
3,544
1,777
0
2,520
9,784
2,801
0
591
9,193
0
34,066
L
Cthulhu
4,265
34
42
2,056
10,310
7,004
0
3,577
6,477
23,281
567
W
Sun Wukong
Dwarfguy
Sun Wukong
6,529
1,141
0
4,040
10,831
9,409
190
3,049
7,650
0
26,689
L
Ne Zha
FeraMx3452
Ne Zha
8,407
1,837
0
4,422
14,752
5,995
0
2,288
12,254
0
52,865
W
Medusa
5,751
2,003
0
250
7,511
2,904
700
433
7,078
0
75,311
L
Agni
6,273
523
0
1,972
6,546
3,439
0
3,151
3,395
44,972
1,567
L
Anubis
4,179
59
0
2,939
10,427
4,157
0
5,715
4,150
36,840
0
W
Pele
6,709
2,138
318
3,298
12,922
4,484
1,126
3,324
9,512
0
43,798
W
Bacchus
nikfang
Bacchus
3,742
499
0
750
9,837
6,774
0
4,278
5,060
31,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
38,515
329
Minions Killed
376
0
Camps Cleared
0
1,192,271
Distance Traveled
1,315,252
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,941
611
85
7
0
274,225
0
L
Xbalanque
6,011
462
49
4
0
219,509
0
L
Cthulhu
6,643
511
21
2
0
225,440
0
W
Sun Wukong
7,984
614
42
3
0
282,887
3
L
Ne Zha
7,877
606
85
7
0
306,265
0
W
Medusa
8,184
630
112
9
0
240,925
0
L
Agni
7,513
578
102
8
0
243,052
0
L
Anubis
6,376
490
72
6
0
198,005
0
W
Pele
7,795
600
75
6
0
279,749
1
W
Bacchus
6,611
509
62
5
0
237,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role