Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Djdwreck
Poseidon
Level 124
God Stats
13W - 15L
1,534 SR
Queue Stats
247W - 245L
1,561 Elo+
Party 1
Lancelot
Lancelot
Finaless
Lancelot
Level 108
God Stats
3W - 2L
1,775 SR
Queue Stats
131W - 132L
1,583 Elo+
Party 1
Erlang Shen
Erlang Shen
JuliPdee
Erlang Shen
Level 85
God Stats
5W - 3L
1,693 SR
Queue Stats
333W - 325L
1,469 Elo+
Solo
Medusa
Medusa
SergeantFatal2
Medusa
Level 45
God Stats
51W - 38L
1,647 SR
Queue Stats
95W - 100L
1,516 Elo+
Party 1
Team Averages
Level 103
1,630 SR
1,526 Elo+

VS

Team Averages
Level 108
1,573 SR
1,485 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Hero35600
Ra
Level 52
God Stats
22W - 16L
1,547 SR
Queue Stats
87W - 103L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Ke381nt
Amaterasu
Level 127
God Stats
8W - 7L
1,469 SR
Queue Stats
221W - 199L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
Tightamis
Ao Kuang
Level 43
God Stats
2W - 0L
1,733 SR
Queue Stats
15W - 13L
1,464 Elo+
Party 2
Ymir
Ymir
Trilogist
Ymir
Level 158
God Stats
18W - 10L
1,617 SR
Queue Stats
121W - 110L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 3 / 0
4,533
412
468
7,177
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Djdwreck
Poseidon
12
3 / 4 / 0
6,569
597
6,277
6,417
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Finaless
Lancelot
10
3 / 3 / 1
5,811
528
5,508
7,414
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
JuliPdee
Erlang Shen
10
0 / 5 / 1
5,672
516
3,542
10,273
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 1 / 0
5,226
475
3,275
5,400
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 0 / 2
6,902
627
5,782
3,767
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 2
7,058
642
3,706
7,031
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Ke381nt
Amaterasu
13
4 / 1 / 2
7,515
683
6,710
11,322
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Tightamis
Ao Kuang
12
5 / 1 / 2
6,549
595
6,409
8,785
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
2 / 1 / 4
6,416
583
2,572
6,057
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
16
16
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Ullr
 
Ullr
2
0
2
3
L
Poseidon
Djdwreck
Poseidon
3
4
0
0.75
L
Lancelot
Finaless
Lancelot
3
3
1
1.17
W
3
3
2
1.33
L
Erlang Shen
JuliPdee
Erlang Shen
0
5
1
0.1
W
Amaterasu
Ke381nt
Amaterasu
4
1
2
5
L
0
1
0
0
W
Ao Kuang
Tightamis
Ao Kuang
5
1
2
6
W
Ymir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,070
Damage
25,179
36,681
Taken
36,962
16,105
Mitigated
17,844
6,733
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
468
37
0
1,534
7,177
2,994
0
2,824
4,218
17,399
0
W
Ullr
 
Ullr
5,782
1,888
0
592
3,767
1,187
569
151
3,616
0
49,216
L
Poseidon
Djdwreck
Poseidon
6,277
1,213
0
794
6,417
1,685
0
3,869
2,466
48,578
671
L
Lancelot
Finaless
Lancelot
5,508
1,251
0
681
7,414
2,810
0
3,268
4,104
0
33,444
W
3,706
416
461
2,099
7,031
2,387
55
3,783
2,886
50,409
0
L
Erlang Shen
JuliPdee
Erlang Shen
3,542
1,848
0
2,806
10,273
6,782
0
1,080
8,613
0
31,244
W
Amaterasu
Ke381nt
Amaterasu
6,710
2,509
0
5,293
11,322
8,576
0
156
11,128
0
46,740
L
3,275
690
0
918
5,400
1,834
0
1,239
4,041
0
37,196
W
Ao Kuang
Tightamis
Ao Kuang
6,409
1,511
0
1,546
8,785
3,080
344
1,816
6,837
35,263
1,392
W
Ymir
2,572
335
0
200
6,057
2,614
245
193
5,864
30,235
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
34,440
303
Minions Killed
398
0
Camps Cleared
0
1,142,717
Distance Traveled
1,196,416
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,533
412
23
2
0
209,667
0
W
Ullr
6,902
627
86
8
0
231,140
3
L
Poseidon
6,569
597
98
9
0
207,058
0
L
Lancelot
5,811
528
46
4
0
271,655
3
W
Ra
7,058
642
88
8
0
232,893
5
L
Erlang Shen
5,672
516
69
6
0
221,771
0
W
Amaterasu
7,515
683
87
8
0
225,812
2
L
Medusa
5,226
475
67
6
0
232,566
1
W
Ao Kuang
6,549
595
62
6
0
266,140
0
W
Ymir
6,416
583
75
7
0
240,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role