Player Matchup

Anhur
Anhur
AkaSombrero
Anhur
Level 147
God Stats
4W - 1L
1,581 SR
Queue Stats
40W - 60L
1,469 Elo+
Party 1
Awilix
Awilix
DerekPIngola
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,461 Elo+
Party 1
Olorun
Olorun
Ivissonn
Olorun
Level 107
God Stats
5W - 5L
1,463 SR
Queue Stats
175W - 194L
1,477 Elo+
Party 1
Sobek
Sobek
L0R0Lucas
Sobek
Level 142
God Stats
5W - 9L
1,447 SR
Queue Stats
66W - 84L
1,487 Elo+
Party 1
Scylla
Scylla
M4KIAVEL
Scylla
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,407 Elo+
Party 1
Team Averages
Level 87
1,498 SR
1,460 Elo+

VS

Team Averages
Level 109
1,581 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ewqlz
Tsukuyomi
Level 54
God Stats
1W - 0L
1,794 SR
Queue Stats
76W - 93L
1,408 Elo+
Solo
Sol
Sol
SexyBrownBeast
Sol
Level 86
God Stats
6W - 5L
1,521 SR
Queue Stats
105W - 113L
1,544 Elo+
Party 2
Bastet
Bastet
THEGR8CRNHOLEYO
Bastet
Level 144
God Stats
11W - 9L
1,588 SR
Queue Stats
92W - 108L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,215
474
3,696
4,862
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
10
4 / 6 / 0
5,813
528
6,441
11,601
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Ivissonn
Olorun
10
0 / 2 / 1
5,734
521
5,478
8,069
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
L0R0Lucas
Sobek
9
0 / 2 / 0
4,752
432
2,065
9,834
7,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
M4KIAVEL
Scylla
6
0 / 1 / 1
4,358
396
835
1,767
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 2 / 3
7,637
694
6,611
6,545
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
 
Xing Tian
11
0 / 1 / 2
6,064
551
5,741
10,700
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
Ewqlz
Tsukuyomi
9
1 / 1 / 3
5,295
481
5,030
9,440
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 4
5,955
541
3,895
3,591
798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
7 / 0 / 2
7,083
644
5,082
6,704
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
12
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
3
2.25
W
Xing Tian
 
Xing Tian
0
1
2
1
L
0
1
1
0.5
L
Awilix
4
6
0
0.67
W
Tsukuyomi
Ewqlz
Tsukuyomi
1
1
3
2.5
L
Olorun
Ivissonn
Olorun
0
2
1
0.25
L
Sobek
L0R0Lucas
Sobek
0
2
0
0
L
Scylla
M4KIAVEL
Scylla
0
1
1
0.5
W
1
0
4
3
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,515
Damage
26,359
36,133
Taken
36,980
14,797
Mitigated
14,420
9,238
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,611
1,852
0
1,975
6,545
2,244
361
1,160
5,385
0
58,162
W
Xing Tian
 
Xing Tian
5,741
252
0
2,180
10,700
6,117
0
4,950
5,750
26,671
3,887
L
3,696
2,000
0
2,123
4,862
1,384
0
1,243
3,619
0
33,632
L
Awilix
6,441
1,929
0
500
11,601
3,559
0
700
10,853
0
30,772
W
Tsukuyomi
Ewqlz
Tsukuyomi
5,030
885
145
3,125
9,440
2,909
89
1,076
8,364
0
25,108
L
Olorun
Ivissonn
Olorun
5,478
2,031
0
3,500
8,069
2,387
0
4,328
3,003
34,539
4,549
L
Sobek
L0R0Lucas
Sobek
2,065
301
0
2,615
9,834
7,130
0
2,239
7,595
21,024
1,235
L
Scylla
M4KIAVEL
Scylla
835
269
0
500
1,767
337
0
0
1,767
12,671
0
W
3,895
2,459
0
1,052
3,591
798
821
153
3,438
32,146
0
W
5,082
1,502
0
2,014
6,704
2,352
0
315
6,389
0
48,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
32,034
236
Minions Killed
325
0
Camps Cleared
0
970,045
Distance Traveled
1,145,199
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,637
694
101
9
0
210,332
1
W
Xing Tian
6,064
551
55
5
0
235,845
4
L
Anhur
5,215
474
59
5
0
212,860
1
L
Awilix
5,813
528
44
4
0
245,750
0
W
Tsukuyomi
5,295
481
33
3
0
218,878
0
L
Olorun
5,734
521
79
7
0
195,617
2
L
Sobek
4,752
432
29
3
0
209,048
0
L
Scylla
4,358
396
25
2
0
106,770
0
W
Sol
5,955
541
55
5
0
208,572
6
W
Bastet
7,083
644
81
7
0
271,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role