Player Matchup

Hera
Hera
Diamond III
CaptainMootez
Hera
Diamond III
Level 103
God Stats
8W - 4L
1,775 SR
Queue Stats
96W - 93L
2,379 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
M2KML
Cu Chulainn
Masters
Level 158
God Stats
16W - 11L
1,612 SR
Queue Stats
466W - 454L
2,488 MMR
Solo
Cthulhu
Cthulhu
Masters
MythsOfZoro
Cthulhu
Masters
Level 153
God Stats
113W - 115L
1,710 SR
Queue Stats
659W - 803L
2,833 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,699 SR
2,567 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,705 SR
2,447 MMR
Atlas
Atlas
Gold III
JOHN W1CK DC
Atlas
Gold III
Level 144
God Stats
4W - 3L
1,597 SR
Queue Stats
35W - 39L
1,749 MMR
Solo
Arachne
Arachne
Masters
OnIyNai
Arachne
Masters
Level 91
God Stats
166W - 114L
1,773 SR
Queue Stats
357W - 374L
2,684 MMR
Party 1
Charybdis
Charybdis
Masters
Ѕcyllа
Charybdis
Masters
Level 209
God Stats
96W - 62L
1,746 SR
Queue Stats
653W - 384L
2,909 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 13
11,430
879
9,323
8,461
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
M2KML
Cu Chulainn
18
11 / 2 / 6
12,356
950
19,443
16,188
17,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MythsOfZoro
Cthulhu
18
2 / 3 / 13
11,257
866
16,719
19,401
22,971
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SerqetFafnirKumbhakarnaCabrakanXing Tian

VS

Bans
CerberusPersephoneMedusaRaijinXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,745
673
7,271
20,759
22,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
OnIyNai
Arachne
14
0 / 8 / 2
8,751
673
7,969
18,395
14,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Ѕcyllа
Charybdis
18
4 / 4 / 1
11,331
872
16,079
14,499
6,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
5
5
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
1
6
1
0.25
W
Cu Chulainn
M2KML
Cu Chulainn
11
2
6
7
W
Cthulhu
MythsOfZoro
Cthulhu
2
3
13
2.83
L
Arachne
OnIyNai
Arachne
0
8
2
0.13
L
Charybdis
Ѕcyllа
Charybdis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,485
Damage
31,319
44,050
Taken
53,653
44,264
Mitigated
42,847
8,636
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,323
1,754
0
1,442
8,461
3,749
2,050
2,380
5,722
37,558
0
L
7,271
2,683
300
1,054
20,759
22,027
0
11,131
9,537
20,535
0
W
Cu Chulainn
M2KML
Cu Chulainn
19,443
2,787
0
1,363
16,188
17,544
509
2,296
13,597
12,467
50,223
W
Cthulhu
MythsOfZoro
Cthulhu
16,719
886
941
4,890
19,401
22,971
321
2,952
16,449
41,364
3,479
L
Arachne
OnIyNai
Arachne
7,969
5,333
0
2,637
18,395
14,219
0
9,897
8,455
0
21,348
L
Charybdis
Ѕcyllа
Charybdis
16,079
8,334
0
4,310
14,499
6,601
637
6,915
7,528
0
64,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
28,827
225
Minions Killed
143
0
Camps Cleared
0
756,795
Distance Traveled
644,192
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,430
879
68
5
0
234,400
1
L
Atlas
8,745
673
16
1
0
223,585
3
W
Cu Chulainn
12,356
950
92
7
0
257,492
6
W
Cthulhu
11,257
866
65
5
0
264,903
2
L
Arachne
8,751
673
23
2
0
211,734
3
L
Charybdis
11,331
872
104
8
0
208,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role